Player Matchup

Surtr
Surtr
FatherTHC-
Surtr
Level 102
God Stats
17W - 26L
1,475 SR
Queue Stats
134W - 114L
1,516 Elo+
Party 1
Hercules
Hercules
HughBaijin
Hercules
Level 123
God Stats
34W - 34L
1,383 SR
Queue Stats
386W - 366L
1,501 Elo+
Solo
Charon
Charon
KaijuBoom
Charon
Level 105
God Stats
16W - 10L
1,533 SR
Queue Stats
134W - 121L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
YordleSilverhand
Cthulhu
Level 108
God Stats
70W - 54L
1,529 SR
Queue Stats
142W - 123L
1,492 Elo+
Party 1
Neith
Neith
prince_virtue
Neith
Level 149
God Stats
6W - 4L
1,730 SR
Queue Stats
45W - 45L
1,558 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,508 Elo+

VS

Team Averages
Level 135
1,557 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FatherNook82
Tiamat
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 246L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
GreenEyesGuy98
Sun Wukong
Level 128
God Stats
9W - 6L
1,557 SR
Queue Stats
188W - 188L
1,524 Elo+
Party 2
Camazotz
Camazotz
Hoolious
Camazotz
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
MovableJkmaster
Kuzenbo
Level 142
God Stats
2W - 0L
1,731 SR
Queue Stats
98W - 93L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 4 / 2
6,648
511
5,970
10,353
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
HughBaijin
Hercules
13
3 / 2 / 0
7,305
562
9,258
13,648
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
KaijuBoom
Charon
10
0 / 1 / 0
6,159
474
2,014
8,996
4,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 0
8,498
654
7,930
5,000
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
5,267
405
2,172
6,210
1,901
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 1 / 2
7,134
549
2,498
12,578
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
0 / 3 / 0
5,848
450
2,512
7,715
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GreenEyesGuy98
Sun Wukong
11
1 / 1 / 2
6,067
467
5,976
10,046
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Hoolious
Camazotz
13
3 / 2 / 2
7,450
573
7,687
13,242
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 1
6,922
532
6,512
7,519
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
8
8
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
2
3
W
Tiamat
0
3
0
0
L
Surtr
0
4
2
0.25
W
Sun Wukong
GreenEyesGuy98
Sun Wukong
1
1
2
2
W
Camazotz
Hoolious
Camazotz
3
2
2
2
L
Hercules
HughBaijin
Hercules
3
2
0
1.5
L
Charon
KaijuBoom
Charon
0
1
0
0
W
2
0
1
2.5
L
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
25,185
44,207
Taken
51,100
27,242
Mitigated
27,085
11,561
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,498
802
0
3,128
12,578
5,171
338
154
12,174
0
57,420
W
Tiamat
2,512
248
0
1,190
7,715
3,492
0
4,892
2,376
38,927
0
L
Surtr
5,970
2,257
0
2,645
10,353
9,422
168
165
9,565
342
40,547
W
Sun Wukong
GreenEyesGuy98
Sun Wukong
5,976
698
0
2,181
10,046
7,876
0
2,464
7,244
0
39,809
W
Camazotz
Hoolious
Camazotz
7,687
3,261
0
3,321
13,242
5,723
0
57
12,459
0
51,753
L
Hercules
HughBaijin
Hercules
9,258
3,008
0
4,839
13,648
8,392
0
1,327
11,876
0
62,927
L
Charon
KaijuBoom
Charon
2,014
543
1,047
1,180
8,996
4,983
0
3,389
5,270
25,393
1,925
W
6,512
2,421
0
2,625
7,519
4,823
50
1,522
5,924
48,405
2,011
L
7,930
102
100
0
5,000
2,544
657
1,951
2,869
58,325
2,447
L
2,172
472
117
1,633
6,210
1,901
0
1,590
4,430
0
24,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
33,421
373
Minions Killed
375
0
Camps Cleared
0
1,205,695
Distance Traveled
1,335,418
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,134
549
98
8
0
293,070
2
W
Tiamat
5,848
450
66
5
0
237,990
2
L
Surtr
6,648
511
72
6
0
251,081
0
W
Sun Wukong
6,067
467
47
4
0
274,483
5
W
Camazotz
7,450
573
86
7
0
261,056
0
L
Hercules
7,305
562
88
7
0
289,013
0
L
Charon
6,159
474
39
3
0
232,192
0
W
Kuzenbo
6,922
532
78
6
0
268,819
4
L
Cthulhu
8,498
654
127
10
0
272,791
0
L
Neith
5,267
405
47
4
0
160,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role