Player Matchup

Hera
Hera
Nekusasu69
Hera
Level 98
God Stats
4W - 3L
1,610 SR
Queue Stats
178W - 169L
1,627 Elo+
Solo
Danzaburou
Danzaburou
SquerrelDestoyer
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Hercules
Hercules
TanUUki36
Hercules
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 104L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
Vyko Edwards
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 111L
1,596 Elo+
Solo
Merlin
Merlin
timukill
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Team Averages
Level 85
1,522 SR
1,473 Elo+

VS

Team Averages
Level 113
1,648 SR
1,538 Elo+
Sobek
Sobek
CaptMorgan96
Sobek
Level 158
God Stats
1W - 0L
1,704 SR
Queue Stats
23W - 37L
1,376 Elo+
Party 1
Zeus
Zeus
Flashedgosling7
Zeus
Level 102
God Stats
8W - 3L
1,778 SR
Queue Stats
387W - 395L
1,545 Elo+
Solo
Nut
Nut
MarsEnjoyer
Nut
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 49L
1,619 Elo+
Solo
Da Ji
Da Ji
SirMrBeastly
Da Ji
Level 159
God Stats
3W - 1L
1,482 SR
Queue Stats
53W - 65L
1,565 Elo+
Party 1
Vamana
Vamana
fransua23
Vamana
Level 124
God Stats
13W - 8L
1,775 SR
Queue Stats
411W - 396L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,262
877
4,541
4,572
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
SquerrelDestoyer
Danzaburou
10
0 / 3 / 2
5,012
835
2,120
5,069
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TanUUki36
Hercules
10
1 / 3 / 0
5,215
869
4,457
7,287
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Vyko Edwards
Sun Wukong
5
0 / 0 / 0
4,468
745
0
0
0
Merlin
timukill
Merlin
11
1 / 3 / 1
5,672
945
4,257
5,526
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 9
6,220
1,037
2,388
9,687
9,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 4
6,493
1,082
7,085
2,889
1,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 7
6,687
1,115
4,712
3,878
1,809
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 0 / 7
6,793
1,132
4,496
5,580
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
fransua23
Vamana
11
2 / 0 / 4
6,291
1,049
2,138
4,100
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
11
11
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
3
0
4
5
W
3
0
7
6.5
L
0
2
2
0.5
W
3
0
7
6.5
L
Danzaburou
SquerrelDestoyer
Danzaburou
0
3
2
0.33
L
Hercules
TanUUki36
Hercules
1
3
0
0.33
L
Sun Wukong
Vyko Edwards
Sun Wukong
0
0
0
0
W
Vamana
fransua23
Vamana
2
0
4
4
L
Merlin
timukill
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
20,819
22,454
Taken
26,134
13,664
Mitigated
20,093
6,033
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,388
29
690
3,274
9,687
9,099
0
2,852
6,835
5,626
0
W
7,085
583
0
250
2,889
1,174
662
1,083
1,806
16,938
0
W
4,712
2,240
0
1,032
3,878
1,809
114
1,016
2,862
0
15,238
L
4,541
689
439
516
4,572
1,779
0
1,701
2,753
11,818
0
W
4,496
1,254
2,446
2,416
5,580
4,005
55
2,288
3,292
0
7,614
L
Danzaburou
SquerrelDestoyer
Danzaburou
2,120
598
0
735
5,069
2,025
0
2,455
2,404
0
4,754
L
Hercules
TanUUki36
Hercules
4,457
558
318
2,154
7,287
7,802
0
2,381
4,552
0
5,082
L
Sun Wukong
Vyko Edwards
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
fransua23
Vamana
2,138
626
2,269
1,282
4,100
4,006
1,274
1,559
2,541
0
8,641
L
Merlin
timukill
Merlin
4,257
442
519
1,352
5,526
2,058
0
2,936
2,422
14,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
32,484
43
Minions Killed
79
0
Camps Cleared
0
460,671
Distance Traveled
656,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,220
1,037
2
0
0
135,633
0
W
Zeus
6,493
1,082
32
5
0
133,320
0
W
Nut
6,687
1,115
22
4
0
119,699
0
L
Hera
5,262
877
9
2
0
109,538
0
W
Da Ji
6,793
1,132
10
2
0
141,379
0
L
Danzaburou
5,012
835
6
1
0
120,461
0
L
Hercules
5,215
869
3
1
0
120,619
0
L
Sun Wukong
4,468
745
0
0
0
0
0
W
Vamana
6,291
1,049
13
2
0
126,231
0
L
Merlin
5,672
945
25
4
0
110,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role