Player Matchup

Ravana
Ravana
AlexTheGrower420
Ravana
Level 43
God Stats
16W - 12L
1,485 SR
Queue Stats
558W - 569L
1,307 Elo+
Party 1
Ix Chel
Ix Chel
BLITZpdm
Ix Chel
Level 21
God Stats
31W - 40L
1,479 SR
Queue Stats
250W - 300L
1,238 Elo+
Party 1
Cu Chulainn
Cu Chulainn
arma_333_letale
Cu Chulainn
Level 68
God Stats
31W - 29L
1,479 SR
Queue Stats
814W - 847L
1,327 Elo+
Party 1
Anubis
Anubis
costanti-alfredo
Anubis
Level 13
God Stats
2W - 8L
1,782 SR
Queue Stats
11W - 45L
1,047 Elo+
Party 1
Cthulhu
Cthulhu
假装在努力
Cthulhu
Level 124
God Stats
32W - 16L
1,885 SR
Queue Stats
431W - 422L
1,447 Elo+
Solo
Team Averages
Level 54
1,622 SR
1,273 Elo+

VS

Team Averages
Level 84
1,451 SR
1,440 Elo+
Ra
Ra
CysticCarcass04
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,461 Elo+
Solo
King Arthur
King Arthur
IACL21
King Arthur
Level 68
God Stats
132W - 131L
1,415 SR
Queue Stats
409W - 383L
1,451 Elo+
Solo
Artemis
Artemis
Ivymage111
Artemis
Level 66
God Stats
12W - 10L
1,485 SR
Queue Stats
19W - 28L
1,363 Elo+
Solo
Hades
Hades
Lazy_Tr3way
Hades
Level 56
God Stats
2W - 2L
1,551 SR
Queue Stats
32W - 31L
1,448 Elo+
Solo
Thanatos
Thanatos
RNJRgreen
Thanatos
Level 162
God Stats
4W - 2L
1,304 SR
Queue Stats
38W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,564
506
1,522
5,783
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
BLITZpdm
Ix Chel
9
1 / 3 / 0
5,280
480
1,128
5,721
1,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
arma_333_letale
Cu Chulainn
11
1 / 3 / 0
6,308
573
6,442
10,957
8,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 5 / 1
5,267
479
2,193
8,675
3,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 1
5,756
523
5,629
9,956
7,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,044
640
5,414
4,580
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
IACL21
King Arthur
12
2 / 2 / 1
6,825
620
5,663
10,293
7,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Ivymage111
Artemis
9
3 / 1 / 2
5,533
503
1,713
4,690
1,761
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
5 / 0 / 0
6,619
602
3,297
5,262
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
RNJRgreen
Thanatos
12
3 / 0 / 3
6,090
554
4,726
7,841
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ix Chel
BLITZpdm
Ix Chel
1
3
0
0.33
W
0
0
7
3.5
W
King Arthur
IACL21
King Arthur
2
2
1
1.25
W
Artemis
Ivymage111
Artemis
3
1
2
4
W
5
0
0
5
W
Thanatos
RNJRgreen
Thanatos
3
0
3
4.5
L
Cu Chulainn
arma_333_letale
Cu Chulainn
1
3
0
0.33
L
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
20,813
41,092
Taken
32,666
23,320
Mitigated
17,007
8,911
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,522
229
0
2,758
5,783
2,078
179
959
4,616
0
31,537
L
Ix Chel
BLITZpdm
Ix Chel
1,128
278
355
216
5,721
1,942
735
1,448
3,921
23,838
580
W
5,414
630
732
2,677
4,580
1,927
985
1,201
3,379
53,259
2,087
W
King Arthur
IACL21
King Arthur
5,663
1,096
0
4,568
10,293
7,823
0
0
10,293
0
42,956
W
Artemis
Ivymage111
Artemis
1,713
501
0
490
4,690
1,761
1,521
3,516
1,174
0
10,376
W
3,297
367
40
1,906
5,262
2,207
0
2,213
3,049
33,775
0
W
Thanatos
RNJRgreen
Thanatos
4,726
996
0
5,268
7,841
3,289
0
1,620
6,221
0
34,143
L
Cu Chulainn
arma_333_letale
Cu Chulainn
6,442
1,181
0
706
10,957
8,169
0
0
10,957
0
41,954
L
2,193
178
0
1,595
8,675
3,681
0
2,947
5,672
24,935
0
L
5,629
736
1,145
2,136
9,956
7,450
0
2,213
7,471
40,737
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
32,111
243
Minions Killed
301
0
Camps Cleared
0
1,070,515
Distance Traveled
1,102,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,564
506
66
6
0
255,811
0
L
Ix Chel
5,280
480
42
4
0
190,479
0
W
Ra
7,044
640
106
10
0
204,796
0
W
King Arthur
6,825
620
77
7
0
199,984
0
W
Artemis
5,533
503
22
2
0
225,597
2
W
Hades
6,619
602
58
5
0
206,563
0
W
Thanatos
6,090
554
38
3
0
265,727
0
L
Cu Chulainn
6,308
573
59
5
0
191,231
0
L
Anubis
5,267
479
29
3
0
199,916
0
L
Cthulhu
5,756
523
47
4
0
233,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role