Player Matchup

Charybdis
Charybdis
ImpulseCO
Charybdis
Level 29
God Stats
6W - 0L
1,753 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LadySheik
Cthulhu
Level 59
God Stats
12W - 7L
1,642 SR
Queue Stats
127W - 135L
1,506 Elo+
Party 3
Janus
Janus
TTvNishinoTV
Janus
Level 95
God Stats
1W - 0L
1,176 SR
Queue Stats
8W - 5L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
breakingdead99
Ne Zha
Level 117
God Stats
2W - 0L
1,855 SR
Queue Stats
32W - 38L
1,444 Elo+
Solo
Medusa
Medusa
chinorawrr
Medusa
Level 52
God Stats
5W - 6L
1,512 SR
Queue Stats
241W - 252L
1,487 Elo+
Party 3
Team Averages
Level 70
1,588 SR
1,484 Elo+

VS

Team Averages
Level 66
1,476 SR
1,417 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Gianboss99k
Xing Tian
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
128W - 117L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Jacsto07
Cliodhna
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,249 Elo+
Solo
Sol
Sol
Lazzaro91nerd
Sol
Level 29
God Stats
4W - 7L
1,481 SR
Queue Stats
32W - 29L
1,454 Elo+
Party 1
Hades
Hades
SMACKINTHTASS
Hades
Level 61
God Stats
0W - 2L
1,398 SR
Queue Stats
51W - 81L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImpulseCO
Charybdis
14
5 / 0 / 3
8,553
570
10,965
5,849
2,168
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
LadySheik
Cthulhu
13
2 / 0 / 7
8,502
567
8,594
12,331
11,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 3
8,604
574
5,073
8,215
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 4
8,305
554
6,798
12,091
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
chinorawrr
Medusa
14
2 / 3 / 1
8,985
599
11,231
12,180
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 1
7,501
500
4,990
8,226
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Gianboss99k
Xing Tian
10
0 / 2 / 0
6,397
426
2,891
18,976
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Jacsto07
Cliodhna
11
0 / 3 / 1
6,309
421
3,536
13,242
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 0
5,981
399
3,567
9,314
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 0
9,480
632
8,025
14,219
6,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
Xing Tian
Gianboss99k
Xing Tian
0
2
0
0
W
Charybdis
ImpulseCO
Charybdis
5
0
3
6.5
L
Cliodhna
Jacsto07
Cliodhna
0
3
1
0.17
W
Cthulhu
LadySheik
Cthulhu
2
0
7
5.5
L
0
5
0
0
L
4
2
0
2
W
2
1
3
3.5
W
3
0
4
5
W
Medusa
chinorawrr
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
23,009
50,666
Taken
63,977
26,357
Mitigated
32,582
14,207
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,990
364
0
663
8,226
2,949
147
2,191
5,929
64,577
798
L
Xing Tian
Gianboss99k
Xing Tian
2,891
237
0
3,730
18,976
15,956
214
5,292
13,604
15,658
644
W
Charybdis
ImpulseCO
Charybdis
10,965
5,999
0
1,963
5,849
2,168
1,167
2,002
3,847
0
65,207
L
Cliodhna
Jacsto07
Cliodhna
3,536
395
0
4,423
13,242
4,519
0
2,137
10,903
0
40,299
W
Cthulhu
LadySheik
Cthulhu
8,594
619
285
2,147
12,331
11,779
0
4,957
7,220
37,713
1,532
L
3,567
1,062
0
1,533
9,314
2,673
346
2,988
6,324
40,151
0
L
8,025
319
102
8,478
14,219
6,485
1,201
1,003
13,142
80,308
2,923
W
5,073
306
0
750
8,215
3,014
0
3,488
4,623
76,459
0
W
6,798
1,706
0
7,937
12,091
5,069
559
1,494
10,407
0
57,450
W
Medusa
chinorawrr
Medusa
11,231
5,241
0
1,125
12,180
4,327
674
7,491
4,661
0
75,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
35,668
491
Minions Killed
398
0
Camps Cleared
0
1,516,439
Distance Traveled
1,468,698
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,501
500
118
8
0
316,426
4
L
Xing Tian
6,397
426
14
1
0
286,668
0
W
Charybdis
8,553
570
92
6
0
265,469
0
L
Cliodhna
6,309
421
62
4
0
326,979
0
W
Cthulhu
8,502
567
56
4
0
309,407
8
L
Sol
5,981
399
64
4
0
254,885
2
L
Hades
9,480
632
140
9
0
283,740
0
W
Janus
8,604
574
128
9
0
320,310
0
W
Ne Zha
8,305
554
106
7
0
351,105
5
W
Medusa
8,985
599
109
7
0
270,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role