Player Matchup

Olorun
Olorun
Gold I
Hmmlov
Olorun
Gold I
Level 159
God Stats
2W - 2L
1,603 SR
Queue Stats
101W - 83L
1,615 MMR
Solo
Kali
Kali
Gold II
Tru3Kakku
Kali
Gold II
Level 157
God Stats
2W - 0L
1,565 SR
Queue Stats
47W - 46L
1,587 MMR
Solo
Serqet
Serqet
Gold V
Wezzγ
Serqet
Gold V
Level 223
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 6L
1,565 MMR
Solo
Cabrakan
Cabrakan
Gold III
bigweinerkuzenbo
Cabrakan
Gold III
Level 175
God Stats
3W - 0L
1,802 SR
Queue Stats
17W - 11L
1,680 MMR
Solo
Neith
Neith
Gold II
l3Kam
Neith
Gold II
Level 127
God Stats
4W - 3L
1,315 SR
Queue Stats
133W - 128L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,603 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,375 SR
1,580 MMR
Nox
Nox
Gold I
 
Nox
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
HarryScooby
Bacchus
Gold II
Level 149
God Stats
2W - 7L
1,380 SR
Queue Stats
380W - 395L
1,600 MMR
Solo
Ganesha
Ganesha
Gold III
TURBOMAN777
Ganesha
Gold III
Level 158
God Stats
0W - 2L
1,297 SR
Queue Stats
78W - 71L
1,556 MMR
Solo
Ne Zha
Ne Zha
Gold II
mcmoosle
Ne Zha
Gold II
Level 155
God Stats
19W - 33L
1,402 SR
Queue Stats
994W - 992L
1,662 MMR
Solo
Medusa
Medusa
Gold II
piojin704
Medusa
Gold II
Level 158
God Stats
13W - 7L
1,298 SR
Queue Stats
155W - 152L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hmmlov
Olorun
11
0 / 3 / 3
6,294
572
7,094
7,356
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
12
5 / 1 / 4
7,096
645
3,878
12,126
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Wezzγ
Serqet
9
1 / 3 / 5
5,717
520
3,571
10,452
6,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 0 / 4
7,570
688
9,860
6,151
5,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
l3Kam
Neith
13
5 / 0 / 4
7,468
679
6,836
3,380
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Nu WaCliodhnaBellonaMaui

VS

Bans
Ao KuangAthenaAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 4 / 1
5,750
523
4,342
6,495
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HarryScooby
Bacchus
9
0 / 4 / 0
4,984
453
1,785
9,937
7,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ganesha
TURBOMAN777
Ganesha
8
0 / 3 / 2
5,041
458
2,070
10,406
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
mcmoosle
Ne Zha
10
1 / 5 / 3
5,608
510
3,125
10,888
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
piojin704
Medusa
12
3 / 0 / 0
6,493
590
4,296
7,767
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
7
7
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
1
0.88
L
Bacchus
HarryScooby
Bacchus
0
4
0
0
W
Olorun
Hmmlov
Olorun
0
3
3
0.5
L
Ganesha
TURBOMAN777
Ganesha
0
3
2
0.33
W
Kali
5
1
4
7
W
Serqet
Wezzγ
Serqet
1
3
5
1.17
W
5
0
4
7
W
Neith
l3Kam
Neith
5
0
4
7
L
Ne Zha
mcmoosle
Ne Zha
1
5
3
0.5
L
Medusa
piojin704
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
15,618
39,465
Taken
45,493
20,564
Mitigated
23,755
15,888
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,342
772
0
954
6,495
2,729
0
732
5,673
29,646
0
L
Bacchus
HarryScooby
Bacchus
1,785
234
0
2,793
9,937
7,956
171
5,394
4,498
19,718
493
W
Olorun
Hmmlov
Olorun
7,094
2,157
180
1,870
7,356
2,737
834
571
6,785
44,977
2,521
L
Ganesha
TURBOMAN777
Ganesha
2,070
447
52
2,976
10,406
6,253
0
3,602
6,368
15,441
1,525
W
Kali
3,878
1,791
0
7,578
12,126
5,078
0
1,953
10,173
0
51,922
W
Serqet
Wezzγ
Serqet
3,571
1,294
0
2,347
10,452
6,278
0
2,765
7,687
0
14,298
W
9,860
1,617
0
2,298
6,151
5,213
0
1,699
4,452
48,166
2,480
W
Neith
l3Kam
Neith
6,836
1,385
0
1,615
3,380
1,258
567
1,025
2,355
0
56,636
L
Ne Zha
mcmoosle
Ne Zha
3,125
906
0
3,564
10,888
3,749
0
2,530
8,182
0
33,720
L
Medusa
piojin704
Medusa
4,296
1,333
0
2,200
7,767
3,068
0
3,354
3,947
0
52,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
27,876
349
Minions Killed
257
0
Camps Cleared
0
1,152,782
Distance Traveled
1,045,763
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,750
523
52
5
0
220,452
0
L
Bacchus
4,984
453
39
4
0
164,533
0
W
Olorun
6,294
572
88
8
0
213,492
1
L
Ganesha
5,041
458
12
1
0
213,663
1
W
Kali
7,096
645
78
7
0
253,067
4
W
Serqet
5,717
520
15
1
0
251,773
4
W
Cabrakan
7,570
688
73
7
0
210,083
0
W
Neith
7,468
679
95
9
0
224,367
1
L
Ne Zha
5,608
510
56
5
0
229,608
1
L
Medusa
6,493
590
98
9
0
217,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role