Player Matchup

Anubis
Anubis
DeadShot_Logics
Anubis
Level 42
God Stats
1W - 5L
1,445 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 1
Yemoja
Yemoja
boxy412
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1
Achilles
Achilles
sbaene86
Achilles
Level 141
God Stats
6W - 9L
1,458 SR
Queue Stats
118W - 160L
1,275 Elo+
Solo
Team Averages
Level 66
1,468 SR
1,275 Elo+

VS

Team Averages
Level 54
1,326 SR
1,287 Elo+
Zhong Kui
Zhong Kui
Charlie tw13
Zhong Kui
Level 27
God Stats
2W - 3L
1,150 SR
Queue Stats
7W - 17L
1,198 Elo+
Party 2
Chang'e
Chang'e
Jazzbear16
Chang'e
Level 98
God Stats
26W - 24L
1,528 SR
Queue Stats
92W - 91L
1,410 Elo+
Solo
Hercules
Hercules
SloppyTopps6215
Hercules
Level 37
God Stats
1W - 3L
1,299 SR
Queue Stats
16W - 38L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,064
672
8,009
12,035
6,941
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
boxy412
Yemoja
12
1 / 5 / 2
7,704
642
7,382
12,556
6,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
sbaene86
Achilles
12
1 / 5 / 1
7,975
665
8,417
16,662
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Charlie tw13
Zhong Kui
17
8 / 0 / 8
10,630
886
16,864
11,010
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Jazzbear16
Chang'e
14
6 / 2 / 5
10,000
833
9,927
12,387
5,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
2 / 1 / 11
9,156
763
10,114
13,282
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Charlie tw13
Zhong Kui
8
0
8
12
L
1
6
2
0.33
W
Chang'e
Jazzbear16
Chang'e
6
2
5
4.25
W
Hercules
2
1
11
7.5
L
Yemoja
boxy412
Yemoja
1
5
2
0.4
L
Achilles
sbaene86
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
36,905
41,253
Taken
36,679
30,862
Mitigated
25,697
7,388
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Charlie tw13
Zhong Kui
16,864
1,913
0
7,246
11,010
8,471
771
5,090
5,589
56,873
2,405
L
8,009
166
302
1,988
12,035
6,941
92
7,663
4,372
24,671
201
W
Chang'e
Jazzbear16
Chang'e
9,927
630
2,601
4,931
12,387
5,372
941
5,811
6,281
34,401
0
W
Hercules
10,114
2,698
0
3,834
13,282
11,854
241
4,509
8,409
0
33,431
L
Yemoja
boxy412
Yemoja
7,382
2,169
1,294
1,414
12,556
6,217
88
8,343
4,213
22,977
603
L
Achilles
sbaene86
Achilles
8,417
2,479
0
2,390
16,662
17,704
0
10,122
6,540
0
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
29,786
105
Minions Killed
165
0
Camps Cleared
0
552,263
Distance Traveled
648,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,630
886
78
7
0
217,165
0
L
Anubis
8,064
672
33
3
0
183,401
0
W
Chang'e
10,000
833
52
4
0
203,949
0
W
Hercules
9,156
763
35
3
0
227,459
0
L
Yemoja
7,704
642
36
3
0
180,224
0
L
Achilles
7,975
665
36
3
0
188,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role