Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DastanHazard831
Tsukuyomi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 201L
1,542 Elo+
Solo
Discordia
Discordia
TIFFINAY
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,522 Elo+
Party 1
Chang'e
Chang'e
jjrocks08
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x_SHowANdTELl_x
Morgan Le Fay
Level 129
God Stats
19W - 18L
1,416 SR
Queue Stats
800W - 772L
1,468 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,516 Elo+

VS

Team Averages
Level 107
1,658 SR
1,550 Elo+
Jing Wei
Jing Wei
DEGOILOL
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 2
Nox
Nox
Frequincy
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,545 Elo+
Solo
Charon
Charon
HUMBERTCREED124
Charon
Level 155
God Stats
1W - 0L
1,991 SR
Queue Stats
11W - 8L
1,563 Elo+
Party 2
Horus
Horus
Sheff_D_
Horus
Level 69
God Stats
10W - 5L
1,701 SR
Queue Stats
331W - 330L
1,432 Elo+
Solo
Achilles
Achilles
mjolnir2380
Achilles
Level 125
God Stats
3W - 1L
1,600 SR
Queue Stats
79W - 56L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 3 / 2
4,831
966
3,936
5,082
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DastanHazard831
Tsukuyomi
7
0 / 3 / 0
4,565
913
3,584
4,269
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TIFFINAY
Discordia
8
0 / 1 / 2
4,705
941
3,072
2,342
865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
jjrocks08
Chang'e
7
0 / 3 / 0
4,627
925
1,480
4,425
1,357
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
x_SHowANdTELl_x
Morgan Le Fay
10
3 / 3 / 0
5,274
1,055
6,895
6,091
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DEGOILOL
Jing Wei
11
3 / 0 / 8
6,661
1,332
3,903
2,604
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 0 / 9
6,965
1,393
5,388
4,569
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 9
7,135
1,427
3,934
6,041
5,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Sheff_D_
Horus
10
2 / 1 / 11
6,583
1,317
2,970
9,195
6,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
mjolnir2380
Achilles
9
1 / 2 / 9
5,856
1,171
4,127
9,506
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
13
13
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Jing Wei
DEGOILOL
Jing Wei
3
0
8
7
L
Tsukuyomi
DastanHazard831
Tsukuyomi
0
3
0
0
W
3
0
9
7.5
W
4
0
9
8.5
W
Horus
Sheff_D_
Horus
2
1
11
7.5
L
Discordia
TIFFINAY
Discordia
0
1
2
1
L
Chang'e
jjrocks08
Chang'e
0
3
0
0
W
Achilles
mjolnir2380
Achilles
1
2
9
2.75
L
Morgan Le Fay
x_SHowANdTELl_x
Morgan Le Fay
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
20,322
22,209
Taken
31,915
9,002
Mitigated
22,532
4,495
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,936
3,175
0
0
5,082
2,230
0
2,418
2,543
0
4,613
W
Jing Wei
DEGOILOL
Jing Wei
3,903
2,801
0
250
2,604
1,302
2,669
1,909
695
0
10,980
L
Tsukuyomi
DastanHazard831
Tsukuyomi
3,584
647
244
277
4,269
1,701
0
1,942
2,250
0
6,090
W
5,388
314
2,132
1,862
4,569
2,327
708
2,208
2,361
15,650
0
W
3,934
761
388
901
6,041
5,495
856
2,126
3,915
7,641
749
W
Horus
Sheff_D_
Horus
2,970
1,450
5,049
3,950
9,195
6,075
583
3,033
6,162
0
3,597
L
Discordia
TIFFINAY
Discordia
3,072
199
747
271
2,342
865
0
1,497
845
4,761
0
L
Chang'e
jjrocks08
Chang'e
1,480
252
577
596
4,425
1,357
0
1,641
2,745
3,886
0
W
Achilles
mjolnir2380
Achilles
4,127
132
434
2,850
9,506
7,333
470
2,171
7,335
0
7,796
L
Morgan Le Fay
x_SHowANdTELl_x
Morgan Le Fay
6,895
351
364
1,419
6,091
2,849
0
1,655
4,269
14,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
33,200
28
Minions Killed
53
0
Camps Cleared
0
405,378
Distance Traveled
565,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,831
966
5
1
0
89,759
0
W
Jing Wei
6,661
1,332
9
2
0
99,345
0
L
Tsukuyomi
4,565
913
3
1
0
80,036
0
W
Nox
6,965
1,393
24
5
0
114,800
0
W
Charon
7,135
1,427
12
2
0
113,414
0
W
Horus
6,583
1,317
4
1
0
134,822
0
L
Discordia
4,705
941
5
1
0
73,484
0
L
Chang'e
4,627
925
4
1
0
68,721
0
W
Achilles
5,856
1,171
4
1
0
102,906
0
L
Morgan Le Fay
5,274
1,055
11
2
0
93,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role