Player Matchup

Artio
Artio
Platinum III
ChangedName43Vf
Artio
Platinum III
Level 119
God Stats
5W - 7L
1,769 SR
Queue Stats
122W - 106L
1,800 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
IsaacMtz22
Cu Chulainn
Platinum I
Level 199
God Stats
68W - 49L
1,705 SR
Queue Stats
184W - 157L
1,848 MMR
Party 1
Arachne
Arachne
Platinum I
Shadolphin
Arachne
Platinum I
Level 105
God Stats
3W - 1L
1,885 SR
Queue Stats
191W - 165L
1,878 MMR
Party 1
Medusa
Medusa
Platinum II
ShangHaiSteve
Medusa
Platinum II
Level 116
God Stats
3W - 3L
1,770 SR
Queue Stats
113W - 103L
1,835 MMR
Solo
Yu Huang
Yu Huang
Gold I
Soàp
Yu Huang
Gold I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,802 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,726 SR
1,832 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,667 SR
1,784 MMR
Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Alistor4
Kali
Gold I
Level 128
God Stats
2W - 1L
1,698 SR
Queue Stats
35W - 24L
1,843 MMR
Party 3
Artemis
Artemis
Platinum III
ChofoLS
Artemis
Platinum III
Level 144
God Stats
5W - 2L
1,745 SR
Queue Stats
102W - 100L
1,734 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
Jemrud
Sylvanus
Platinum II
Level 124
God Stats
5W - 4L
1,570 SR
Queue Stats
100W - 89L
1,851 MMR
Party 3
Agni
Agni
Platinum III
payuncha
Agni
Platinum III
Level 124
God Stats
33W - 11L
1,825 SR
Queue Stats
141W - 127L
1,993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,449
556
3,163
7,085
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
IsaacMtz22
Cu Chulainn
10
1 / 0 / 2
5,644
706
5,873
7,758
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shadolphin
Arachne
8
3 / 1 / 0
4,752
594
3,884
7,354
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 1 / 0
4,610
576
4,193
6,194
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
Soàp
Yu Huang
7
0 / 2 / 1
4,040
505
357
2,057
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixAthenaGuan YuSobek

VS

Bans
Ao KuangJanusThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,175
647
3,776
8,330
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Kali
8
4 / 1 / 0
5,287
661
2,559
6,960
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
ChofoLS
Artemis
8
1 / 1 / 1
4,962
620
3,759
5,367
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Jemrud
Sylvanus
8
0 / 1 / 4
4,978
622
2,232
6,952
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
10
1 / 1 / 2
5,767
721
3,085
3,761
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
6
6
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
W
Kali
4
1
0
4
L
0
2
2
0.5
W
Artemis
ChofoLS
Artemis
1
1
1
1.5
L
Cu Chulainn
IsaacMtz22
Cu Chulainn
1
0
2
2
W
Sylvanus
Jemrud
Sylvanus
0
1
4
2
L
Arachne
Shadolphin
Arachne
3
1
0
3
L
2
1
0
2
L
Yu Huang
Soàp
Yu Huang
0
2
1
0.25
W
Agni
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
15,411
30,448
Taken
31,370
12,856
Mitigated
15,814
11,121
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,776
1,307
0
3,828
8,330
5,810
0
0
8,330
0
35,368
W
Kali
2,559
1,233
0
3,819
6,960
2,418
0
510
6,450
0
32,708
L
3,163
565
917
2,530
7,085
3,851
0
1,689
5,396
11,500
0
W
Artemis
ChofoLS
Artemis
3,759
2,402
0
1,889
5,367
1,854
0
1,509
3,858
0
30,657
L
Cu Chulainn
IsaacMtz22
Cu Chulainn
5,873
1,623
0
3,070
7,758
3,505
0
0
7,267
0
43,181
W
Sylvanus
Jemrud
Sylvanus
2,232
671
560
3,021
6,952
4,474
0
1,754
5,198
14,183
0
L
Arachne
Shadolphin
Arachne
3,884
2,447
0
2,494
7,354
2,989
0
1,838
5,480
0
28,021
L
4,193
1,796
0
2,008
6,194
1,790
0
1,005
5,189
0
32,577
L
Yu Huang
Soàp
Yu Huang
357
40
0
102
2,057
721
0
726
1,331
13,205
0
W
Agni
3,085
80
0
753
3,761
1,258
486
357
3,404
38,582
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
26,169
214
Minions Killed
262
0
Camps Cleared
0
756,018
Distance Traveled
844,268
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,175
647
72
9
0
167,425
2
W
Kali
5,287
661
49
6
0
214,246
0
L
Artio
4,449
556
7
1
0
158,417
0
W
Artemis
4,962
620
52
7
0
145,616
2
L
Cu Chulainn
5,644
706
76
10
0
174,705
3
W
Sylvanus
4,978
622
18
2
0
161,652
6
L
Arachne
4,752
594
47
6
0
187,855
0
L
Medusa
4,610
576
56
7
0
175,012
0
L
Yu Huang
4,040
505
28
4
0
60,029
0
W
Agni
5,767
721
71
9
0
155,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role