Player Matchup

Hou Yi
Hou Yi
Coseno
Hou Yi
Level 127
God Stats
2W - 2L
1,610 SR
Queue Stats
114W - 106L
1,622 Elo+
Party 1
Sol
Sol
DateKn
Sol
Level 127
God Stats
1W - 4L
1,290 SR
Queue Stats
68W - 74L
1,589 Elo+
Party 1
Tiamat
Tiamat
JORROID
Tiamat
Level 103
God Stats
0W - 1L
1,186 SR
Queue Stats
25W - 24L
1,530 Elo+
Party 1
Ganesha
Ganesha
Panoptico
Ganesha
Level 125
God Stats
1W - 3L
1,202 SR
Queue Stats
108W - 105L
1,619 Elo+
Party 1
Terra
Terra
YaaBurnt
Terra
Level 123
God Stats
6W - 3L
1,649 SR
Queue Stats
367W - 348L
1,507 Elo+
Solo
Team Averages
Level 121
1,387 SR
1,573 Elo+

VS

Team Averages
Level 130
1,523 SR
1,608 Elo+
Atlas
Atlas
Emilynotagamer
Atlas
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,624 Elo+
Party 2
Hachiman
Hachiman
Lucolan
Hachiman
Level 125
God Stats
3W - 0L
1,745 SR
Queue Stats
36W - 15L
1,640 Elo+
Party 2
Anubis
Anubis
Spliq
Anubis
Level 156
God Stats
6W - 6L
1,421 SR
Queue Stats
535W - 554L
1,569 Elo+
Solo
Nox
Nox
WALLEVER
Nox
Level 154
God Stats
3W - 1L
1,628 SR
Queue Stats
173W - 175L
1,585 Elo+
Solo
Terra
Terra
WindowPacket
Terra
Level 157
God Stats
2W - 1L
1,319 SR
Queue Stats
76W - 49L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coseno
Hou Yi
13
2 / 3 / 1
7,414
741
10,890
13,324
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
DateKn
Sol
12
0 / 3 / 2
6,897
690
8,519
9,406
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
JORROID
Tiamat
11
1 / 4 / 1
7,005
701
5,778
10,375
9,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Panoptico
Ganesha
13
0 / 3 / 2
7,561
756
4,655
19,560
20,029
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
YaaBurnt
Terra
12
0 / 2 / 3
7,514
751
4,178
19,483
14,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
8,766
877
9,384
10,945
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Lucolan
Hachiman
16
9 / 2 / 5
9,591
959
26,339
6,730
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Spliq
Anubis
15
3 / 1 / 11
8,750
875
13,742
8,866
6,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 1 / 9
8,460
846
8,531
4,140
2,242
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 15
8,573
857
10,686
12,323
15,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
3
Kills
15
15
Deaths
7
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Coseno
Hou Yi
2
3
1
0.83
L
Sol
DateKn
Sol
0
3
2
0.33
W
1
2
13
3.75
L
Tiamat
JORROID
Tiamat
1
4
1
0.38
W
Hachiman
Lucolan
Hachiman
9
2
5
5.75
L
Ganesha
Panoptico
Ganesha
0
3
2
0.33
W
Anubis
Spliq
Anubis
3
1
11
8.5
W
2
1
9
6.5
W
0
1
15
7.5
L
Terra
YaaBurnt
Terra
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
68,682
72,148
Taken
43,004
56,909
Mitigated
39,412
33,697
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Coseno
Hou Yi
10,890
3,018
1,276
2,063
13,324
7,694
0
8,453
4,871
0
24,167
L
Sol
DateKn
Sol
8,519
2,272
342
1,778
9,406
4,672
0
5,849
3,557
23,645
0
W
9,384
3,284
380
2,804
10,945
12,343
363
5,474
5,471
12,861
1,739
L
Tiamat
JORROID
Tiamat
5,778
403
785
999
10,375
9,540
0
6,847
3,528
11,692
248
W
Hachiman
Lucolan
Hachiman
26,339
11,243
920
1,278
6,730
3,623
2,439
3,660
3,070
0
43,253
L
Ganesha
Panoptico
Ganesha
4,655
145
2,413
2,745
19,560
20,029
0
8,997
10,563
14,114
0
W
Anubis
Spliq
Anubis
13,742
418
1,234
2,590
8,866
6,033
1,136
4,491
4,375
25,849
0
W
8,531
99
0
760
4,140
2,242
825
1,987
2,153
20,866
920
W
10,686
1,153
5,396
3,834
12,323
15,171
446
7,328
4,995
15,693
0
L
Terra
YaaBurnt
Terra
4,178
713
12,726
8,570
19,483
14,974
0
10,764
8,719
7,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
44,140
108
Minions Killed
121
0
Camps Cleared
0
916,645
Distance Traveled
944,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,414
741
34
3
0
177,428
0
L
Sol
6,897
690
34
3
0
170,355
0
W
Atlas
8,766
877
15
2
0
194,766
0
L
Tiamat
7,005
701
27
3
0
179,593
0
W
Hachiman
9,591
959
43
4
0
175,059
0
L
Ganesha
7,561
756
0
0
0
189,461
0
W
Anubis
8,750
875
25
3
0
159,656
0
W
Nox
8,460
846
32
3
0
220,953
0
W
Terra
8,573
857
6
1
0
194,322
0
L
Terra
7,514
751
13
1
0
199,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role