Player Matchup

Tsukuyomi
Tsukuyomi
NotYourSenpai69
Tsukuyomi
Level 143
God Stats
26W - 17L
1,524 SR
Queue Stats
151W - 159L
1,374 Elo+
Solo
Charon
Charon
TheeCamJam
Charon
Level 138
God Stats
1W - 1L
1,420 SR
Queue Stats
26W - 25L
1,594 Elo+
Party 2
Merlin
Merlin
unknownsinbad
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 2
Team Averages
Level 137
1,481 SR
1,504 Elo+

VS

Team Averages
Level 79
1,485 SR
1,444 Elo+
Baron Samedi
Baron Samedi
CrazyJames_247
Baron Samedi
Level 123
God Stats
5W - 3L
1,479 SR
Queue Stats
53W - 60L
1,463 Elo+
Party 1
Lancelot
Lancelot
Evaneez
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,481 Elo+
Solo
Surtr
Surtr
Perc30mg3624
Surtr
Level 6
God Stats
15W - 18L
1,477 SR
Queue Stats
21W - 29L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotYourSenpai69
Tsukuyomi
14
1 / 2 / 6
8,799
733
6,956
9,981
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
TheeCamJam
Charon
15
3 / 1 / 6
8,959
747
8,107
5,791
6,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 4
9,789
816
14,035
3,228
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyJames_247
Baron Samedi
14
2 / 1 / 1
8,053
671
4,463
6,765
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Evaneez
Lancelot
13
0 / 3 / 3
7,754
646
4,409
12,584
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 2
7,543
629
2,272
13,847
8,421
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazyJames_247
Baron Samedi
2
1
1
2.5
L
Lancelot
Evaneez
Lancelot
0
3
3
0.5
W
Tsukuyomi
NotYourSenpai69
Tsukuyomi
1
2
6
2
L
1
5
2
0.4
W
Charon
TheeCamJam
Charon
3
1
6
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
11,144
19,000
Taken
33,196
12,051
Mitigated
17,934
4,730
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazyJames_247
Baron Samedi
4,463
262
920
1,309
6,765
4,055
0
4,146
2,571
29,393
0
L
Lancelot
Evaneez
Lancelot
4,409
732
0
4,766
12,584
5,458
0
8,626
3,948
0
32,005
W
Tsukuyomi
NotYourSenpai69
Tsukuyomi
6,956
1,362
0
3,740
9,981
4,391
464
2,535
7,345
0
38,904
L
2,272
856
0
640
13,847
8,421
0
9,447
4,314
152
6,991
W
Charon
TheeCamJam
Charon
8,107
658
0
441
5,791
6,158
635
1,769
3,887
19,206
0
W
14,035
1,174
90
459
3,228
1,502
41
277
2,907
55,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
23,350
170
Minions Killed
123
0
Camps Cleared
0
702,961
Distance Traveled
667,893
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,053
671
57
5
0
217,227
2
L
Lancelot
7,754
646
53
4
0
240,399
2
W
Tsukuyomi
8,799
733
64
5
0
247,964
0
L
Surtr
7,543
629
13
1
0
210,267
0
W
Charon
8,959
747
26
2
0
226,645
1
W
Merlin
9,789
816
80
7
0
228,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role