Player Matchup

Sol
Sol
 
Sol
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Anbu Fuzz
Jormungandr
Level 89
God Stats
5W - 0L
1,789 SR
Queue Stats
158W - 153L
1,458 Elo+
Party 1
Ravana
Ravana
Dewkes
Ravana
Level 159
God Stats
10W - 5L
1,604 SR
Queue Stats
74W - 54L
1,508 Elo+
Solo
Ra
Ra
MazokuTsukai
Ra
Level 157
God Stats
10W - 13L
1,656 SR
Queue Stats
93W - 138L
1,455 Elo+
Party 1
Hercules
Hercules
WenisJones2190
Hercules
Level 63
God Stats
5W - 2L
1,589 SR
Queue Stats
164W - 170L
1,474 Elo+
Party 1
Team Averages
Level 129
1,628 SR
1,479 Elo+

VS

Team Averages
Level 162
1,558 SR
1,508 Elo+
Athena
Athena
ForSureRightOn
Athena
Level 146
God Stats
0W - 1L
1,766 SR
Queue Stats
33W - 28L
1,512 Elo+
Solo
Da Ji
Da Ji
GuyInABlindfold
Da Ji
Level 177
God Stats
1W - 4L
1,502 SR
Queue Stats
197W - 186L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
GuyInAGhillie
Kuzenbo
Level 183
God Stats
23W - 14L
1,637 SR
Queue Stats
219W - 200L
1,510 Elo+
Party 2
Martichoras
Martichoras
Kyvien
Martichoras
Level 147
God Stats
13W - 14L
1,505 SR
Queue Stats
134W - 124L
1,537 Elo+
Party 2
Merlin
Merlin
Melveno1221
Merlin
Level 157
God Stats
1W - 5L
1,381 SR
Queue Stats
186W - 187L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 1 / 1
5,672
567
8,376
7,957
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Anbu Fuzz
Jormungandr
11
1 / 0 / 0
6,102
610
4,153
6,449
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Dewkes
Ravana
11
0 / 0 / 1
5,335
534
2,933
6,142
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,314
531
3,080
4,972
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
2 / 0 / 2
5,532
553
2,375
7,851
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,702
470
2,212
8,968
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
4,557
456
2,468
7,807
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
8
0 / 1 / 0
4,885
489
2,893
7,481
7,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Kyvien
Martichoras
7
0 / 6 / 1
4,471
447
4,954
8,877
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
1 / 0 / 0
5,982
598
4,542
3,730
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
1
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
1
5.5
W
Jormungandr
Anbu Fuzz
Jormungandr
1
0
0
1
W
Ravana
Dewkes
Ravana
0
0
1
0.5
L
0
1
1
0.5
L
0
1
0
0
L
Kuzenbo
0
1
0
0
L
Martichoras
Kyvien
Martichoras
0
6
1
0.08
W
1
0
1
1.5
L
Merlin
1
0
0
1
W
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
17,069
33,371
Taken
36,863
18,608
Mitigated
20,463
17,392
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,376
3,819
0
5,202
7,957
2,569
0
1,368
6,545
39,803
3,637
W
Jormungandr
Anbu Fuzz
Jormungandr
4,153
1,101
0
1,464
6,449
4,660
0
2,799
3,650
47,981
142
W
Ravana
Dewkes
Ravana
2,933
606
0
4,268
6,142
2,500
0
1,096
5,023
0
44,949
L
2,212
941
0
2,660
8,968
5,404
0
3,155
5,737
10,520
198
L
2,468
602
0
3,236
7,807
2,645
0
1,258
6,392
0
22,441
L
Kuzenbo
2,893
1,499
0
1,511
7,481
7,847
0
3,609
3,275
26,262
93
L
Martichoras
Kyvien
Martichoras
4,954
2,020
0
743
8,877
3,281
0
5,471
3,406
0
25,748
W
3,080
446
98
2,424
4,972
1,989
0
2,743
2,219
34,291
0
L
Merlin
4,542
406
0
958
3,730
1,286
0
763
2,817
50,629
2,420
W
Hercules
2,375
775
0
3,936
7,851
6,890
0
1,193
6,631
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
24,597
313
Minions Killed
250
0
Camps Cleared
0
974,392
Distance Traveled
976,928
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,672
567
63
6
0
168,965
0
W
Jormungandr
6,102
610
92
9
0
169,425
0
W
Ravana
5,335
534
81
8
0
223,414
1
L
Athena
4,702
470
12
1
0
210,023
1
L
Da Ji
4,557
456
48
5
0
228,194
1
L
Kuzenbo
4,885
489
49
5
0
187,267
2
L
Martichoras
4,471
447
48
5
0
170,457
2
W
Ra
5,314
531
62
6
0
211,101
4
L
Merlin
5,982
598
93
9
0
180,987
0
W
Hercules
5,532
553
15
2
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role