Player Matchup

The Morrigan
The Morrigan
IceyColdPop
The Morrigan
Level 16
God Stats
1W - 8L
1,198 SR
Queue Stats
5W - 36L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
Micromckenzie
Cthulhu
Level 50
God Stats
6W - 10L
1,215 SR
Queue Stats
9W - 16L
1,279 Elo+
Solo
Hou Yi
Hou Yi
SinisterMrGhost
Hou Yi
Level 53
God Stats
0W - 2L
1,582 SR
Queue Stats
78W - 91L
1,449 Elo+
Party 1
Fenrir
Fenrir
Ssgtec9999
Fenrir
Level 34
God Stats
0W - 4L
1,297 SR
Queue Stats
26W - 55L
1,330 Elo+
Party 1
King Arthur
King Arthur
TemperedTuesdays
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,346 Elo+
Party 1
Team Averages
Level 35
1,358 SR
1,306 Elo+

VS

Team Averages
Level 100
1,573 SR
1,458 Elo+
Medusa
Medusa
Cesarfs19
Medusa
Level 76
God Stats
22W - 14L
1,615 SR
Queue Stats
112W - 111L
1,436 Elo+
Solo
Nu Wa
Nu Wa
I VLADDY l
Nu Wa
Level 155
God Stats
23W - 23L
1,547 SR
Queue Stats
151W - 156L
1,537 Elo+
Solo
Osiris
Osiris
bigboiduckdaddy
Osiris
Level 43
God Stats
6W - 5L
1,606 SR
Queue Stats
69W - 66L
1,448 Elo+
Solo
Pele
Pele
linternaverde11
Pele
Level 143
God Stats
13W - 18L
1,471 SR
Queue Stats
689W - 686L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
monsrealcharly12
Jormungandr
Level 81
God Stats
10W - 11L
1,626 SR
Queue Stats
95W - 96L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IceyColdPop
The Morrigan
6
0 / 5 / 0
3,699
528
1,853
5,291
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
6
1 / 1 / 0
3,580
511
3,247
5,644
2,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,571
510
2,151
4,246
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Ssgtec9999
Fenrir
1
0 / 0 / 0
2,823
403
0
86
28
King Arthur
TemperedTuesdays
King Arthur
6
0 / 3 / 0
3,673
525
2,329
7,661
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cesarfs19
Medusa
8
1 / 0 / 2
4,304
615
2,713
3,345
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
9
3 / 0 / 2
5,721
817
3,262
2,536
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 0 / 0
5,752
822
3,935
5,163
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
4 / 1 / 1
5,234
748
2,067
7,422
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
monsrealcharly12
Jormungandr
7
0 / 0 / 2
4,620
660
1,883
4,598
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cesarfs19
Medusa
1
0
2
2
W
Nu Wa
3
0
2
4
L
The Morrigan
IceyColdPop
The Morrigan
0
5
0
0
L
Cthulhu
1
1
0
1
L
0
2
1
0.25
L
Fenrir
Ssgtec9999
Fenrir
0
0
0
0
L
King Arthur
TemperedTuesdays
King Arthur
0
3
0
0
W
3
0
0
3
W
4
1
1
4.5
W
Jormungandr
monsrealcharly12
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,580
Damage
13,860
22,928
Taken
23,064
10,603
Mitigated
10,391
2,689
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cesarfs19
Medusa
2,713
1,219
0
806
3,345
1,216
680
682
2,663
0
21,554
W
Nu Wa
3,262
1,107
0
493
2,536
848
391
1,784
752
37,242
0
L
The Morrigan
IceyColdPop
The Morrigan
1,853
694
0
0
5,291
1,627
0
2,908
2,359
18,600
149
L
Cthulhu
3,247
137
0
406
5,644
2,501
0
1,094
4,550
15,128
0
L
2,151
1,595
0
1,553
4,246
1,358
0
910
3,336
0
14,385
L
Fenrir
Ssgtec9999
Fenrir
0
0
0
0
86
28
0
86
0
0
0
L
King Arthur
TemperedTuesdays
King Arthur
2,329
668
0
730
7,661
5,089
0
82
7,134
958
17,807
W
3,935
1,591
0
2,858
5,163
3,452
171
249
4,914
0
36,176
W
2,067
538
0
3,846
7,422
2,481
0
862
6,560
0
29,413
W
Jormungandr
monsrealcharly12
Jormungandr
1,883
521
0
1,254
4,598
2,394
108
1,874
2,724
16,861
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,346
Gold Earned
25,631
107
Minions Killed
248
0
Camps Cleared
0
539,318
Distance Traveled
667,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,304
615
30
4
0
135,147
0
W
Nu Wa
5,721
817
59
8
0
114,437
0
L
The Morrigan
3,699
528
37
5
0
123,140
0
L
Cthulhu
3,580
511
8
1
0
145,576
0
L
Hou Yi
3,571
510
34
5
0
126,005
1
L
Fenrir
2,823
403
0
0
0
0
0
L
King Arthur
3,673
525
28
4
0
144,597
0
W
Osiris
5,752
822
67
10
0
142,670
2
W
Pele
5,234
748
57
8
0
135,970
0
W
Jormungandr
4,620
660
35
5
0
139,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role