Player Matchup

Bellona
Bellona
MF_eussemaxi
Bellona
Level 78
God Stats
21W - 17L
1,508 SR
Queue Stats
144W - 134L
1,487 Elo+
Solo
Artio
Artio
Marco_-_-2000
Artio
Level 132
God Stats
2W - 0L
1,727 SR
Queue Stats
27W - 23L
1,471 Elo+
Party 1
Fenrir
Fenrir
StandardChain26
Fenrir
Level 66
God Stats
24W - 29L
1,367 SR
Queue Stats
111W - 116L
1,367 Elo+
Solo
Hades
Hades
TheDuelyant
Hades
Level 62
God Stats
7W - 1L
1,776 SR
Queue Stats
111W - 97L
1,461 Elo+
Solo
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 29
God Stats
57W - 60L
1,520 SR
Queue Stats
150W - 158L
1,440 Elo+
Party 1
Team Averages
Level 73
1,579 SR
1,445 Elo+

VS

Team Averages
Level 80
1,473 SR
1,433 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Arorix
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,332 Elo+
Solo
Horus
Horus
BanDso
Horus
Level 66
God Stats
33W - 40L
1,543 SR
Queue Stats
251W - 254L
1,482 Elo+
Solo
Surtr
Surtr
BeeerPongChamp23
Surtr
Level 106
God Stats
29W - 22L
1,519 SR
Queue Stats
137W - 130L
1,393 Elo+
Solo
Bastet
Bastet
iiSleepyJay
Bastet
Level 81
God Stats
0W - 3L
1,303 SR
Queue Stats
212W - 221L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MF_eussemaxi
Bellona
7
1 / 0 / 0
3,875
775
1,475
4,567
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 0 / 2
3,960
792
1,099
3,974
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,428
686
816
3,812
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
3,947
789
2,711
3,173
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
pablopuentermz
Danzaburou
6
1 / 0 / 0
3,870
774
1,326
2,176
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,189
638
1,400
2,525
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Arorix
Hades
6
0 / 2 / 0
3,409
682
1,524
4,066
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
BanDso
Horus
6
0 / 1 / 0
3,306
661
1,763
3,752
3,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,068
614
2,114
4,616
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
2
0 / 1 / 0
2,681
536
293
1,432
429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Hades
Arorix
Hades
0
2
0
0
L
Horus
BanDso
Horus
0
1
0
0
L
0
0
0
0
W
Bellona
MF_eussemaxi
Bellona
1
0
0
1
W
0
0
2
1
W
0
0
0
0
W
2
0
0
2
L
Bastet
0
1
0
0
W
Danzaburou
pablopuentermz
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
7,094
17,702
Taken
16,391
8,421
Mitigated
7,965
8,306
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,400
181
31
1,035
2,525
1,348
0
553
1,972
12,631
0
L
Hades
Arorix
Hades
1,524
281
40
900
4,066
1,541
0
2,647
1,419
15,598
0
L
Horus
BanDso
Horus
1,763
1,112
40
1,285
3,752
3,032
0
0
3,752
0
15,808
L
2,114
1,057
0
2,360
4,616
1,615
0
392
4,224
145
13,597
W
Bellona
MF_eussemaxi
Bellona
1,475
480
0
2,260
4,567
2,854
0
25
4,542
0
19,053
W
1,099
206
190
1,786
3,974
2,000
0
770
3,204
10,108
0
W
816
217
0
1,204
3,812
1,476
0
262
3,550
0
16,990
W
2,711
338
240
1,644
3,173
1,265
136
1,249
1,924
21,098
0
L
Bastet
293
101
0
151
1,432
429
0
218
1,214
0
2,726
W
Danzaburou
pablopuentermz
Danzaburou
1,326
828
0
982
2,176
826
0
643
1,533
0
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,080
Gold Earned
15,653
154
Minions Killed
105
0
Camps Cleared
0
542,348
Distance Traveled
429,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,189
638
17
3
0
96,557
0
L
Hades
3,409
682
31
6
0
97,660
0
L
Horus
3,306
661
25
5
0
101,603
0
L
Surtr
3,068
614
29
6
0
101,609
0
W
Bellona
3,875
775
36
7
0
105,181
0
W
Artio
3,960
792
12
2
0
122,104
1
W
Fenrir
3,428
686
31
6
0
108,975
0
W
Hades
3,947
789
31
6
0
106,105
0
L
Bastet
2,681
536
3
1
0
31,914
0
W
Danzaburou
3,870
774
44
9
0
99,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role