Player Matchup

Anhur
Anhur
Gold V
AbeAbeAbe
Anhur
Gold V
Level 126
God Stats
4W - 2L
1,364 SR
Queue Stats
169W - 179L
1,309 MMR
Solo
Scylla
Scylla
Gold II
Joslule
Scylla
Gold II
Level 125
God Stats
13W - 10L
1,585 SR
Queue Stats
258W - 280L
1,355 MMR
Solo
Ne Zha
Ne Zha
Silver II
PeepMD
Ne Zha
Silver II
Level 134
God Stats
5W - 2L
1,728 SR
Queue Stats
85W - 78L
1,343 MMR
Solo
Sobek
Sobek
Bronze V
Princejay019
Sobek
Bronze V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,285 MMR
Solo
Vamana
Vamana
Gold V
XxKKiLlSsWaGGXx
Vamana
Gold V
Level 157
God Stats
70W - 57L
1,567 SR
Queue Stats
318W - 329L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,549 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,577 SR
1,366 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze IV
NWI Support
Loki
Bronze IV
Level 124
God Stats
0W - 1L
1,844 SR
Queue Stats
16W - 18L
1,260 MMR
Solo
Geb
Geb
Gold V
TheArtemisEffect
Geb
Gold V
Level 158
God Stats
2W - 4L
1,488 SR
Queue Stats
312W - 312L
1,247 MMR
Solo
Agni
Agni
Silver V
buddyimgoldn
Agni
Silver V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,415 MMR
Solo
Olorun
Olorun
Gold IV
rVPickle
Olorun
Gold IV
Level 116
God Stats
55W - 52L
1,551 SR
Queue Stats
369W - 374L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AbeAbeAbe
Anhur
14
0 / 1 / 3
8,536
534
7,211
11,676
5,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Joslule
Scylla
16
12 / 1 / 0
10,920
683
14,184
10,473
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
PeepMD
Ne Zha
16
1 / 0 / 7
9,058
566
5,176
15,296
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
8,120
508
3,560
12,918
12,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 1 / 2
11,182
699
16,228
16,755
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesThorYmirDanzaburouHades

VS

Bans
SkadiAthenaBacchusVulcanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 5 / 1
7,358
460
8,219
21,646
15,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 1
7,992
500
5,149
12,648
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 3
7,026
439
6,467
13,910
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 2
6,797
425
8,318
10,793
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
rVPickle
Olorun
15
1 / 1 / 1
8,617
539
6,530
8,557
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
4
4
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
1
0.1
W
Anhur
AbeAbeAbe
Anhur
0
1
3
1.5
W
Scylla
Joslule
Scylla
12
1
0
12
L
3
3
1
1.17
W
Ne Zha
PeepMD
Ne Zha
1
0
7
4.5
W
0
1
3
1.5
L
0
2
3
0.75
W
4
1
2
5
L
0
6
2
0.17
L
Olorun
rVPickle
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,359
Damage
34,683
67,118
Taken
67,554
43,256
Mitigated
38,978
25,859
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,219
4,062
0
2,897
21,646
15,587
0
3,132
17,788
0
63,467
W
Anhur
AbeAbeAbe
Anhur
7,211
4,406
0
3,826
11,676
5,001
1,633
6,159
5,517
0
70,476
W
Scylla
Joslule
Scylla
14,184
982
0
2,502
10,473
4,429
828
5,537
4,936
73,735
1,765
L
5,149
902
0
4,584
12,648
5,042
0
3,738
8,715
0
56,493
W
Ne Zha
PeepMD
Ne Zha
5,176
1,361
0
9,232
15,296
6,729
761
1,862
13,434
0
97,314
W
3,560
356
155
3,114
12,918
12,250
341
6,142
6,776
18,301
0
L
6,467
1,091
0
3,364
13,910
10,643
0
5,488
8,422
21,018
0
W
16,228
8,261
0
7,030
16,755
14,847
880
2,124
14,631
8,025
95,148
L
8,318
578
0
300
10,793
3,877
0
6,475
4,223
47,604
317
L
Olorun
rVPickle
Olorun
6,530
3,326
348
4,098
8,557
3,829
2,998
733
7,768
79,314
2,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
37,790
540
Minions Killed
438
0
Camps Cleared
0
1,614,062
Distance Traveled
1,565,945
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,358
460
91
6
0
285,155
0
W
Anhur
8,536
534
123
8
0
291,464
1
W
Scylla
10,920
683
123
8
0
320,720
2
L
Loki
7,992
500
91
6
0
360,341
3
W
Ne Zha
9,058
566
127
8
0
392,051
2
W
Sobek
8,120
508
15
1
0
321,178
0
L
Geb
7,026
439
15
1
0
327,204
4
W
Vamana
11,182
699
152
10
0
288,649
0
L
Agni
6,797
425
98
6
0
299,652
4
L
Olorun
8,617
539
143
9
0
293,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role