Player Matchup

Hercules
Hercules
Arumaso_132
Hercules
Level 82
God Stats
27W - 31L
1,446 SR
Queue Stats
177W - 181L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skiller2472
Morgan Le Fay
Level 55
God Stats
10W - 6L
1,507 SR
Queue Stats
155W - 182L
1,381 Elo+
Solo
Hel
Hel
Xasimoto
Hel
Level 83
God Stats
2W - 0L
1,401 SR
Queue Stats
14W - 17L
1,444 Elo+
Solo
Team Averages
Level 73
1,451 SR
1,382 Elo+

VS

Team Averages
Level 91
1,397 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hitokiry_Batsuzo
Bacchus
Level 36
God Stats
3W - 4L
1,228 SR
Queue Stats
21W - 32L
1,232 Elo+
Solo
Tiamat
Tiamat
radiactiveonion
Tiamat
Level 100
God Stats
8W - 12L
1,462 SR
Queue Stats
217W - 222L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arumaso_132
Hercules
12
0 / 2 / 3
6,675
668
2,687
11,995
10,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Skiller2472
Morgan Le Fay
12
2 / 1 / 0
7,025
703
5,209
6,898
3,108
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
6,770
677
3,002
7,937
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 2
7,203
720
7,456
5,193
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,923
692
5,301
7,503
6,738
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,937
694
6,712
4,369
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
W
Hercules
Arumaso_132
Hercules
0
2
3
0.75
L
1
2
2
1
W
Morgan Le Fay
Skiller2472
Morgan Le Fay
2
1
0
2
W
1
0
2
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,898
Damage
19,469
26,830
Taken
17,065
17,945
Mitigated
11,462
14,039
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,456
2,413
0
0
5,193
2,165
990
2,622
2,571
0
31,345
W
Hercules
Arumaso_132
Hercules
2,687
439
0
1,588
11,995
10,329
292
4,932
7,063
0
13,194
L
5,301
162
440
2,730
7,503
6,738
0
3,639
3,864
12,080
0
W
Morgan Le Fay
Skiller2472
Morgan Le Fay
5,209
646
142
1,010
6,898
3,108
0
2,942
3,956
22,768
0
W
3,002
307
5,573
5,726
7,937
4,508
198
3,797
4,140
20,206
0
L
6,712
510
0
1,107
4,369
2,559
0
1,972
2,397
24,767
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
21,063
99
Minions Killed
113
0
Camps Cleared
0
600,644
Distance Traveled
561,255
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,203
720
63
6
0
168,588
5
W
Hercules
6,675
668
22
2
0
202,026
2
L
Bacchus
6,923
692
12
1
0
194,992
0
W
Morgan Le Fay
7,025
703
42
4
0
206,338
0
W
Hel
6,770
677
35
4
0
192,280
2
L
Tiamat
6,937
694
38
4
0
197,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role