Player Matchup

Kuzenbo
Kuzenbo
DR TERRASTORM
Kuzenbo
Level 144
God Stats
11W - 4L
1,639 SR
Queue Stats
60W - 68L
1,408 Elo+
Party 1
Hera
Hera
LoreLibrary5941
Hera
Level 66
God Stats
1W - 3L
1,307 SR
Queue Stats
115W - 112L
1,401 Elo+
Solo
Surtr
Surtr
RIGHT0US PATH
Surtr
Level 146
God Stats
4W - 6L
1,157 SR
Queue Stats
60W - 67L
1,412 Elo+
Party 1
Team Averages
Level 119
1,368 SR
1,407 Elo+

VS

Team Averages
Level 87
1,491 SR
1,249 Elo+
Hachiman
Hachiman
Ernesto01011977
Hachiman
Level 84
God Stats
4W - 2L
1,665 SR
Queue Stats
281W - 271L
1,485 Elo+
Solo
Loki
Loki
HollywoodCole32
Loki
Level 149
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 6L
1,131 Elo+
Party 2
Surtr
Surtr
Juggernaut74
Surtr
Level 29
God Stats
0W - 4L
1,140 SR
Queue Stats
3W - 6L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 3 / 10
8,835
803
3,211
13,108
16,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 4
9,207
837
9,502
5,837
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 5
9,133
830
10,480
13,526
12,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 5 / 2
8,135
740
6,343
10,870
4,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 5 / 4
8,758
796
6,635
11,418
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 4
7,135
649
5,040
9,289
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
8
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
3
10
2.33
L
Hachiman
3
5
2
0.8
L
3
5
4
1
L
0
3
4
0.67
W
6
2
4
4
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
18,018
32,471
Taken
31,577
30,637
Mitigated
14,885
5,846
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,211
1,215
503
1,325
13,108
16,518
864
67
13,041
20,676
316
L
Hachiman
6,343
3,476
0
1,023
10,870
4,308
0
5,312
5,423
0
27,195
L
6,635
1,189
0
0
11,418
4,688
0
4,881
6,472
0
40,287
L
5,040
1,412
0
1,078
9,289
5,889
0
4,307
4,934
461
20,814
W
9,502
2,331
234
531
5,837
2,077
1,123
298
5,539
35,059
1,025
W
10,480
3,264
402
2,851
13,526
12,042
665
169
13,357
8,605
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
24,028
132
Minions Killed
139
0
Camps Cleared
0
591,454
Distance Traveled
534,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,835
803
33
3
0
189,605
0
L
Hachiman
8,135
740
39
4
0
189,746
0
L
Loki
8,758
796
60
5
0
161,268
0
L
Surtr
7,135
649
40
4
0
183,246
0
W
Hera
9,207
837
51
5
0
188,578
3
W
Surtr
9,133
830
48
4
0
213,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role