Player Matchup

King Arthur
King Arthur
AK_Killa129
King Arthur
Level 93
God Stats
0W - 2L
1,270 SR
Queue Stats
26W - 24L
1,527 Elo+
Party 3
Da Ji
Da Ji
MVP_ASSASS1N_76
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,564 Elo+
Party 3
Zeus
Zeus
cruiserpoly
Zeus
Level 36
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 25L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iHit_TheMan
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 3
Izanami
Izanami
whiskyred5
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,063 Elo+
Party 2
Team Averages
Level 70
1,415 SR
1,335 Elo+

VS

Team Averages
Level 135
1,552 SR
1,432 Elo+
Athena
Athena
FiestaButter
Athena
Level 129
God Stats
4W - 2L
1,539 SR
Queue Stats
86W - 76L
1,501 Elo+
Solo
Medusa
Medusa
Incuriosity
Medusa
Level 128
God Stats
5W - 0L
1,507 SR
Queue Stats
80W - 78L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
Obermuss
Zhong Kui
Level 141
God Stats
9W - 2L
1,685 SR
Queue Stats
289W - 301L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Rogelio29
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,387 Elo+
Party 1
Poseidon
Poseidon
kiddkhaoz
Poseidon
Level 153
God Stats
3W - 1L
1,532 SR
Queue Stats
69W - 78L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AK_Killa129
King Arthur
13
1 / 4 / 5
7,427
743
4,789
9,735
9,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 3
8,123
812
9,191
8,942
5,167
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 5
7,866
787
7,432
8,076
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
iHit_TheMan
Morgan Le Fay
11
1 / 4 / 3
6,530
653
5,541
7,619
3,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
whiskyred5
Izanami
15
3 / 4 / 2
8,114
811
5,532
8,194
3,591
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 2 / 13
9,187
919
5,460
12,437
13,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
15
7 / 3 / 11
9,103
910
9,743
8,768
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Obermuss
Zhong Kui
14
4 / 4 / 6
8,437
844
9,731
10,866
10,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rogelio29
Jormungandr
15
5 / 2 / 13
9,187
919
7,430
8,963
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
kiddkhaoz
Poseidon
15
3 / 2 / 12
9,061
906
5,680
7,154
2,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
11
Kills
21
21
Deaths
13
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AK_Killa129
King Arthur
1
4
5
0.88
W
Athena
2
2
13
4.25
W
Medusa
7
3
11
4.17
L
4
4
3
1.38
W
Zhong Kui
Obermuss
Zhong Kui
4
4
6
1.75
W
Jormungandr
Rogelio29
Jormungandr
5
2
13
5.75
L
2
5
5
0.9
L
Morgan Le Fay
iHit_TheMan
Morgan Le Fay
1
4
3
0.63
W
Poseidon
kiddkhaoz
Poseidon
3
2
12
4.5
L
Izanami
whiskyred5
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
38,044
42,566
Taken
48,188
25,390
Mitigated
38,874
8,349
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AK_Killa129
King Arthur
4,789
141
1,293
1,113
9,735
9,606
0
6,544
3,191
0
12,497
W
Athena
5,460
916
1,879
1,644
12,437
13,952
874
3,194
9,243
10,175
743
W
Medusa
9,743
3,574
1,258
767
8,768
4,419
1,563
2,368
6,400
0
18,724
L
9,191
1,827
730
2,113
8,942
5,167
0
4,704
4,238
0
10,662
W
Zhong Kui
Obermuss
Zhong Kui
9,731
217
344
1,297
10,866
10,207
1,081
3,338
7,528
13,446
0
W
Jormungandr
Rogelio29
Jormungandr
7,430
1,101
1,391
2,783
8,963
7,513
532
2,824
6,139
18,158
1,761
L
7,432
1,040
176
240
8,076
3,518
0
6,831
1,245
16,965
0
L
Morgan Le Fay
iHit_TheMan
Morgan Le Fay
5,541
970
0
597
7,619
3,508
0
4,323
3,296
9,483
483
W
Poseidon
kiddkhaoz
Poseidon
5,680
715
812
1,788
7,154
2,783
719
937
6,217
22,785
144
L
Izanami
whiskyred5
Izanami
5,532
3,632
277
1,810
8,194
3,591
193
4,811
3,383
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
44,975
86
Minions Killed
108
0
Camps Cleared
0
802,660
Distance Traveled
908,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,427
743
15
2
0
197,486
0
W
Athena
9,187
919
13
1
0
160,139
0
W
Medusa
9,103
910
16
2
0
208,404
0
L
Da Ji
8,123
812
8
1
0
171,229
0
W
Zhong Kui
8,437
844
18
2
0
172,722
0
W
Jormungandr
9,187
919
22
2
0
187,394
0
L
Zeus
7,866
787
16
2
0
129,728
0
L
Morgan Le Fay
6,530
653
8
1
0
131,484
0
W
Poseidon
9,061
906
39
4
0
179,350
0
L
Izanami
8,114
811
39
4
0
172,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role