Player Matchup

Thor
Thor
Gold III
ICALRI
Thor
Gold III
Level 158
God Stats
2W - 1L
1,912 SR
Queue Stats
81W - 74L
1,621 MMR
Solo
Osiris
Osiris
Diamond IV
Jormmungand
Osiris
Diamond IV
Level 199
God Stats
7W - 5L
1,606 SR
Queue Stats
334W - 318L
2,111 MMR
Solo
Zeus
Zeus
Gold III
Midnight-SShadow
Zeus
Gold III
Level 142
God Stats
6W - 4L
1,456 SR
Queue Stats
240W - 262L
1,608 MMR
Solo
Bacchus
Bacchus
Gold I
TradeMeSupport
Bacchus
Gold I
Level 145
God Stats
8W - 8L
1,712 SR
Queue Stats
238W - 235L
1,615 MMR
Solo
Hou Yi
Hou Yi
Gold III
vaironyjean
Hou Yi
Gold III
Level 169
God Stats
15W - 14L
1,567 SR
Queue Stats
127W - 137L
1,579 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 163
1,651 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,491 SR
1,727 MMR
Khepri
Khepri
Gold I
Djuyce7060
Khepri
Gold I
Level 123
God Stats
7W - 18L
1,426 SR
Queue Stats
1,782W - 1,806L
1,547 MMR
Solo
Hel
Hel
Platinum I
Hirschy
Hel
Platinum I
Level 146
God Stats
0W - 4L
1,204 SR
Queue Stats
214W - 213L
2,034 MMR
Solo
Martichoras
Martichoras
Silver I
IHI-REZ
Martichoras
Silver I
Level 157
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 12L
1,594 MMR
Party 1
Geb
Geb
Platinum I
Nightshock
Geb
Platinum I
Level 145
God Stats
21W - 21L
1,603 SR
Queue Stats
164W - 163L
1,880 MMR
Solo
Thanatos
Thanatos
Gold V
RARPK
Thanatos
Gold V
Level 128
God Stats
6W - 2L
1,540 SR
Queue Stats
26W - 29L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ICALRI
Thor
16
8 / 1 / 0
8,859
633
8,288
12,580
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
14
2 / 0 / 8
8,844
632
7,173
7,761
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 4 / 3
8,087
578
11,157
7,026
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 4
8,151
582
4,935
7,234
6,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
0 / 0 / 1
8,242
589
1,311
4,822
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AwilixAgniAresCu Chulainn

VS

Bans
JormungandrSun WukongTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Djuyce7060
Khepri
10
2 / 1 / 1
6,139
439
525
6,216
4,692
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
1 / 7 / 2
6,297
450
5,268
13,731
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
IHI-REZ
Martichoras
11
0 / 0 / 0
6,678
477
2,241
4,595
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 0
6,647
475
2,471
11,770
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thanatos
RARPK
Thanatos
10
0 / 6 / 2
6,141
439
1,909
11,386
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Djuyce7060
Khepri
2
1
1
2.5
L
Hel
1
7
2
0.29
W
Thor
ICALRI
Thor
8
1
0
8
L
Martichoras
IHI-REZ
Martichoras
0
0
0
0
W
Osiris
2
0
8
6
W
3
4
3
1.13
L
2
2
0
1
L
Thanatos
RARPK
Thanatos
0
6
2
0.17
W
3
0
4
5
W
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,864
Damage
12,414
39,423
Taken
47,698
22,804
Mitigated
22,376
14,647
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Djuyce7060
Khepri
525
28
0
29
6,216
4,692
0
1,181
4,941
14,309
0
L
Hel
5,268
529
476
3,049
13,731
5,499
0
5,640
7,755
46,292
0
W
Thor
ICALRI
Thor
8,288
2,610
0
6,061
12,580
5,294
0
1,665
10,915
0
80,923
L
Martichoras
IHI-REZ
Martichoras
2,241
384
0
1,193
4,595
1,704
0
1,978
2,567
0
61,245
W
Osiris
7,173
3,086
0
3,169
7,761
7,139
0
1,914
5,847
0
61,971
W
11,157
1,772
0
925
7,026
2,157
744
3,028
3,998
58,471
2,026
L
2,471
163
1,201
1,642
11,770
6,276
0
3,994
7,544
15,139
0
L
Thanatos
RARPK
Thanatos
1,909
372
0
2,981
11,386
4,205
0
1,867
9,483
0
35,728
W
4,935
705
0
1,872
7,234
6,295
0
1,770
5,464
27,387
2,660
W
Hou Yi
1,311
437
0
2,620
4,822
1,919
293
253
4,569
0
72,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
31,902
481
Minions Killed
311
0
Camps Cleared
0
1,389,260
Distance Traveled
1,359,148
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,139
439
20
1
0
272,562
1
L
Hel
6,297
450
88
6
0
266,428
1
W
Thor
8,859
633
130
9
0
310,923
0
L
Martichoras
6,678
477
126
9
0
261,927
0
W
Osiris
8,844
632
88
6
0
266,649
0
W
Zeus
8,087
578
93
7
0
240,544
0
L
Geb
6,647
475
26
2
0
309,315
9
L
Thanatos
6,141
439
51
4
0
248,916
0
W
Bacchus
8,151
582
36
3
0
295,349
6
W
Hou Yi
8,242
589
134
10
0
275,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role