Player Matchup

Fenrir
Fenrir
hostledragon
Fenrir
Level 133
God Stats
9W - 5L
1,467 SR
Queue Stats
230W - 216L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
iDinky__
Gilgamesh
Level 69
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Maman Brigitte
Maman Brigitte
kilokillo
Maman Brigitte
Level 193
God Stats
7W - 3L
1,563 SR
Queue Stats
308W - 290L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
oG_DahLehMon_x
Nu Wa
Level 142
God Stats
87W - 41L
1,684 SR
Queue Stats
454W - 435L
1,540 Elo+
Party 2
Neith
Neith
xXFenrir666Xx
Neith
Level 143
God Stats
16W - 5L
1,874 SR
Queue Stats
339W - 337L
1,530 Elo+
Solo
Team Averages
Level 136
1,655 SR
1,470 Elo+

VS

Team Averages
Level 97
1,542 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Chicaqox
Amaterasu
Level 154
God Stats
150W - 150L
1,546 SR
Queue Stats
405W - 386L
1,578 Elo+
Solo
Shiva
Shiva
Eternal ViiPeR
Shiva
Level 105
God Stats
29W - 31L
1,535 SR
Queue Stats
218W - 272L
1,460 Elo+
Party 1
Zeus
Zeus
Evici Rocky
Zeus
Level 68
God Stats
4W - 3L
1,569 SR
Queue Stats
275W - 302L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
eF Mount
Hou Yi
Level 63
God Stats
7W - 6L
1,560 SR
Queue Stats
237W - 292L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 2
7,712
551
7,277
12,493
10,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
iDinky__
Gilgamesh
12
0 / 2 / 1
6,456
461
3,284
15,135
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maman Brigitte
kilokillo
Maman Brigitte
13
3 / 2 / 3
7,347
525
8,783
12,351
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 3
7,773
555
9,299
5,298
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 2
7,551
539
9,322
8,425
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 4 / 3
6,874
491
5,435
17,894
11,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Chicaqox
Amaterasu
11
2 / 3 / 3
6,637
474
2,972
11,252
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 0 / 1
8,650
618
12,076
11,808
9,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,742
482
6,505
8,096
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
eF Mount
Hou Yi
12
0 / 2 / 0
6,099
436
4,163
9,899
3,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
3
0.88
L
Amaterasu
Chicaqox
Amaterasu
2
3
3
1.17
L
3
0
1
3.5
L
0
2
0
0
L
Hou Yi
eF Mount
Hou Yi
0
2
0
0
W
Fenrir
5
2
2
3
W
Gilgamesh
iDinky__
Gilgamesh
0
2
1
0.25
W
Maman Brigitte
kilokillo
Maman Brigitte
3
2
3
2.25
W
2
0
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
31,151
53,702
Taken
58,949
32,900
Mitigated
32,567
16,320
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,435
1,318
1,691
5,458
17,894
11,692
0
6,995
10,899
0
20,641
L
Amaterasu
Chicaqox
Amaterasu
2,972
1,147
0
4,579
11,252
5,190
0
3,824
7,347
0
44,513
L
12,076
2,836
175
3,820
11,808
9,154
0
2,724
8,504
0
79,086
L
6,505
591
0
1,665
8,096
2,641
0
3,760
4,336
57,900
2,050
L
Hou Yi
eF Mount
Hou Yi
4,163
2,014
0
2,310
9,899
3,890
0
590
9,309
0
45,317
W
Fenrir
7,277
1,197
0
2,920
12,493
10,507
0
1,685
10,808
0
29,511
W
Gilgamesh
iDinky__
Gilgamesh
3,284
511
0
2,564
15,135
12,224
0
0
15,135
0
33,084
W
Maman Brigitte
kilokillo
Maman Brigitte
8,783
570
0
6,047
12,351
4,842
115
1,314
11,037
51,220
1,555
W
9,299
3,849
0
1,239
5,298
1,900
59
3,006
2,292
67,909
0
W
9,322
2,866
0
3,550
8,425
3,427
528
346
8,079
0
68,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
35,002
395
Minions Killed
403
0
Camps Cleared
0
1,405,154
Distance Traveled
1,300,054
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,874
491
19
1
0
279,740
0
L
Amaterasu
6,637
474
73
5
0
225,194
0
L
Shiva
8,650
618
120
9
0
265,601
0
L
Zeus
6,742
482
116
8
0
263,872
0
L
Hou Yi
6,099
436
75
5
0
265,647
0
W
Fenrir
7,712
551
36
3
0
295,110
0
W
Gilgamesh
6,456
461
59
4
0
296,035
5
W
Maman Brigitte
7,347
525
89
6
0
306,751
3
W
Nu Wa
7,773
555
112
8
0
255,742
4
W
Neith
7,551
539
99
7
0
251,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role