Player Matchup

Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Big-Mitch-Energy
Medusa
Level 162
God Stats
19W - 13L
1,545 SR
Queue Stats
148W - 147L
1,503 Elo+
Party 1
Bakasura
Bakasura
Chratrix
Bakasura
Level 104
God Stats
2W - 7L
1,269 SR
Queue Stats
101W - 102L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Shaiiiz
Sylvanus
Level 151
God Stats
2W - 3L
1,571 SR
Queue Stats
19W - 15L
1,546 Elo+
Party 2
Bacchus
Bacchus
dannymartmart
Bacchus
Level 154
God Stats
1W - 1L
1,861 SR
Queue Stats
237W - 226L
1,531 Elo+
Party 1
Team Averages
Level 133
1,549 SR
1,498 Elo+

VS

Team Averages
Level 137
1,512 SR
1,473 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AaronSketch
Hachiman
Level 157
God Stats
2W - 2L
1,565 SR
Queue Stats
114W - 123L
1,482 Elo+
Party 3
Khepri
Khepri
Chosenone4121999
Khepri
Level 128
God Stats
7W - 7L
1,510 SR
Queue Stats
145W - 144L
1,576 Elo+
Party 3
Ra
Ra
Terrormauszi
Ra
Level 157
God Stats
21W - 19L
1,486 SR
Queue Stats
333W - 334L
1,420 Elo+
Solo
Thor
Thor
Tsyon2751999
Thor
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,936
540
2,315
5,706
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,594
509
3,542
7,711
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Chratrix
Bakasura
9
1 / 2 / 0
5,425
493
3,295
7,848
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Shaiiiz
Sylvanus
11
1 / 2 / 1
6,627
602
5,322
8,761
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
9
0 / 0 / 0
5,241
476
4,968
8,679
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
0 / 1 / 1
5,484
499
4,255
8,361
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
AaronSketch
Hachiman
11
2 / 0 / 1
5,994
545
7,345
6,273
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
0 / 0 / 2
5,637
512
3,185
6,831
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 2
6,695
609
4,473
5,537
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 1
6,520
593
3,812
7,515
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Bake Kujira
 
Bake Kujira
0
1
1
0.5
W
Hachiman
AaronSketch
Hachiman
2
0
1
2.5
L
0
2
0
0
W
0
0
2
1
L
Bakasura
Chratrix
Bakasura
1
2
0
0.5
L
Sylvanus
Shaiiiz
Sylvanus
1
2
1
0.75
W
0
0
2
1
W
5
1
1
5.5
L
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
23,070
38,705
Taken
34,517
20,745
Mitigated
19,059
10,986
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,315
415
0
980
5,706
1,816
0
3,010
2,627
52,380
0
W
Bake Kujira
 
Bake Kujira
4,255
1,134
0
828
8,361
6,780
0
4,723
3,538
31,072
2,777
W
Hachiman
AaronSketch
Hachiman
7,345
4,482
0
3,712
6,273
2,463
0
1,576
4,677
0
52,082
L
3,542
922
0
1,863
7,711
2,794
0
895
6,816
0
48,599
W
3,185
212
1,311
2,294
6,831
4,455
0
2,204
4,332
19,876
0
L
Bakasura
Chratrix
Bakasura
3,295
2,229
0
2,477
7,848
3,352
0
1,141
6,707
0
24,258
L
Sylvanus
Shaiiiz
Sylvanus
5,322
1,927
0
3,325
8,761
5,007
0
3,501
4,713
39,384
11,254
W
4,473
557
373
3,227
5,537
2,349
0
2,471
2,956
61,670
632
W
3,812
1,090
0
3,716
7,515
3,012
0
782
6,498
0
40,215
L
Bacchus
4,968
598
0
2,341
8,679
7,776
0
2,491
6,188
19,857
2,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
30,330
342
Minions Killed
330
0
Camps Cleared
0
1,072,731
Distance Traveled
1,135,921
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,936
540
85
8
0
221,953
4
W
Bake Kujira
5,484
499
60
5
0
195,016
0
W
Hachiman
5,994
545
82
7
0
209,392
2
L
Medusa
5,594
509
78
7
0
229,698
0
W
Khepri
5,637
512
20
2
0
230,398
6
L
Bakasura
5,425
493
67
6
0
220,422
0
L
Sylvanus
6,627
602
80
7
0
187,163
0
W
Ra
6,695
609
99
9
0
227,446
1
W
Thor
6,520
593
69
6
0
273,669
0
L
Bacchus
5,241
476
32
3
0
213,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role