Player Matchup

Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DONWRECKS
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,511 Elo+
Party 1
Charon
Charon
JT04R
Charon
Level 74
God Stats
14W - 9L
1,492 SR
Queue Stats
105W - 105L
1,487 Elo+
Party 1
Rama
Rama
PimpxLucius
Rama
Level 124
God Stats
28W - 19L
1,636 SR
Queue Stats
156W - 123L
1,561 Elo+
Solo
Hercules
Hercules
epyra
Hercules
Level 105
God Stats
0W - 2L
1,312 SR
Queue Stats
62W - 52L
1,516 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,515 Elo+

VS

Team Averages
Level 149
1,591 SR
1,523 Elo+
Chang'e
Chang'e
BraggestCrane72
Chang'e
Level 148
God Stats
25W - 15L
1,634 SR
Queue Stats
166W - 149L
1,500 Elo+
Party 2
Chiron
Chiron
OG KSZ
Chiron
Level 154
God Stats
4W - 3L
1,641 SR
Queue Stats
137W - 122L
1,497 Elo+
Party 2
Bacchus
Bacchus
PhoenixKing5585
Bacchus
Level 156
God Stats
41W - 39L
1,554 SR
Queue Stats
185W - 175L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Saffian
Guan Yu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 169L
1,573 Elo+
Solo
Awilix
Awilix
Sahyas
Awilix
Level 133
God Stats
22W - 14L
1,624 SR
Queue Stats
295W - 214L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 8 / 0
6,338
423
5,732
14,128
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
DONWRECKS
Fenrir
12
2 / 6 / 0
6,923
462
5,235
15,456
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
JT04R
Charon
10
0 / 4 / 5
6,618
441
3,138
13,138
6,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 0 / 0
9,907
660
7,497
8,373
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
epyra
Hercules
10
1 / 6 / 1
6,416
428
6,805
13,343
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
9,828
655
16,674
13,501
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
OG KSZ
Chiron
15
0 / 2 / 0
8,442
563
3,644
6,239
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 10
7,011
467
3,297
11,940
13,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Saffian
Guan Yu
16
5 / 1 / 7
9,941
663
10,341
13,841
15,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Awilix
Sahyas
Awilix
16
10 / 1 / 7
9,443
630
12,546
11,821
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
24
24
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
8
0
0.13
W
8
2
10
6.5
L
Fenrir
DONWRECKS
Fenrir
2
6
0
0.33
L
Charon
JT04R
Charon
0
4
5
0.63
W
Chiron
OG KSZ
Chiron
0
2
0
0
W
1
3
10
2
L
5
0
0
5
W
Guan Yu
Saffian
Guan Yu
5
1
7
8.5
W
Awilix
Sahyas
Awilix
10
1
7
13.5
L
Hercules
epyra
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,407
Damage
46,502
64,438
Taken
57,342
31,415
Mitigated
42,158
13,337
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,732
1,565
0
731
14,128
4,593
0
7,181
6,481
34,132
2,005
W
16,674
1,744
2,386
8,115
13,501
5,909
85
5,571
7,930
89,407
3,823
L
Fenrir
DONWRECKS
Fenrir
5,235
1,134
0
1,194
15,456
7,242
0
4,694
10,534
0
48,623
L
Charon
JT04R
Charon
3,138
661
916
2,510
13,138
6,823
0
5,193
7,713
18,003
0
W
Chiron
OG KSZ
Chiron
3,644
1,032
346
1,484
6,239
2,564
172
443
5,796
0
70,079
W
3,297
541
0
1,568
11,940
13,448
1,179
2,365
9,497
25,590
1,343
L
7,497
5,298
0
4,677
8,373
4,171
0
478
7,895
0
104,803
W
Guan Yu
Saffian
Guan Yu
10,341
1,963
1,053
4,634
13,841
15,119
132
503
12,701
0
74,151
W
Awilix
Sahyas
Awilix
12,546
5,223
0
5,040
11,821
5,118
85
936
10,885
0
76,909
L
Hercules
epyra
Hercules
6,805
1,916
0
3,309
13,343
8,586
0
1,019
12,297
2,307
35,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
44,665
408
Minions Killed
547
0
Camps Cleared
0
1,205,763
Distance Traveled
1,508,704
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,338
423
70
5
0
211,221
0
W
Chang'e
9,828
655
149
10
0
289,552
0
L
Fenrir
6,923
462
74
5
0
298,177
0
L
Charon
6,618
441
20
1
0
162,074
1
W
Chiron
8,442
563
130
9
0
261,673
2
W
Bacchus
7,011
467
31
2
0
289,094
0
L
Rama
9,907
660
187
12
0
306,540
5
W
Guan Yu
9,941
663
125
8
0
324,865
0
W
Awilix
9,443
630
112
7
0
343,520
1
L
Hercules
6,416
428
57
4
0
227,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role