Player Matchup

Terra
Terra
Bigcheesenips
Terra
Level 159
God Stats
31W - 22L
1,696 SR
Queue Stats
239W - 227L
1,607 Elo+
Party 1
Merlin
Merlin
DyrKral
Merlin
Level 155
God Stats
3W - 5L
1,627 SR
Queue Stats
84W - 112L
1,565 Elo+
Party 1
Camazotz
Camazotz
Zirael00
Camazotz
Level 88
God Stats
6W - 2L
1,592 SR
Queue Stats
385W - 350L
1,543 Elo+
Solo
Sol
Sol
gwegus
Sol
Level 150
God Stats
5W - 8L
1,173 SR
Queue Stats
237W - 248L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
heretіc
Danzaburou
Level 158
God Stats
22W - 16L
1,547 SR
Queue Stats
411W - 369L
1,612 Elo+
Party 1
Team Averages
Level 142
1,527 SR
1,590 Elo+

VS

Team Averages
Level 122
1,500 SR
1,633 Elo+
The Morrigan
The Morrigan
Aggressing
The Morrigan
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,660 Elo+
Party 2
Apollo
Apollo
DrBlu3Shell
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,524 Elo+
Party 3
Bacchus
Bacchus
DrSmackYou
Bacchus
Level 123
God Stats
3W - 3L
1,367 SR
Queue Stats
104W - 91L
1,543 Elo+
Party 3
Chaac
Chaac
oLycan
Chaac
Level 177
God Stats
1W - 2L
1,760 SR
Queue Stats
50W - 30L
1,722 Elo+
Party 2
Sobek
Sobek
vcna
Sobek
Level 41
God Stats
2W - 5L
1,376 SR
Queue Stats
151W - 73L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,404
525
5,386
14,509
14,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
DyrKral
Merlin
15
3 / 3 / 1
8,850
553
5,753
8,205
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Zirael00
Camazotz
16
2 / 1 / 4
10,287
643
11,534
15,800
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
gwegus
Sol
16
7 / 1 / 0
10,190
637
13,588
7,258
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
heretіc
Danzaburou
16
5 / 1 / 5
9,762
610
8,749
13,784
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aggressing
The Morrigan
15
3 / 4 / 1
8,713
545
11,171
10,389
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
16
1 / 1 / 2
9,164
573
3,735
11,754
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DrSmackYou
Bacchus
12
1 / 3 / 1
7,174
448
5,535
9,258
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
oLycan
Chaac
14
1 / 4 / 3
9,124
570
8,915
19,280
16,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
vcna
Sobek
12
1 / 5 / 0
7,679
480
6,441
20,855
18,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aggressing
The Morrigan
3
4
1
0.88
W
0
1
9
4.5
L
Apollo
1
1
2
2
L
Bacchus
DrSmackYou
Bacchus
1
3
1
0.5
W
Merlin
DyrKral
Merlin
3
3
1
1.17
W
Camazotz
Zirael00
Camazotz
2
1
4
4
W
Sol
gwegus
Sol
7
1
0
7
W
Danzaburou
heretіc
Danzaburou
5
1
5
7.5
L
Chaac
oLycan
Chaac
1
4
3
0.63
L
Sobek
vcna
Sobek
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
35,797
59,556
Taken
71,536
34,643
Mitigated
49,813
23,427
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aggressing
The Morrigan
11,171
1,668
0
440
10,389
4,275
0
5,111
5,278
82,772
6,709
W
5,386
1,211
628
3,510
14,509
14,605
0
6,032
8,431
21,472
0
L
Apollo
3,735
2,121
0
6,831
11,754
4,870
28
7,029
4,725
0
86,052
L
Bacchus
DrSmackYou
Bacchus
5,535
843
0
0
9,258
5,702
0
2,211
6,958
54,237
1,330
W
Merlin
DyrKral
Merlin
5,753
472
0
396
8,205
2,759
496
5,118
3,001
72,136
0
W
Camazotz
Zirael00
Camazotz
11,534
3,338
0
7,894
15,800
8,426
164
3,296
12,504
0
82,606
W
Sol
gwegus
Sol
13,588
8,764
0
4,357
7,258
2,904
0
3,404
3,854
88,564
6,830
W
Danzaburou
heretіc
Danzaburou
8,749
2,254
0
6,642
13,784
5,949
0
3,477
10,204
0
81,183
L
Chaac
oLycan
Chaac
8,915
1,820
0
7,034
19,280
16,861
0
334
17,909
0
70,778
L
Sobek
vcna
Sobek
6,441
586
0
7,790
20,855
18,105
0
9,955
10,802
27,400
1,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
41,854
537
Minions Killed
520
0
Camps Cleared
0
1,649,943
Distance Traveled
1,679,744
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,713
545
149
9
0
303,441
5
W
Terra
8,404
525
22
1
0
340,356
4
L
Apollo
9,164
573
164
10
0
314,417
6
L
Bacchus
7,174
448
74
5
0
377,031
2
W
Merlin
8,850
553
121
8
0
299,185
2
W
Camazotz
10,287
643
146
9
0
355,563
0
W
Sol
10,190
637
143
9
0
281,016
1
W
Danzaburou
9,762
610
105
7
0
373,823
0
L
Chaac
9,124
570
105
7
0
339,733
3
L
Sobek
7,679
480
28
2
0
345,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role