Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
Gamepriest
Morgan Le Fay
Silver II
Level 201
God Stats
14W - 26L
1,282 SR
Queue Stats
371W - 454L
1,293 MMR
Solo
King Arthur
King Arthur
Silver I
HeavyShorts
King Arthur
Silver I
Level 156
God Stats
11W - 5L
1,649 SR
Queue Stats
15W - 18L
1,492 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
RatchetandAizen
Ratatoskr
Silver I
Level 90
God Stats
2W - 4L
1,519 SR
Queue Stats
19W - 25L
1,456 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,483 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,645 SR
1,483 MMR
Mulan
Mulan
Silver I
Massa_Kotton1700
Mulan
Silver I
Level 40
God Stats
3W - 1L
1,805 SR
Queue Stats
22W - 17L
1,577 MMR
Party 2
Scylla
Scylla
Silver I
My White Life
Scylla
Silver I
Level 162
God Stats
54W - 81L
1,428 SR
Queue Stats
752W - 742L
1,258 MMR
Solo
Ne Zha
Ne Zha
Gold V
QUARCISSUS
Ne Zha
Gold V
Level 120
God Stats
3W - 2L
1,702 SR
Queue Stats
55W - 23L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gamepriest
Morgan Le Fay
14
3 / 4 / 4
9,926
709
7,420
9,706
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
HeavyShorts
King Arthur
14
2 / 3 / 5
9,468
676
12,831
16,303
18,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
RatchetandAizen
Ratatoskr
14
2 / 0 / 3
9,439
674
7,628
16,008
16,178
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KumbhakarnaAchillesVulcanThothKuzenbo

VS

Bans
AgniBacchusPersephoneAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
10,220
730
13,227
16,073
12,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
4 / 1 / 2
10,731
767
11,350
8,140
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
QUARCISSUS
Ne Zha
14
0 / 2 / 6
9,105
650
10,218
14,308
13,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
7
7
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Gamepriest
Morgan Le Fay
3
4
4
1.25
L
King Arthur
HeavyShorts
King Arthur
2
3
5
1.5
W
3
4
4
1.25
W
4
1
2
5
W
Ne Zha
QUARCISSUS
Ne Zha
0
2
6
1.5
L
Ratatoskr
RatchetandAizen
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
34,795
42,017
Taken
38,521
39,159
Mitigated
29,849
7,419
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Gamepriest
Morgan Le Fay
7,420
123
0
1,022
9,706
4,440
0
2,832
6,598
31,972
0
L
King Arthur
HeavyShorts
King Arthur
12,831
1,006
0
1,414
16,303
18,541
0
4,769
11,074
232
44,676
W
13,227
514
0
6,330
16,073
12,855
358
3,650
12,387
0
43,855
W
11,350
223
0
3,353
8,140
3,434
413
1,825
6,303
48,395
490
W
Ne Zha
QUARCISSUS
Ne Zha
10,218
2,416
0
4,060
14,308
13,560
198
2,213
12,059
0
28,269
L
Ratatoskr
RatchetandAizen
Ratatoskr
7,628
1,162
0
4,983
16,008
16,178
0
2,566
13,054
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
30,056
164
Minions Killed
186
0
Camps Cleared
0
830,012
Distance Traveled
853,904
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,926
709
61
4
0
244,797
2
L
King Arthur
9,468
676
49
4
0
272,219
0
W
Mulan
10,220
730
62
4
0
269,417
1
W
Scylla
10,731
767
91
7
0
291,966
2
W
Ne Zha
9,105
650
33
2
0
292,521
0
L
Ratatoskr
9,439
674
54
4
0
312,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role