Player Matchup

Janus
Janus
Anstance
Janus
Level 113
God Stats
8W - 12L
1,566 SR
Queue Stats
231W - 241L
1,487 Elo+
Party 2
Freya
Freya
GloccnooSafety
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,388 Elo+
Solo
Merlin
Merlin
Jamieson_92
Merlin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,535 Elo+
Solo
Hou Yi
Hou Yi
Senater1994
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,559 Elo+
Solo
Nemesis
Nemesis
arminmelealle
Nemesis
Level 108
God Stats
3W - 5L
1,789 SR
Queue Stats
234W - 251L
1,479 Elo+
Party 2
Team Averages
Level 96
1,571 SR
1,490 Elo+

VS

Team Averages
Level 108
1,543 SR
1,476 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Abithus
Bellona
Level 140
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 1
He Bo
He Bo
Frankafeller
He Bo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 60L
1,469 Elo+
Solo
Ullr
Ullr
PawsAtUPawsAtUX3
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 142L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
ulises48111
Zhong Kui
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 242L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anstance
Janus
15
1 / 5 / 4
8,007
728
14,417
9,416
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 8
7,596
691
6,159
9,779
4,626
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
16
4 / 2 / 6
8,614
783
8,824
10,937
5,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
4 / 7 / 5
8,938
813
11,262
11,802
5,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
15
2 / 5 / 4
8,135
740
5,724
15,337
17,209
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 3 / 14
9,009
819
10,094
10,851
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Abithus
Bellona
14
3 / 4 / 12
8,485
771
7,245
14,757
16,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 2 / 12
9,540
867
12,712
8,071
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 9
8,208
746
5,706
9,417
4,105
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ulises48111
Zhong Kui
17
8 / 2 / 12
10,286
935
14,435
15,733
11,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
13
Kills
24
24
Deaths
14
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
14
3.67
W
Bellona
Abithus
Bellona
3
4
12
2.25
L
Janus
Anstance
Janus
1
5
4
0.6
W
8
2
12
7
L
2
5
8
1.2
L
Merlin
4
2
6
3.5
W
1
3
9
1.83
L
Hou Yi
4
7
5
0.93
L
Nemesis
2
5
4
0.8
W
Zhong Kui
ulises48111
Zhong Kui
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
50,192
57,271
Taken
58,829
37,150
Mitigated
48,187
15,035
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,094
1,495
1,221
1,910
10,851
12,878
341
5,661
5,190
26,163
532
W
Bellona
Abithus
Bellona
7,245
1,475
2,749
3,618
14,757
16,238
185
5,274
9,483
0
11,420
L
Janus
Anstance
Janus
14,417
417
2,240
1,066
9,416
4,492
0
6,141
3,057
27,620
0
W
12,712
433
682
2,308
8,071
3,426
86
3,806
4,265
18,792
0
L
6,159
2,072
274
1,438
9,779
4,626
0
7,136
2,436
8,367
234
L
Merlin
8,824
299
1,031
4,453
10,937
5,502
0
6,683
4,186
23,780
400
W
5,706
2,129
1,047
896
9,417
4,105
215
5,703
3,714
0
11,792
L
Hou Yi
11,262
4,654
696
581
11,802
5,321
0
7,111
4,470
0
15,891
L
Nemesis
5,724
485
369
2,887
15,337
17,209
0
8,772
6,138
0
12,322
W
Zhong Kui
ulises48111
Zhong Kui
14,435
418
912
6,286
15,733
11,540
57
8,728
7,005
29,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
45,528
94
Minions Killed
124
0
Camps Cleared
0
939,414
Distance Traveled
1,036,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,009
819
26
2
0
212,538
0
W
Bellona
8,485
771
12
1
0
210,942
0
L
Janus
8,007
728
33
3
0
190,117
0
W
He Bo
9,540
867
12
1
0
215,294
0
L
Freya
7,596
691
3
0
0
159,046
0
L
Merlin
8,614
783
27
2
0
214,303
0
W
Ullr
8,208
746
27
2
0
196,415
0
L
Hou Yi
8,938
813
17
2
0
178,757
0
L
Nemesis
8,135
740
14
1
0
197,191
0
W
Zhong Kui
10,286
935
47
4
0
201,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role