Player Matchup

Danzaburou
Danzaburou
LegitLegacy7151
Danzaburou
Level 68
God Stats
1W - 5L
1,216 SR
Queue Stats
161W - 191L
1,414 Elo+
Solo
Scylla
Scylla
Lich
Scylla
Level 42
God Stats
4W - 3L
1,559 SR
Queue Stats
65W - 78L
1,252 Elo+
Solo
Surtr
Surtr
PolloLeg_5
Surtr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 385L
1,494 Elo+
Solo
Fenrir
Fenrir
rotel7167
Fenrir
Level 105
God Stats
1W - 4L
1,382 SR
Queue Stats
92W - 84L
1,483 Elo+
Solo
Jormungandr
Jormungandr
saucymoss
Jormungandr
Level 147
God Stats
0W - 2L
1,589 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Team Averages
Level 86
1,449 SR
1,430 Elo+

VS

Team Averages
Level 119
1,486 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AZoD Kerl
Surtr
Level 89
God Stats
14W - 13L
1,532 SR
Queue Stats
68W - 56L
1,516 Elo+
Solo
Loki
Loki
Audiomental
Loki
Level 143
God Stats
19W - 14L
1,562 SR
Queue Stats
282W - 272L
1,515 Elo+
Solo
Ymir
Ymir
MassiveCritz
Ymir
Level 99
God Stats
1W - 1L
1,288 SR
Queue Stats
134W - 139L
1,447 Elo+
Solo
Ra
Ra
x76o_Artifacts
Ra
Level 125
God Stats
51W - 49L
1,546 SR
Queue Stats
669W - 647L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegitLegacy7151
Danzaburou
10
0 / 3 / 1
6,113
437
4,656
8,584
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Scylla
Lich
Scylla
10
0 / 2 / 0
5,816
415
1,156
4,595
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
1 / 6 / 2
6,104
436
9,800
17,182
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
rotel7167
Fenrir
13
3 / 3 / 4
7,581
542
5,605
11,610
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
saucymoss
Jormungandr
13
5 / 2 / 2
8,328
595
13,829
12,539
8,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 6
8,800
629
14,696
9,750
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
AZoD Kerl
Surtr
14
1 / 3 / 1
7,880
563
6,594
14,979
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 2 / 2
7,690
549
4,680
8,695
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 9
8,301
593
6,895
12,089
11,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 1
9,090
649
5,480
8,366
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
16
16
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
6
8
W
Surtr
AZoD Kerl
Surtr
1
3
1
0.5
W
5
2
2
3
L
Danzaburou
LegitLegacy7151
Danzaburou
0
3
1
0.17
L
Scylla
Lich
Scylla
0
2
0
0
W
3
2
9
3.75
L
Surtr
1
6
2
0.33
L
Fenrir
rotel7167
Fenrir
3
3
4
1.67
L
Jormungandr
saucymoss
Jormungandr
5
2
2
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
38,345
54,510
Taken
53,879
32,215
Mitigated
35,837
11,776
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,696
10,944
0
3,813
9,750
3,900
2,568
1,630
7,836
0
80,488
W
Surtr
AZoD Kerl
Surtr
6,594
1,751
0
4,390
14,979
12,863
0
9,095
5,430
562
47,417
W
4,680
1,263
0
2,324
8,695
3,183
0
1,534
6,938
0
37,845
L
Danzaburou
LegitLegacy7151
Danzaburou
4,656
1,699
0
2,205
8,584
3,128
0
1,845
6,739
0
36,311
L
Scylla
Lich
Scylla
1,156
330
0
851
4,595
1,591
0
2,613
1,982
23,694
0
W
6,895
1,442
0
1,780
12,089
11,707
296
1,998
9,399
21,681
172
L
Surtr
9,800
2,712
0
3,050
17,182
12,924
0
4,496
12,686
9,175
32,555
L
Fenrir
rotel7167
Fenrir
5,605
1,231
0
1,703
11,610
5,962
0
2,209
9,265
0
50,227
L
Jormungandr
saucymoss
Jormungandr
13,829
3,412
0
3,967
12,539
8,610
0
992
10,871
58,849
2,928
W
5,480
295
168
4,149
8,366
4,184
1,922
1,711
6,523
71,674
3,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
41,761
324
Minions Killed
457
0
Camps Cleared
0
1,209,755
Distance Traveled
1,349,218
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,800
629
154
11
0
263,052
0
W
Surtr
7,880
563
80
6
0
234,099
0
W
Loki
7,690
549
58
4
0
321,470
2
L
Danzaburou
6,113
437
50
4
0
232,569
0
L
Scylla
5,816
415
47
3
0
164,479
0
W
Ymir
8,301
593
31
2
0
276,570
4
L
Surtr
6,104
436
51
4
0
259,015
0
L
Fenrir
7,581
542
72
5
0
293,741
0
L
Jormungandr
8,328
595
104
7
0
259,951
1
W
Ra
9,090
649
134
10
0
254,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role