Player Matchup

Thanatos
Thanatos
CALEBgoodness
Thanatos
Level 166
God Stats
1W - 6L
1,105 SR
Queue Stats
279W - 296L
1,515 Elo+
Solo
Chronos
Chronos
Jbarker0
Chronos
Level 48
God Stats
2W - 2L
1,285 SR
Queue Stats
291W - 303L
1,427 Elo+
Solo
Vamana
Vamana
KALE7223
Vamana
Level 117
God Stats
2W - 0L
1,692 SR
Queue Stats
33W - 23L
1,550 Elo+
Solo
Ares
Ares
WhiteWolfandOwl
Ares
Level 98
God Stats
4W - 1L
1,615 SR
Queue Stats
116W - 128L
1,451 Elo+
Solo
Rama
Rama
energyo40
Rama
Level 159
God Stats
5W - 1L
1,529 SR
Queue Stats
466W - 516L
1,500 Elo+
Solo
Team Averages
Level 118
1,445 SR
1,488 Elo+

VS

Team Averages
Level 108
1,529 SR
1,469 Elo+
Merlin
Merlin
Branden1113
Merlin
Level 109
God Stats
10W - 6L
1,647 SR
Queue Stats
356W - 340L
1,447 Elo+
Solo
Atlas
Atlas
VanillaIcecream
Atlas
Level 108
God Stats
2W - 3L
1,406 SR
Queue Stats
246W - 175L
1,545 Elo+
Solo
Ganesha
Ganesha
Yuriel-Whoopi
Ganesha
Level 155
God Stats
3W - 7L
1,423 SR
Queue Stats
138W - 133L
1,514 Elo+
Party 1
Odin
Odin
apocalippsis12
Odin
Level 142
God Stats
1W - 1L
1,669 SR
Queue Stats
78W - 67L
1,575 Elo+
Solo
Skadi
Skadi
spam_likely93
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CALEBgoodness
Thanatos
16
10 / 2 / 9
10,056
1,006
10,132
7,280
4,284
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Jbarker0
Chronos
14
3 / 4 / 14
8,673
867
11,039
9,209
5,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
KALE7223
Vamana
15
8 / 3 / 15
9,671
967
15,063
11,577
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 19
8,971
897
6,401
8,777
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
17
3 / 0 / 18
10,462
1,046
12,352
8,608
5,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 4 / 5
8,213
821
8,669
7,487
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 6
8,488
849
10,414
14,574
19,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
13
0 / 5 / 8
7,572
757
4,352
14,858
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 4
7,336
734
5,552
13,303
15,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 5
6,929
693
3,646
10,467
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
25
Kills
9
11
Deaths
25
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
4
5
1.63
W
Thanatos
CALEBgoodness
Thanatos
10
2
9
7.25
W
Chronos
Jbarker0
Chronos
3
4
14
2.5
W
Vamana
KALE7223
Vamana
8
3
15
5.17
L
3
5
6
1.2
W
1
2
19
5.25
L
Ganesha
0
5
8
0.8
L
1
5
4
0.6
W
Rama
3
0
18
12
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
32,633
45,451
Taken
60,689
41,853
Mitigated
63,593
20,838
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,669
199
692
636
7,487
4,175
0
1,651
5,562
23,422
0
W
Thanatos
CALEBgoodness
Thanatos
10,132
2,021
1,213
6,749
7,280
4,284
1,325
4,151
3,129
0
16,307
W
Chronos
Jbarker0
Chronos
11,039
4,693
832
1,111
9,209
5,034
1,156
4,286
4,923
24,609
0
W
Vamana
KALE7223
Vamana
15,063
5,429
593
2,630
11,577
16,947
877
4,415
7,162
0
20,109
L
10,414
4,510
0
594
14,574
19,244
0
3,932
10,478
21,980
448
W
6,401
616
1,019
2,138
8,777
10,581
839
4,912
3,865
8,269
0
L
Ganesha
4,352
716
1,433
1,593
14,858
19,827
0
5,680
8,776
11,994
0
L
5,552
1,452
1,747
1,014
13,303
15,264
0
2,937
10,110
0
7,995
W
Rama
12,352
10,181
522
4,031
8,608
5,007
2,924
5,583
3,025
0
34,816
L
3,646
2,127
0
0
10,467
5,083
0
3,240
7,001
0
9,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
38,538
129
Minions Killed
80
0
Camps Cleared
0
965,908
Distance Traveled
861,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,213
821
35
4
0
188,713
0
W
Thanatos
10,056
1,006
16
2
0
215,573
0
W
Chronos
8,673
867
34
3
0
165,687
0
W
Vamana
9,671
967
8
1
0
197,617
0
L
Atlas
8,488
849
16
2
0
194,159
0
W
Ares
8,971
897
2
0
0
201,205
0
L
Ganesha
7,572
757
0
0
0
174,248
0
L
Odin
7,336
734
12
1
0
166,882
0
W
Rama
10,462
1,046
69
7
0
185,826
0
L
Skadi
6,929
693
17
2
0
137,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role