Player Matchup

Odin
Odin
Diamond II
BigBoyBeetus
Odin
Diamond II
Level 57
God Stats
3W - 0L
1,875 SR
Queue Stats
191W - 161L
2,294 MMR
Solo
Heimdallr
Heimdallr
Diamond II
SirYeTo
Heimdallr
Diamond II
Level 191
God Stats
3W - 5L
1,769 SR
Queue Stats
337W - 304L
2,269 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
TheXLayer
Morgan Le Fay
Diamond III
Level 158
God Stats
5W - 1L
1,522 SR
Queue Stats
106W - 81L
2,347 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
error482notfound
Ao Kuang
Diamond IV
Level 129
God Stats
5W - 0L
1,636 SR
Queue Stats
42W - 21L
2,197 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Няки
Gilgamesh
Diamond II
Level 220
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 72L
2,301 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,661 SR
2,282 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,520 SR
2,281 MMR
Camazotz
Camazotz
Diamond II
ShadowwMonarch
Camazotz
Diamond II
Level 96
God Stats
1W - 3L
1,443 SR
Queue Stats
114W - 83L
2,285 MMR
Solo
Anubis
Anubis
Diamond II
StormyQ
Anubis
Diamond II
Level 235
God Stats
0W - 3L
1,299 SR
Queue Stats
170W - 136L
2,309 MMR
Solo
Fafnir
Fafnir
Diamond IV
oloboo
Fafnir
Diamond IV
Level 86
God Stats
12W - 14L
1,601 SR
Queue Stats
453W - 458L
2,265 MMR
Solo
Sol
Sol
Masters
robert339
Sol
Masters
Level 199
God Stats
20W - 17L
1,701 SR
Queue Stats
244W - 229L
2,273 MMR
Solo
Kali
Kali
Diamond II
wollemord
Kali
Diamond II
Level 156
God Stats
1W - 3L
1,558 SR
Queue Stats
113W - 93L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,199
654
6,188
8,716
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SirYeTo
Heimdallr
11
0 / 1 / 5
5,814
529
6,770
9,848
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheXLayer
Morgan Le Fay
12
3 / 0 / 2
6,610
601
3,585
3,233
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 5
5,977
543
5,229
8,676
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Няки
Gilgamesh
11
1 / 1 / 6
5,804
528
5,924
8,948
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SusanoSobekMedusaOsiris

VS

Bans
ThorThothNe ZhaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
7
0 / 3 / 0
4,877
443
3,987
7,788
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
StormyQ
Anubis
13
2 / 2 / 1
6,755
614
6,245
6,757
3,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fafnir
oloboo
Fafnir
9
0 / 1 / 3
6,118
556
2,347
6,707
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
5,986
544
7,723
8,156
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
0 / 3 / 0
5,143
468
3,720
11,368
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Camazotz
0
3
0
0
W
Heimdallr
SirYeTo
Heimdallr
0
1
5
2.5
L
Anubis
StormyQ
Anubis
2
2
1
1.25
W
Morgan Le Fay
TheXLayer
Morgan Le Fay
3
0
2
4
W
2
1
5
4.5
L
Fafnir
oloboo
Fafnir
0
1
3
1.5
L
1
2
2
1
L
Kali
0
3
0
0
W
Gilgamesh
Няки
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
24,022
39,421
Taken
40,776
19,738
Mitigated
20,835
16,623
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,188
2,071
0
3,705
8,716
7,565
108
290
7,949
0
43,550
L
Camazotz
3,987
1,774
0
3,820
7,788
3,030
0
739
6,576
0
24,934
W
Heimdallr
SirYeTo
Heimdallr
6,770
2,711
0
4,892
9,848
3,799
0
5,706
4,142
0
50,023
L
Anubis
StormyQ
Anubis
6,245
245
0
3,490
6,757
3,533
0
2,892
3,829
64,823
1,057
W
Morgan Le Fay
TheXLayer
Morgan Le Fay
3,585
231
0
1,141
3,233
1,084
0
2,092
1,141
42,844
0
W
5,229
546
0
5,066
8,676
2,942
0
2,199
6,477
43,953
983
L
Fafnir
oloboo
Fafnir
2,347
596
0
2,892
6,707
6,334
0
888
5,819
11,272
2,178
L
7,723
3,382
0
4,011
8,156
2,853
0
737
7,419
48,526
10,863
L
Kali
3,720
1,327
0
2,859
11,368
5,085
0
3,546
7,550
0
38,950
W
Gilgamesh
Няки
Gilgamesh
5,924
1,633
0
1,819
8,948
4,348
0
5,131
3,817
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
28,879
354
Minions Killed
343
0
Camps Cleared
0
1,213,726
Distance Traveled
1,026,597
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,199
654
67
6
0
220,577
1
L
Camazotz
4,877
443
41
4
0
123,818
0
W
Heimdallr
5,814
529
86
8
0
217,680
1
L
Anubis
6,755
614
127
12
0
237,425
2
W
Morgan Le Fay
6,610
601
90
8
0
244,303
2
W
Ao Kuang
5,977
543
79
7
0
281,721
0
L
Fafnir
6,118
556
12
1
0
231,809
3
L
Sol
5,986
544
103
9
0
187,349
0
L
Kali
5,143
468
60
5
0
246,196
0
W
Gilgamesh
5,804
528
32
3
0
249,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role