Player Matchup

Skadi
Skadi
 
Skadi
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
H0ly Armageddon
Kukulkan
Level 159
God Stats
5W - 2L
1,249 SR
Queue Stats
138W - 142L
1,378 Elo+
Solo
Cthulhu
Cthulhu
ITheRookii
Cthulhu
Level 152
God Stats
3W - 2L
1,776 SR
Queue Stats
153W - 145L
1,489 Elo+
Solo
Izanami
Izanami
kujo 151
Izanami
Level 153
God Stats
6W - 6L
1,495 SR
Queue Stats
321W - 326L
1,519 Elo+
Solo
Sylvanus
Sylvanus
pixelmenace
Sylvanus
Level 138
God Stats
8W - 3L
1,666 SR
Queue Stats
310W - 295L
1,456 Elo+
Solo
Team Averages
Level 167
1,537 SR
1,468 Elo+

VS

Team Averages
Level 116
1,570 SR
1,466 Elo+
Mercury
Mercury
 
Mercury
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SaltyGarbage797
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 68L
1,407 Elo+
Solo
Terra
Terra
SilvaaBabyy
Terra
Level 67
God Stats
1W - 2L
1,504 SR
Queue Stats
112W - 180L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xeladers
Morgan Le Fay
Level 141
God Stats
1W - 4L
1,591 SR
Queue Stats
113W - 115L
1,531 Elo+
Solo
Neith
Neith
breakingdead99
Neith
Level 117
God Stats
1W - 2L
1,754 SR
Queue Stats
40W - 49L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 3
6,852
1,142
3,107
4,702
2,533
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
13
4 / 0 / 3
7,383
1,231
7,922
3,343
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ITheRookii
Cthulhu
11
1 / 0 / 4
7,252
1,209
5,571
6,249
6,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
kujo 151
Izanami
11
0 / 0 / 6
6,471
1,079
2,721
4,083
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
pixelmenace
Sylvanus
11
0 / 0 / 3
6,897
1,150
1,397
3,686
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 1
4,896
816
2,179
5,104
2,121
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
5,096
849
1,782
2,537
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,979
830
600
5,803
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Xeladers
Morgan Le Fay
9
1 / 2 / 0
5,248
875
4,657
3,418
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
5,390
898
5,275
5,126
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
7
Kills
1
1
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
L
Mercury
 
Mercury
0
2
1
0.25
W
Kukulkan
4
0
3
5.5
W
Cthulhu
ITheRookii
Cthulhu
1
0
4
3
L
0
0
1
0.5
L
0
2
0
0
L
Morgan Le Fay
Xeladers
Morgan Le Fay
1
2
0
0.5
L
0
1
1
0.5
W
Izanami
kujo 151
Izanami
0
0
6
3
W
Sylvanus
pixelmenace
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
14,493
22,063
Taken
21,988
15,122
Mitigated
12,206
15,671
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,107
855
285
989
4,702
2,533
863
878
3,824
0
9,053
L
Mercury
 
Mercury
2,179
449
0
1,375
5,104
2,121
0
3,381
1,723
0
2,650
W
Kukulkan
7,922
160
522
159
3,343
1,861
68
583
2,760
25,500
0
W
Cthulhu
ITheRookii
Cthulhu
5,571
126
845
1,217
6,249
6,171
150
1,083
5,166
8,570
929
L
1,782
0
114
712
2,537
1,168
0
1,797
740
0
7,473
L
600
114
1,611
2,071
5,803
5,161
0
3,531
2,272
1,323
0
L
Morgan Le Fay
Xeladers
Morgan Le Fay
4,657
228
452
377
3,418
1,503
0
2,362
1,056
6,481
0
L
5,275
1,304
195
2,093
5,126
2,253
0
3,435
1,691
0
18,042
W
Izanami
kujo 151
Izanami
2,721
982
326
980
4,083
1,661
2,930
1,861
2,222
0
9,583
W
Sylvanus
pixelmenace
Sylvanus
1,397
228
7,681
2,667
3,686
2,896
560
852
2,834
2,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
25,609
91
Minions Killed
44
0
Camps Cleared
0
577,173
Distance Traveled
560,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,852
1,142
12
2
0
121,994
0
L
Mercury
4,896
816
3
1
0
104,341
0
W
Kukulkan
7,383
1,231
49
8
0
112,361
0
W
Cthulhu
7,252
1,209
9
2
0
130,999
0
L
Thor
5,096
849
10
2
0
136,678
0
L
Terra
4,979
830
1
0
0
88,941
0
L
Morgan Le Fay
5,248
875
10
2
0
88,672
0
L
Neith
5,390
898
20
3
0
141,928
0
W
Izanami
6,471
1,079
17
3
0
110,122
0
W
Sylvanus
6,897
1,150
4
1
0
101,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role