Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
INHANSEYT
Ravana
Level 127
God Stats
0W - 1L
1,754 SR
Queue Stats
58W - 53L
1,527 Elo+
Solo
Ra
Ra
Winning Kink
Ra
Level 86
God Stats
24W - 19L
1,612 SR
Queue Stats
151W - 136L
1,510 Elo+
Solo
Bellona
Bellona
shortdogg707
Bellona
Level 230
God Stats
19W - 31L
1,454 SR
Queue Stats
153W - 205L
1,393 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,486 Elo+

VS

Team Averages
Level 112
1,581 SR
1,455 Elo+
Geb
Geb
DarkManon99
Geb
Level 109
God Stats
21W - 14L
1,556 SR
Queue Stats
72W - 69L
1,478 Elo+
Party 1
Medusa
Medusa
Pullpie
Medusa
Level 53
God Stats
16W - 15L
1,527 SR
Queue Stats
34W - 46L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
imAbish
Nu Wa
Level 119
God Stats
12W - 16L
1,673 SR
Queue Stats
45W - 58L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
pitttiger
Sun Wukong
Level 155
God Stats
13W - 12L
1,522 SR
Queue Stats
661W - 679L
1,419 Elo+
Solo
Thor
Thor
rmx25
Thor
Level 125
God Stats
13W - 9L
1,626 SR
Queue Stats
54W - 59L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 0
5,669
472
3,665
11,899
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
10
0 / 4 / 0
5,427
452
3,228
7,917
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
INHANSEYT
Ravana
10
0 / 2 / 0
5,404
450
2,413
8,128
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 0
6,454
538
4,170
7,274
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shortdogg707
Bellona
10
1 / 2 / 0
6,468
539
5,307
9,187
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,781
482
6,091
7,651
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Pullpie
Medusa
12
5 / 0 / 1
7,174
598
5,501
4,505
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
imAbish
Nu Wa
12
2 / 1 / 5
7,182
599
8,519
4,925
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
pitttiger
Sun Wukong
11
1 / 1 / 2
6,936
578
3,904
9,881
11,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
rmx25
Thor
14
5 / 0 / 2
7,275
606
6,420
8,199
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
13
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Skadi
 
Skadi
0
4
0
0
W
0
0
6
3
L
Ravana
INHANSEYT
Ravana
0
2
0
0
W
Medusa
Pullpie
Medusa
5
0
1
5.5
L
1
3
0
0.33
W
Nu Wa
imAbish
Nu Wa
2
1
5
4.5
W
Sun Wukong
pitttiger
Sun Wukong
1
1
2
2
W
Thor
rmx25
Thor
5
0
2
6
L
Bellona
shortdogg707
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
30,435
44,405
Taken
35,161
25,492
Mitigated
23,550
11,825
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,665
413
117
4,172
11,899
9,999
0
4,297
7,602
32,522
0
L
Skadi
 
Skadi
3,228
1,316
0
1,100
7,917
2,781
54
2,964
4,953
0
36,488
W
6,091
958
0
2,077
7,651
5,142
81
2,158
5,493
23,803
736
L
Ravana
INHANSEYT
Ravana
2,413
966
0
1,179
8,128
3,374
0
3,114
5,014
0
45,507
W
Medusa
Pullpie
Medusa
5,501
1,716
0
1,282
4,505
1,737
960
1,253
3,252
0
47,585
L
4,170
364
195
1,116
7,274
2,657
0
3,289
3,985
64,452
0
W
Nu Wa
imAbish
Nu Wa
8,519
2,520
0
750
4,925
1,843
641
2,540
2,310
51,107
1,336
W
Sun Wukong
pitttiger
Sun Wukong
3,904
1,832
0
1,412
9,881
11,075
316
0
9,881
0
41,129
W
Thor
rmx25
Thor
6,420
1,488
0
500
8,199
3,753
0
1,724
6,390
0
52,910
L
Bellona
shortdogg707
Bellona
5,307
2,599
0
3,946
9,187
6,681
0
596
8,591
0
40,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
34,348
360
Minions Killed
346
0
Camps Cleared
0
1,175,005
Distance Traveled
1,229,389
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,669
472
35
3
0
222,280
2
L
Skadi
5,427
452
62
5
0
223,121
0
W
Geb
5,781
482
38
3
0
263,511
4
L
Ravana
5,404
450
74
6
0
256,116
0
W
Medusa
7,174
598
67
6
0
258,078
4
L
Ra
6,454
538
117
10
0
233,134
4
W
Nu Wa
7,182
599
91
8
0
230,614
6
W
Sun Wukong
6,936
578
64
5
0
208,232
1
W
Thor
7,275
606
86
7
0
268,954
2
L
Bellona
6,468
539
72
6
0
240,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role