Player Matchup

Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Alvinfernal
Ne Zha
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,438 Elo+
Solo
Hel
Hel
Luxtonic
Hel
Level 94
God Stats
26W - 18L
1,629 SR
Queue Stats
451W - 424L
1,518 Elo+
Solo
Terra
Terra
SIL3NT_DRXM
Terra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 300L
1,464 Elo+
Solo
Nike
Nike
gurrmonster
Nike
Level 132
God Stats
11W - 8L
1,564 SR
Queue Stats
291W - 272L
1,518 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,488 Elo+

VS

Team Averages
Level 142
1,491 SR
1,505 Elo+
Ravana
Ravana
BogusPanda799
Ravana
Level 122
God Stats
2W - 3L
1,486 SR
Queue Stats
52W - 49L
1,493 Elo+
Solo
Nike
Nike
GtorresRod
Nike
Level 124
God Stats
10W - 7L
1,607 SR
Queue Stats
152W - 146L
1,587 Elo+
Solo
Loki
Loki
kcut
Loki
Level 159
God Stats
7W - 8L
1,479 SR
Queue Stats
203W - 207L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
maanmochlir
Baron Samedi
Level 153
God Stats
8W - 10L
1,581 SR
Queue Stats
197W - 195L
1,468 Elo+
Solo
Anhur
Anhur
mister tmax13
Anhur
Level 154
God Stats
1W - 0L
1,302 SR
Queue Stats
138W - 135L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 1
5,576
558
7,443
7,212
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
8
1 / 5 / 0
4,765
477
2,846
11,473
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 0
6,164
616
4,963
6,472
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 4
5,503
550
3,158
11,626
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 0
6,126
613
3,726
8,403
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,874
587
5,543
5,958
3,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
7,232
723
4,261
7,941
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
kcut
Loki
13
8 / 1 / 2
7,280
728
10,321
8,688
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
maanmochlir
Baron Samedi
11
1 / 1 / 3
5,839
584
4,448
6,938
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
5,580
558
6,000
8,266
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
1
1.75
L
Ne Zha
1
5
0
0.2
W
1
1
3
2.5
W
2
1
0
2
L
1
2
0
0.5
L
0
1
4
2
L
1
2
0
0.5
W
Loki
kcut
Loki
8
1
2
9
W
Baron Samedi
maanmochlir
Baron Samedi
1
1
3
2.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
30,573
45,186
Taken
37,791
20,884
Mitigated
16,514
13,131
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,443
2,850
0
510
7,212
2,111
717
0
7,212
0
48,698
L
Ne Zha
2,846
1,538
0
3,421
11,473
3,453
0
463
11,010
0
23,257
W
5,543
1,704
0
2,332
5,958
3,712
0
1,263
4,695
0
23,112
W
4,261
307
0
1,426
7,941
4,007
0
0
7,325
0
63,136
L
4,963
45
338
2,646
6,472
2,999
0
3,639
2,833
38,986
1,019
L
3,158
755
1,145
2,599
11,626
5,998
0
0
11,626
15,744
0
L
3,726
247
0
2,472
8,403
6,323
0
0
8,403
0
49,091
W
Loki
kcut
Loki
10,321
4,280
0
5,486
8,688
3,031
0
1,495
7,101
0
57,983
W
Baron Samedi
maanmochlir
Baron Samedi
4,448
224
84
3,291
6,938
2,849
0
3,664
2,828
31,219
2,033
W
6,000
3,661
0
1,995
8,266
2,915
104
970
7,296
0
41,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
31,805
309
Minions Killed
340
0
Camps Cleared
0
1,002,560
Distance Traveled
1,071,716
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,576
558
63
6
0
194,502
0
L
Ne Zha
4,765
477
46
5
0
171,353
0
W
Ravana
5,874
587
23
2
0
219,673
0
W
Nike
7,232
723
107
11
0
193,256
0
L
Hel
6,164
616
83
8
0
213,279
2
L
Terra
5,503
550
25
3
0
225,680
1
L
Nike
6,126
613
92
9
0
197,746
0
W
Loki
7,280
728
84
8
0
255,095
0
W
Baron Samedi
5,839
584
59
6
0
216,288
0
W
Anhur
5,580
558
67
7
0
187,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role