Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DjIceWolf5597
Odin
Level 130
God Stats
1W - 3L
1,319 SR
Queue Stats
317W - 312L
1,520 Elo+
Solo
Loki
Loki
SyrArtorias
Loki
Level 118
God Stats
71W - 58L
1,662 SR
Queue Stats
424W - 432L
1,525 Elo+
Solo
Team Averages
Level 144
1,494 SR
1,515 Elo+

VS

Team Averages
Level 110
1,472 SR
1,525 Elo+
Medusa
Medusa
ERH14
Medusa
Level 108
God Stats
7W - 1L
1,546 SR
Queue Stats
66W - 23L
1,682 Elo+
Solo
Athena
Athena
LoonyCascade1
Athena
Level 100
God Stats
2W - 0L
1,688 SR
Queue Stats
36W - 40L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sorrow132
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,182 SR
Queue Stats
30W - 34L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 3 / 1
6,742
674
5,170
6,034
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
6,303
630
4,520
8,764
7,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 0 / 0
7,481
748
4,549
3,082
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ERH14
Medusa
12
2 / 1 / 2
7,334
733
8,262
5,856
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 2
6,267
627
1,302
6,506
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Sorrow132
Morgan Le Fay
13
2 / 1 / 1
7,585
759
4,481
4,477
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
0
1
3
1.5
W
Medusa
ERH14
Medusa
2
1
2
3
W
0
1
2
1
W
Morgan Le Fay
Sorrow132
Morgan Le Fay
2
1
1
2.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,239
Damage
14,045
17,880
Taken
16,839
10,603
Mitigated
8,774
2,315
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,170
297
0
660
6,034
2,413
0
2,356
3,648
28,873
0
L
4,520
1,726
0
1,405
8,764
7,015
0
2,935
5,784
0
13,298
W
Medusa
ERH14
Medusa
8,262
4,676
0
480
5,856
2,186
0
1,355
4,495
0
27,582
W
1,302
248
0
422
6,506
4,784
0
2,631
3,857
3,835
0
W
Morgan Le Fay
Sorrow132
Morgan Le Fay
4,481
355
0
1,001
4,477
1,804
0
1,228
3,231
39,381
0
L
4,549
231
0
250
3,082
1,175
0
479
2,603
0
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
21,186
138
Minions Killed
162
0
Camps Cleared
0
535,896
Distance Traveled
579,954
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,742
674
65
7
0
162,686
0
L
Odin
6,303
630
23
2
0
192,631
0
W
Medusa
7,334
733
75
8
0
192,885
0
W
Athena
6,267
627
8
1
0
190,282
0
W
Morgan Le Fay
7,585
759
79
8
0
196,787
0
L
Loki
7,481
748
50
5
0
180,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role