Player Matchup

Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SOLO_S_InFiNiTy_
Awilix
Level 68
God Stats
2W - 4L
1,432 SR
Queue Stats
14W - 12L
1,311 Elo+
Party 1
Izanami
Izanami
SevnAlexias
Izanami
Level 61
God Stats
1W - 4L
1,397 SR
Queue Stats
20W - 16L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
Si1577
Kukulkan
Level 58
God Stats
11W - 10L
1,200 SR
Queue Stats
161W - 161L
1,412 Elo+
Solo
Fafnir
Fafnir
TTDaremoinaiTT
Fafnir
Level 74
God Stats
17W - 20L
1,372 SR
Queue Stats
273W - 263L
1,417 Elo+
Solo
Team Averages
Level 64
1,380 SR
1,390 Elo+

VS

Team Averages
Level 92
1,522 SR
1,450 Elo+
Ganesha
Ganesha
CxrsedAnimal
Ganesha
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
317W - 327L
1,434 Elo+
Solo
Sol
Sol
Jay98d
Sol
Level 156
God Stats
24W - 11L
1,675 SR
Queue Stats
219W - 220L
1,436 Elo+
Solo
Ullr
Ullr
fenrir1408
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,422 SR
Queue Stats
37W - 49L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
x1Down5Upx
Zhong Kui
Level 66
God Stats
7W - 11L
1,513 SR
Queue Stats
192W - 185L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
1 / 0 / 0
5,709
317
536
456
78
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 1
9,074
504
10,197
14,320
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
SevnAlexias
Izanami
12
1 / 9 / 1
8,115
451
7,350
14,952
5,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Si1577
Kukulkan
12
1 / 5 / 2
7,901
439
6,398
12,933
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
7,740
430
4,086
17,869
17,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CxrsedAnimal
Ganesha
14
0 / 0 / 13
9,755
542
3,972
10,948
9,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Jay98d
Sol
19
11 / 1 / 5
11,971
665
21,565
13,491
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 2 / 5
8,813
490
5,325
10,779
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
15
0 / 4 / 1
9,362
520
1,490
11,176
4,398
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
x1Down5Upx
Zhong Kui
17
6 / 1 / 3
10,296
572
11,520
10,109
7,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
20
20
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Ganesha
CxrsedAnimal
Ganesha
0
0
13
6.5
W
Sol
Jay98d
Sol
11
1
5
13.5
L
4
1
1
4.5
L
Izanami
SevnAlexias
Izanami
1
9
1
0.17
L
Kukulkan
Si1577
Kukulkan
1
5
2
0.4
L
0
5
1
0.1
W
3
2
5
2.75
W
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
0
4
1
0.13
W
Zhong Kui
x1Down5Upx
Zhong Kui
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
43,872
60,530
Taken
56,503
34,700
Mitigated
32,205
11,203
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
536
0
0
250
456
78
0
0
456
3,436
0
W
Ganesha
CxrsedAnimal
Ganesha
3,972
569
316
3,137
10,948
9,909
228
3,157
7,791
24,262
0
W
Sol
Jay98d
Sol
21,565
9,047
0
8,727
13,491
5,423
3,758
3,098
10,393
120,592
1,578
L
10,197
3,540
0
2,433
14,320
6,832
0
6,447
7,873
0
88,727
L
Izanami
SevnAlexias
Izanami
7,350
5,763
0
740
14,952
5,362
780
9,428
5,524
0
65,660
L
Kukulkan
Si1577
Kukulkan
6,398
1,067
0
2,826
12,933
4,540
0
9,215
3,718
48,976
2,091
L
4,086
1,481
303
4,651
17,869
17,888
0
11,475
6,394
21,912
0
W
5,325
1,957
0
5,187
10,779
4,528
450
1,300
9,479
0
51,453
W
Ah Muzen Cab
marmotakiller1
Ah Muzen Cab
1,490
530
0
1,598
11,176
4,398
1,742
1,137
9,955
0
50,709
W
Zhong Kui
x1Down5Upx
Zhong Kui
11,520
1,349
118
4,857
10,109
7,947
1,439
2,610
7,499
84,365
2,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
50,197
370
Minions Killed
524
0
Camps Cleared
0
1,397,159
Distance Traveled
1,689,421
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,709
317
9
1
0
43,343
0
W
Ganesha
9,755
542
3
0
0
370,008
6
W
Sol
11,971
665
202
11
0
359,294
1
L
Awilix
9,074
504
118
7
0
433,775
0
L
Izanami
8,115
451
108
6
0
318,324
0
L
Kukulkan
7,901
439
104
6
0
295,732
0
L
Fafnir
7,740
430
31
2
0
305,985
4
W
Ullr
8,813
490
95
5
0
370,975
0
W
Ah Muzen Cab
9,362
520
98
5
0
239,811
3
W
Zhong Kui
10,296
572
126
7
0
349,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role