Player Matchup

Odin
Odin
Diamond IV
Armatoxin
Odin
Diamond IV
Level 128
God Stats
4W - 5L
1,453 SR
Queue Stats
335W - 281L
2,286 MMR
Party 1
Arachne
Arachne
Masters
Only Guard
Arachne
Masters
Level 55
God Stats
44W - 26L
1,789 SR
Queue Stats
92W - 56L
2,687 MMR
Party 1
Agni
Agni
Diamond III
ShortyStudent10
Agni
Diamond III
Level 143
God Stats
20W - 29L
1,352 SR
Queue Stats
772W - 615L
1,927 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,531 SR
2,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,702 SR
1,713 MMR
Guan Yu
Guan Yu
Bronze III
Isráel
Guan Yu
Bronze III
Level 100
God Stats
3W - 2L
1,738 SR
Queue Stats
14W - 7L
1,615 MMR
Solo
Artemis
Artemis
Bronze III
Lord Phenex3591
Artemis
Bronze III
Level 78
God Stats
1W - 5L
1,806 SR
Queue Stats
11W - 25L
1,596 MMR
Solo
Discordia
Discordia
Platinum I
Romance12B
Discordia
Platinum I
Level 129
God Stats
116W - 130L
1,562 SR
Queue Stats
750W - 942L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 0 / 7
7,593
844
3,890
8,755
10,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Only Guard
Arachne
13
4 / 0 / 4
7,842
871
6,276
9,481
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 6
7,950
883
11,255
6,906
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
VulcanAchillesCthulhuNe ZhaFafnir

VS

Bans
ThothKuzenboJormungandrBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Isráel
Guan Yu
10
0 / 3 / 1
6,152
684
6,312
12,047
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,375
708
3,783
7,549
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Romance12B
Discordia
11
1 / 3 / 0
6,677
742
6,843
5,516
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
2
0
7
5.5
L
Guan Yu
Isráel
Guan Yu
0
3
1
0.17
L
0
3
1
0.17
W
Arachne
Only Guard
Arachne
4
0
4
6
L
Discordia
Romance12B
Discordia
1
3
0
0.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
16,938
25,142
Taken
25,112
20,130
Mitigated
11,716
10,921
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,890
1,050
0
2,895
8,755
10,094
724
1,794
6,913
0
20,651
L
Guan Yu
Isráel
Guan Yu
6,312
937
2,800
4,855
12,047
6,944
0
3,980
7,439
0
16,656
L
3,783
1,218
0
457
7,549
2,931
0
2,974
3,997
0
20,097
W
Arachne
Only Guard
Arachne
6,276
3,733
0
6,337
9,481
7,195
1,573
3,084
6,331
0
30,174
L
Discordia
Romance12B
Discordia
6,843
100
0
40
5,516
1,841
0
2,790
2,356
28,455
0
W
11,255
893
0
1,689
6,906
2,841
570
2,278
4,602
38,501
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
19,204
132
Minions Killed
134
0
Camps Cleared
0
600,768
Distance Traveled
516,123
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,593
844
35
4
0
209,625
1
L
Guan Yu
6,152
684
26
3
0
179,002
0
L
Artemis
6,375
708
58
6
0
166,360
2
W
Arachne
7,842
871
34
4
0
199,088
2
L
Discordia
6,677
742
50
6
0
170,761
0
W
Agni
7,950
883
63
7
0
192,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role