Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AirlessCanvas_01
Amaterasu
Level 118
God Stats
1W - 1L
1,585 SR
Queue Stats
47W - 48L
1,469 Elo+
Solo
Terra
Terra
JETSnGUNS
Terra
Level 159
God Stats
2W - 2L
1,353 SR
Queue Stats
117W - 117L
1,512 Elo+
Solo
Vulcan
Vulcan
tinomejia
Vulcan
Level 201
God Stats
18W - 13L
1,729 SR
Queue Stats
571W - 565L
1,497 Elo+
Solo
Arachne
Arachne
zombienick44
Arachne
Level 89
God Stats
36W - 31L
1,613 SR
Queue Stats
243W - 250L
1,551 Elo+
Solo
Team Averages
Level 143
1,556 SR
1,506 Elo+

VS

Team Averages
Level 108
1,627 SR
1,522 Elo+
Medusa
Medusa
ERH14
Medusa
Level 108
God Stats
9W - 5L
1,756 SR
Queue Stats
167W - 158L
1,467 Elo+
Solo
Athena
Athena
NihmCELS
Athena
Level 12
God Stats
1W - 0L
1,827 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
SkawChingBrez
Amaterasu
Level 154
God Stats
1W - 0L
1,327 SR
Queue Stats
7W - 6L
1,817 Elo+
Solo
Fenrir
Fenrir
SmamSmumbles
Fenrir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
lilpoobutt
Ix Chel
Level 129
God Stats
3W - 2L
1,723 SR
Queue Stats
81W - 78L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 0
7,311
812
7,028
7,632
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
10
0 / 0 / 0
6,453
717
406
824
386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
JETSnGUNS
Terra
13
0 / 0 / 0
7,823
869
4,059
5,947
4,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Vulcan
tinomejia
Vulcan
14
0 / 1 / 0
7,529
837
8,642
6,430
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
zombienick44
Arachne
11
0 / 1 / 0
6,779
753
2,155
4,058
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ERH14
Medusa
14
2 / 0 / 1
8,191
910
8,564
6,479
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
NihmCELS
Athena
13
0 / 0 / 3
8,121
902
1,823
6,987
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
SkawChingBrez
Amaterasu
13
1 / 0 / 1
7,738
860
2,315
7,896
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
0 / 0 / 1
7,734
859
1,974
7,891
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
lilpoobutt
Ix Chel
14
1 / 0 / 1
7,968
885
4,976
4,563
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Amaterasu
0
0
0
0
W
Medusa
ERH14
Medusa
2
0
1
2.5
L
Terra
JETSnGUNS
Terra
0
0
0
0
W
Athena
NihmCELS
Athena
0
0
3
1.5
W
Amaterasu
SkawChingBrez
Amaterasu
1
0
1
1.5
W
Fenrir
0
0
1
0.5
W
Ix Chel
lilpoobutt
Ix Chel
1
0
1
1.5
L
Vulcan
tinomejia
Vulcan
0
1
0
0
L
Arachne
zombienick44
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
19,652
24,891
Taken
33,816
12,911
Mitigated
18,820
7,346
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,028
1,121
0
1,525
7,632
2,853
0
2,444
4,942
0
23,852
L
Amaterasu
406
185
0
60
824
386
0
232
544
0
486
W
Medusa
ERH14
Medusa
8,564
3,926
0
1,988
6,479
2,553
2,414
2,564
3,835
0
39,049
L
Terra
JETSnGUNS
Terra
4,059
408
152
2,144
5,947
4,346
0
698
4,994
17,221
2,287
W
Athena
NihmCELS
Athena
1,823
700
1,541
1,728
6,987
5,471
414
3,832
3,113
4,250
0
W
Amaterasu
SkawChingBrez
Amaterasu
2,315
994
0
3,621
7,896
5,075
625
2,104
5,711
0
16,703
W
Fenrir
1,974
388
0
892
7,891
3,740
725
2,218
5,662
0
19,668
W
Ix Chel
lilpoobutt
Ix Chel
4,976
653
1,024
1,262
4,563
1,981
586
1,397
3,166
28,874
0
L
Vulcan
tinomejia
Vulcan
8,642
285
0
2,100
6,430
2,441
0
1,909
4,283
27,542
1,048
L
Arachne
zombienick44
Arachne
2,155
1,181
0
1,365
4,058
2,885
0
953
2,935
0
6,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
39,752
138
Minions Killed
246
0
Camps Cleared
0
676,998
Distance Traveled
957,021
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,311
812
39
4
0
181,163
0
L
Amaterasu
6,453
717
0
0
0
27,507
0
W
Medusa
8,191
910
77
9
0
180,201
0
L
Terra
7,823
869
32
4
0
170,509
0
W
Athena
8,121
902
9
1
0
207,400
0
W
Amaterasu
7,738
860
49
5
0
176,784
0
W
Fenrir
7,734
859
52
6
0
203,881
0
W
Ix Chel
7,968
885
59
7
0
188,755
0
L
Vulcan
7,529
837
49
5
0
193,205
3
L
Arachne
6,779
753
18
2
0
104,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role