Player Matchup

Ix Chel
Ix Chel
NastYxNatuRe
Ix Chel
Level 109
God Stats
21W - 23L
1,444 SR
Queue Stats
642W - 662L
1,391 Elo+
Solo
Shiva
Shiva
Raviteja_Royal
Shiva
Level 88
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
zephyrSZN
Neith
Level 53
God Stats
9W - 10L
1,597 SR
Queue Stats
57W - 62L
1,405 Elo+
Solo
Team Averages
Level 83
1,566 SR
1,432 Elo+

VS

Team Averages
Level 61
1,435 SR
1,327 Elo+
Mercury
Mercury
Scranda89
Mercury
Level 96
God Stats
49W - 51L
1,565 SR
Queue Stats
56W - 63L
1,451 Elo+
Solo
Kukulkan
Kukulkan
ph_bara
Kukulkan
Level 43
God Stats
485W - 534L
1,345 SR
Queue Stats
486W - 540L
1,268 Elo+
Solo
Erlang Shen
Erlang Shen
snortdog66
Erlang Shen
Level 44
God Stats
2W - 3L
1,394 SR
Queue Stats
152W - 146L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
NastYxNatuRe
Ix Chel
6
0 / 6 / 1
6,384
580
1,022
5,748
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 1
6,291
572
941
10,052
6,183
Neith
zephyrSZN
Neith
15
1 / 0 / 0
8,313
756
10,322
8,100
3,392
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Scranda89
Mercury
12
4 / 0 / 4
8,014
729
6,623
4,951
1,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
ph_bara
Kukulkan
12
2 / 1 / 0
8,085
735
3,761
7,236
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
snortdog66
Erlang Shen
13
1 / 0 / 3
7,902
718
5,133
6,175
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
10
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
NastYxNatuRe
Ix Chel
0
6
1
0.08
L
0
4
1
0.13
W
Mercury
Scranda89
Mercury
4
0
4
6
W
Kukulkan
ph_bara
Kukulkan
2
1
0
2
W
Erlang Shen
snortdog66
Erlang Shen
1
0
3
2.5
L
Neith
zephyrSZN
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
15,517
23,900
Taken
18,362
11,239
Mitigated
11,520
4,529
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
NastYxNatuRe
Ix Chel
1,022
50
0
255
5,748
1,664
0
0
5,695
5,669
182
L
941
79
0
0
10,052
6,183
0
2,045
7,489
0
2,803
W
Mercury
Scranda89
Mercury
6,623
2,692
0
494
4,951
1,981
563
667
4,126
0
19,581
W
Kukulkan
ph_bara
Kukulkan
3,761
115
0
1,699
7,236
3,246
300
142
7,094
31,309
0
W
Erlang Shen
snortdog66
Erlang Shen
5,133
2,105
0
735
6,175
6,293
202
88
6,055
0
22,876
L
Neith
zephyrSZN
Neith
10,322
4,841
0
4,274
8,100
3,392
0
1,197
6,256
0
43,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
24,001
84
Minions Killed
139
0
Camps Cleared
0
525,706
Distance Traveled
626,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,384
580
9
1
0
126,345
1
L
Shiva
6,291
572
5
0
0
205,765
0
W
Mercury
8,014
729
39
4
0
240,604
0
W
Kukulkan
8,085
735
64
6
0
173,923
0
W
Erlang Shen
7,902
718
36
3
0
212,044
0
L
Neith
8,313
756
70
6
0
193,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role