Player Matchup

Gilgamesh
Gilgamesh
Bloodywolfis
Gilgamesh
Level 124
God Stats
3W - 1L
1,497 SR
Queue Stats
124W - 143L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
HanBae
Hou Yi
Level 181
God Stats
2W - 1L
1,649 SR
Queue Stats
165W - 155L
1,572 Elo+
Party 1
Zeus
Zeus
SyCozFire
Zeus
Level 31
God Stats
4W - 5L
1,117 SR
Queue Stats
209W - 220L
1,469 Elo+
Party 1
Thoth
Thoth
VladTheTaco
Thoth
Level 159
God Stats
2W - 1L
1,271 SR
Queue Stats
190W - 170L
1,606 Elo+
Party 1
Ymir
Ymir
XxIceDragonLordx
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,494 Elo+
Party 1
Team Averages
Level 112
1,407 SR
1,539 Elo+

VS

Team Averages
Level 143
1,706 SR
1,499 Elo+
Anhur
Anhur
CUARxLOVEALOT
Anhur
Level 123
God Stats
2W - 4L
1,431 SR
Queue Stats
212W - 227L
1,519 Elo+
Solo
Vamana
Vamana
GODOFALLSHINOBI
Vamana
Level 110
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 13L
1,442 Elo+
Solo
Ah Puch
Ah Puch
JahnnySpidz
Ah Puch
Level 145
God Stats
1W - 1L
1,633 SR
Queue Stats
339W - 352L
1,441 Elo+
Solo
Zeus
Zeus
KILLASIN515
Zeus
Level 186
God Stats
8W - 6L
1,751 SR
Queue Stats
351W - 384L
1,538 Elo+
Solo
Atlas
Atlas
ParadoxEntropy
Atlas
Level 152
God Stats
3W - 2L
1,904 SR
Queue Stats
217W - 193L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodywolfis
Gilgamesh
16
2 / 1 / 13
9,231
839
9,916
16,086
13,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
HanBae
Hou Yi
16
5 / 3 / 10
9,073
825
12,012
9,228
4,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
5 / 1 / 8
8,921
811
9,227
5,687
2,618
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 8
9,615
874
9,385
6,643
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 12
8,293
754
5,250
13,429
14,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
6,106
555
1,387
1,752
687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 7 / 5
8,126
739
7,635
22,859
23,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
JahnnySpidz
Ah Puch
17
5 / 3 / 2
9,245
840
11,937
8,447
4,433
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 4
8,580
780
12,441
7,862
3,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 3 / 4
8,030
730
9,910
10,278
11,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
17
Kills
9
11
Deaths
17
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bloodywolfis
Gilgamesh
2
1
13
8.5
L
0
1
1
0.5
L
1
7
5
0.5
W
Hou Yi
HanBae
Hou Yi
5
3
10
3.33
L
Ah Puch
JahnnySpidz
Ah Puch
5
3
2
2
L
1
3
4
1
L
2
3
4
1.33
W
Zeus
5
1
8
9
W
5
3
8
3
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
43,310
51,073
Taken
51,198
38,515
Mitigated
43,621
15,543
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bloodywolfis
Gilgamesh
9,916
2,709
2,471
2,611
16,086
13,608
0
10,192
5,894
0
15,399
L
1,387
1,041
0
488
1,752
687
0
1,432
320
0
2,955
L
7,635
3,954
90
4,619
22,859
23,635
0
10,273
12,586
232
20,383
W
Hou Yi
HanBae
Hou Yi
12,012
7,397
817
1,169
9,228
4,799
93
7,142
2,086
0
23,190
L
Ah Puch
JahnnySpidz
Ah Puch
11,937
352
198
1,084
8,447
4,433
112
3,589
4,858
23,218
0
L
12,441
558
1,394
2,208
7,862
3,734
0
3,203
4,659
25,543
0
L
9,910
3,528
265
1,860
10,278
11,132
0
4,101
6,177
19,135
0
W
Zeus
9,227
1,632
0
1,010
5,687
2,618
54
4,266
1,421
20,903
579
W
9,385
526
0
519
6,643
3,027
888
5,498
1,145
29,162
531
W
5,250
1,166
3,266
3,680
13,429
14,463
173
7,190
6,239
9,380
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
40,087
169
Minions Killed
107
0
Camps Cleared
0
956,495
Distance Traveled
768,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,231
839
14
1
0
227,725
0
L
Anhur
6,106
555
0
0
0
36,014
0
L
Vamana
8,126
739
20
2
0
175,452
0
W
Hou Yi
9,073
825
43
4
0
175,953
0
L
Ah Puch
9,245
840
26
2
0
185,608
0
L
Zeus
8,580
780
42
4
0
169,177
0
L
Atlas
8,030
730
19
2
0
201,757
0
W
Zeus
8,921
811
43
4
0
176,066
0
W
Thoth
9,615
874
52
5
0
194,899
0
W
Ymir
8,293
754
17
2
0
181,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role