Player Matchup

Hera
Hera
BAEGZ666
Hera
Level 118
God Stats
11W - 10L
1,467 SR
Queue Stats
555W - 582L
1,511 Elo+
Solo
Ullr
Ullr
BigRedStapler
Ullr
Level 127
God Stats
10W - 1L
1,924 SR
Queue Stats
104W - 51L
1,673 Elo+
Solo
Kumbhakarna
Kumbhakarna
YoungPliskers
Kumbhakarna
Level 126
God Stats
53W - 54L
1,461 SR
Queue Stats
195W - 168L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gregg106
Morgan Le Fay
Level 84
God Stats
71W - 76L
1,558 SR
Queue Stats
1,067W - 1,122L
1,453 Elo+
Solo
Neith
Neith
namcoicloud
Neith
Level 123
God Stats
28W - 18L
1,529 SR
Queue Stats
49W - 41L
1,544 Elo+
Solo
Team Averages
Level 116
1,588 SR
1,538 Elo+

VS

Team Averages
Level 94
1,551 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chillah0lic_39
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Loki
Loki
Entetsu
Loki
Level 48
God Stats
6W - 9L
1,757 SR
Queue Stats
135W - 142L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 0 / 2
5,340
1,068
3,113
2,761
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 2
5,878
1,176
6,608
4,951
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
YoungPliskers
Kumbhakarna
10
2 / 0 / 2
6,734
1,347
1,158
4,964
3,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
gregg106
Morgan Le Fay
10
0 / 0 / 3
5,499
1,100
3,568
2,589
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,771
1,154
2,454
2,623
1,043
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

393

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 1
5,939
1,188
4,186
3,322
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
10
1 / 1 / 2
5,891
1,178
4,118
5,444
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
 
Scylla
10
0 / 2 / 2
5,372
1,074
1,891
2,992
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 1
5,134
1,027
1,187
4,411
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Entetsu
Loki
11
1 / 0 / 2
5,842
1,168
3,143
3,560
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
5
Kills
3
3
Deaths
5
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
1
1.5
L
Geb
 
Geb
1
1
2
2
L
Scylla
 
Scylla
0
2
2
0.5
W
Hera
0
0
2
1
W
2
2
2
1.5
L
0
2
1
0.25
L
Loki
Entetsu
Loki
1
0
2
2
W
Kumbhakarna
YoungPliskers
Kumbhakarna
2
0
2
3
W
Morgan Le Fay
gregg106
Morgan Le Fay
0
0
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
14,525
17,888
Taken
19,729
9,091
Mitigated
10,837
1,984
Healing
1,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,186
894
0
466
3,322
1,283
0
1,259
2,063
0
15,267
L
Geb
 
Geb
4,118
130
0
240
5,444
4,355
0
1,859
3,585
9,919
0
L
Scylla
 
Scylla
1,891
176
0
450
2,992
991
0
1,147
1,845
9,256
0
W
Hera
3,113
266
0
0
2,761
1,034
0
824
1,937
8,158
0
W
6,608
2,653
0
271
4,951
2,008
0
1,168
3,742
0
15,317
L
1,187
312
10
147
4,411
2,880
0
1,715
2,696
0
4,068
L
Loki
Entetsu
Loki
3,143
376
0
0
3,560
1,328
0
1,626
1,934
0
11,692
W
Kumbhakarna
YoungPliskers
Kumbhakarna
1,158
54
0
564
4,964
3,899
0
1,247
3,638
3,471
0
W
Morgan Le Fay
gregg106
Morgan Le Fay
3,568
433
0
36
2,589
1,107
0
1,091
1,498
7,739
684
W
2,454
935
0
1,113
2,623
1,043
0
1,679
944
0
15,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
28,178
88
Minions Killed
84
3
Camps Cleared
4
477,946
Distance Traveled
424,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,939
1,188
38
8
2
104,260
0
L
Geb
5,891
1,178
8
2
2
91,446
0
L
Scylla
5,372
1,074
18
4
0
51,036
0
W
Hera
5,340
1,068
16
3
0
89,783
0
W
Ullr
5,878
1,176
23
5
1
89,971
0
L
Bellona
5,134
1,027
6
1
0
60,526
0
L
Loki
5,842
1,168
14
3
0
116,996
0
W
Kumbhakarna
6,734
1,347
2
0
0
105,837
0
W
Morgan Le Fay
5,499
1,100
12
2
0
103,859
0
W
Neith
5,771
1,154
35
7
2
88,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role