Player Matchup

Hel
Hel
 
Hel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CuakXD
Thoth
Level 166
God Stats
1W - 4L
1,171 SR
Queue Stats
139W - 101L
1,584 Elo+
Solo
Medusa
Medusa
DeadlyByChoice
Medusa
Level 157
God Stats
2W - 1L
1,957 SR
Queue Stats
49W - 51L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Jaredisimo
Ah Puch
Level 125
God Stats
3W - 1L
1,883 SR
Queue Stats
36W - 32L
1,569 Elo+
Party 1
Hachiman
Hachiman
RogerDodger47
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,565 Elo+
Solo
Team Averages
Level 134
1,602 SR
1,549 Elo+

VS

Team Averages
Level 159
1,553 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cha0sS33d
Baba Yaga
Level 158
God Stats
4W - 4L
1,555 SR
Queue Stats
221W - 229L
1,472 Elo+
Solo
Hel
Hel
Keldrex
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Tsukuyomi
Tsukuyomi
RainTiger
Tsukuyomi
Level 172
God Stats
3W - 1L
1,521 SR
Queue Stats
239W - 241L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Zetaro
Kukulkan
Level 163
God Stats
1W - 0L
1,687 SR
Queue Stats
75W - 66L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 8
7,280
662
1,737
10,534
6,926
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thoth
CuakXD
Thoth
15
4 / 2 / 1
8,379
762
8,146
9,003
5,044
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 4
7,784
708
10,815
10,095
4,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Jaredisimo
Ah Puch
14
1 / 1 / 4
7,762
706
5,778
5,631
2,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RogerDodger47
Hachiman
12
0 / 2 / 6
7,411
674
6,912
6,718
3,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 5
8,854
805
7,601
13,501
13,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Cha0sS33d
Baba Yaga
14
0 / 1 / 6
8,077
734
10,567
6,182
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
14
1 / 1 / 5
8,146
741
3,699
8,207
3,595
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
RainTiger
Tsukuyomi
15
3 / 3 / 5
8,989
817
9,170
10,244
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Zetaro
Kukulkan
15
2 / 2 / 4
8,745
795
8,853
8,494
3,746
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
7
Kills
9
9
Deaths
9
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
8
2
W
Fenrir
 
Fenrir
3
2
5
2.75
W
Baba Yaga
Cha0sS33d
Baba Yaga
0
1
6
3
L
Thoth
CuakXD
Thoth
4
2
1
2.25
L
2
2
4
2
L
Ah Puch
Jaredisimo
Ah Puch
1
1
4
3
W
Hel
1
1
5
3.5
W
Tsukuyomi
RainTiger
Tsukuyomi
3
3
5
1.83
L
Hachiman
RogerDodger47
Hachiman
0
2
6
1.5
W
Kukulkan
Zetaro
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
39,890
41,981
Taken
46,628
22,361
Mitigated
28,342
22,759
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,737
21
9,199
6,098
10,534
6,926
0
4,910
5,624
5,403
0
W
Fenrir
 
Fenrir
7,601
1,126
498
2,716
13,501
13,412
621
3,653
9,848
190
12,355
W
Baba Yaga
Cha0sS33d
Baba Yaga
10,567
105
0
1,238
6,182
2,814
921
2,347
3,835
22,093
0
L
Thoth
CuakXD
Thoth
8,146
177
0
718
9,003
5,044
0
5,244
3,759
20,859
0
L
10,815
4,978
1,265
2,598
10,095
4,395
0
5,884
4,211
0
25,947
L
Ah Puch
Jaredisimo
Ah Puch
5,778
306
1,018
846
5,631
2,655
0
3,125
2,506
16,491
0
W
Hel
3,699
251
14,923
6,062
8,207
3,595
987
3,166
5,041
12,128
213
W
Tsukuyomi
RainTiger
Tsukuyomi
9,170
1,092
857
1,088
10,244
4,775
839
2,768
7,476
0
18,464
L
Hachiman
RogerDodger47
Hachiman
6,912
2,337
0
1,017
6,718
3,341
0
3,618
3,100
0
17,274
W
Kukulkan
Zetaro
Kukulkan
8,853
346
0
0
8,494
3,746
574
3,727
4,767
24,302
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
42,811
120
Minions Killed
123
0
Camps Cleared
0
944,002
Distance Traveled
1,067,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,280
662
9
1
0
206,890
0
W
Fenrir
8,854
805
21
2
0
238,531
0
W
Baba Yaga
8,077
734
17
2
0
226,358
0
L
Thoth
8,379
762
40
4
0
181,594
0
L
Medusa
7,784
708
23
2
0
217,531
0
L
Ah Puch
7,762
706
25
2
0
214,294
0
W
Hel
8,146
741
23
2
0
218,196
0
W
Tsukuyomi
8,989
817
15
1
0
196,253
0
L
Hachiman
7,411
674
23
2
0
123,693
0
W
Kukulkan
8,745
795
47
4
0
188,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role