Player Matchup

Ganesha
Ganesha
Bronze III
Dohko-924
Ganesha
Bronze III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 45L
1,520 MMR
Solo
Olorun
Olorun
Platinum III
LilLairo
Olorun
Platinum III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,770 MMR
Party 2
Bellona
Bellona
Gold IV
RogueFive5
Bellona
Gold IV
Level 188
God Stats
6W - 10L
1,441 SR
Queue Stats
168W - 155L
1,428 MMR
Party 3
Bakasura
Bakasura
Silver I
TyrantRagnas
Bakasura
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,643 MMR
Party 3
Eset
Eset
Gold V
xXmaxlozanoXx
Eset
Gold V
Level 136
God Stats
6W - 5L
1,524 SR
Queue Stats
69W - 75L
1,302 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,493 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,541 SR
1,535 MMR
Nu Wa
Nu Wa
Gold IV
AchlysMist
Nu Wa
Gold IV
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
202W - 216L
1,547 MMR
Party 1
Cupid
Cupid
Gold III
Edgorilla0913
Cupid
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,543 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
SuperiorAbe
Erlang Shen
Gold III
Level 139
God Stats
6W - 10L
1,543 SR
Queue Stats
134W - 143L
1,558 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
YoureTooEZ_
Sun Wukong
Gold V
Level 153
God Stats
3W - 3L
1,616 SR
Queue Stats
55W - 53L
1,503 MMR
Solo
Atlas
Atlas
Platinum IV
ZaddyZach
Atlas
Platinum IV
Level 173
God Stats
20W - 19L
1,548 SR
Queue Stats
736W - 725L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dohko-924
Ganesha
8
0 / 1 / 5
5,171
739
1,490
4,239
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
LilLairo
Olorun
9
3 / 1 / 0
5,183
740
4,801
3,507
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
RogueFive5
Bellona
8
1 / 1 / 0
4,824
689
4,972
5,653
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TyrantRagnas
Bakasura
10
2 / 1 / 0
4,903
700
2,234
6,690
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
4,731
676
2,448
2,210
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetJanusAthenaAwilixVulcan

VS

Bans
ScyllaBacchusThorArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 0 / 0
4,243
606
1,262
3,539
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 1 / 0
4,125
589
2,153
2,777
970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Erlang Shen
SuperiorAbe
Erlang Shen
8
1 / 1 / 3
4,410
630
2,284
6,175
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
YoureTooEZ_
Sun Wukong
8
1 / 1 / 0
4,565
652
2,099
6,075
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
ZaddyZach
Atlas
7
1 / 4 / 2
4,255
608
2,231
8,172
5,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
0
0
W
Ganesha
Dohko-924
Ganesha
0
1
5
2.5
L
2
1
0
2
W
Olorun
LilLairo
Olorun
3
1
0
3
W
Bellona
RogueFive5
Bellona
1
1
0
1
L
Erlang Shen
SuperiorAbe
Erlang Shen
1
1
3
2.5
W
Bakasura
TyrantRagnas
Bakasura
2
1
0
2
L
Sun Wukong
YoureTooEZ_
Sun Wukong
1
1
0
1
L
Atlas
ZaddyZach
Atlas
1
4
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,945
Damage
10,029
22,299
Taken
26,738
11,275
Mitigated
12,599
9,533
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,262
561
0
1,469
3,539
1,079
0
2,530
989
24,783
525
W
Ganesha
Dohko-924
Ganesha
1,490
301
0
1,637
4,239
2,633
0
760
3,447
13,799
0
L
2,153
1,263
239
902
2,777
970
0
1,932
845
0
16,340
W
Olorun
LilLairo
Olorun
4,801
3,247
407
1,833
3,507
1,258
736
1,066
2,441
34,513
0
W
Bellona
RogueFive5
Bellona
4,972
1,730
0
2,742
5,653
3,875
0
99
5,554
0
29,831
L
Erlang Shen
SuperiorAbe
Erlang Shen
2,284
1,521
0
2,342
6,175
2,426
0
578
5,574
0
28,490
W
Bakasura
TyrantRagnas
Bakasura
2,234
1,611
0
2,414
6,690
2,936
0
829
5,781
0
30,340
L
Sun Wukong
YoureTooEZ_
Sun Wukong
2,099
393
0
2,003
6,075
2,734
0
0
5,669
0
27,150
L
Atlas
ZaddyZach
Atlas
2,231
991
0
1,402
8,172
5,390
0
3,699
3,917
13,333
0
W
2,448
83
0
500
2,210
573
0
637
1,514
33,552
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
21,598
253
Minions Killed
193
0
Camps Cleared
0
776,277
Distance Traveled
756,899
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,243
606
53
8
0
150,970
0
W
Ganesha
5,171
739
1
0
0
143,274
0
L
Cupid
4,125
589
33
5
0
99,826
0
W
Olorun
5,183
740
69
10
0
154,248
2
W
Bellona
4,824
689
51
7
0
141,876
0
L
Erlang Shen
4,410
630
45
6
0
187,378
0
W
Bakasura
4,903
700
64
9
0
199,979
0
L
Sun Wukong
4,565
652
50
7
0
160,364
2
L
Atlas
4,255
608
12
2
0
158,361
0
W
Eset
4,731
676
68
10
0
136,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role