Player Matchup

Erlang Shen
Erlang Shen
David6766604
Erlang Shen
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 83L
1,353 Elo+
Solo
Thanatos
Thanatos
JustSmokedABowl
Thanatos
Level 64
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 2
Scylla
Scylla
Revynnn
Scylla
Level 107
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
TDH_OSCAR
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
jerson44
Sun Wukong
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Team Averages
Level 61
1,569 SR
1,468 Elo+

VS

Team Averages
Level 139
1,532 SR
1,532 Elo+
Zeus
Zeus
Direpig
Zeus
Level 148
God Stats
2W - 1L
1,403 SR
Queue Stats
71W - 56L
1,497 Elo+
Party 3
Horus
Horus
Fifty99
Horus
Level 144
God Stats
6W - 7L
1,517 SR
Queue Stats
75W - 60L
1,502 Elo+
Party 3
Khepri
Khepri
VGTO88
Khepri
Level 172
God Stats
1W - 1L
1,524 SR
Queue Stats
134W - 122L
1,632 Elo+
Solo
Izanami
Izanami
checocg28
Izanami
Level 161
God Stats
22W - 26L
1,506 SR
Queue Stats
186W - 195L
1,536 Elo+
Solo
Bastet
Bastet
lBaztet
Bastet
Level 68
God Stats
18W - 12L
1,708 SR
Queue Stats
214W - 197L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
David6766604
Erlang Shen
13
1 / 4 / 1
8,384
838
3,912
13,356
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
14
1 / 5 / 1
8,443
844
5,391
10,601
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Revynnn
Scylla
13
0 / 5 / 0
8,035
804
7,402
7,705
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TDH_OSCAR
Baron Samedi
13
0 / 4 / 0
8,198
820
1,992
6,443
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
jerson44
Sun Wukong
13
0 / 4 / 2
7,904
790
3,907
11,077
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Direpig
Zeus
16
5 / 0 / 5
9,646
965
7,251
3,500
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Fifty99
Horus
16
5 / 0 / 10
9,620
962
11,425
11,906
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
VGTO88
Khepri
15
1 / 0 / 9
9,471
947
4,472
5,665
5,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
checocg28
Izanami
16
4 / 1 / 9
9,752
975
6,798
8,072
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
lBaztet
Bastet
16
6 / 1 / 10
9,782
978
9,697
5,186
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
2
Kills
21
22
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
David6766604
Erlang Shen
1
4
1
0.38
W
Zeus
Direpig
Zeus
5
0
5
7.5
W
Horus
Fifty99
Horus
5
0
10
10
L
Thanatos
1
5
1
0.3
L
Scylla
Revynnn
Scylla
0
5
0
0
L
Baron Samedi
TDH_OSCAR
Baron Samedi
0
4
0
0
W
Khepri
VGTO88
Khepri
1
0
9
5.5
W
Izanami
checocg28
Izanami
4
1
9
8.5
L
Sun Wukong
jerson44
Sun Wukong
0
4
2
0.25
W
Bastet
lBaztet
Bastet
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
39,643
49,182
Taken
34,329
29,282
Mitigated
26,094
6,576
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
David6766604
Erlang Shen
3,912
2,365
0
1,885
13,356
12,384
0
3,110
9,986
0
19,690
W
Zeus
Direpig
Zeus
7,251
1,824
0
500
3,500
1,358
801
1,582
1,709
26,428
0
W
Horus
Fifty99
Horus
11,425
3,301
807
3,448
11,906
12,941
432
2,662
8,841
0
21,714
L
Thanatos
5,391
421
0
3,133
10,601
4,177
0
3,448
7,023
0
18,122
L
Scylla
Revynnn
Scylla
7,402
297
0
0
7,705
2,438
0
1,972
5,470
20,397
0
L
Baron Samedi
TDH_OSCAR
Baron Samedi
1,992
132
99
382
6,443
2,660
129
1,051
5,286
17,034
0
W
Khepri
VGTO88
Khepri
4,472
405
1,081
1,761
5,665
5,437
240
1,477
4,003
23,174
221
W
Izanami
checocg28
Izanami
6,798
4,870
0
1,260
8,072
3,982
2,213
1,055
6,716
0
38,517
L
Sun Wukong
jerson44
Sun Wukong
3,907
577
0
1,077
11,077
7,623
0
2,013
8,829
0
17,530
W
Bastet
lBaztet
Bastet
9,697
2,063
0
992
5,186
2,376
1,105
1,822
3,217
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
48,271
176
Minions Killed
211
0
Camps Cleared
0
889,259
Distance Traveled
1,007,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,384
838
35
4
0
168,360
1
W
Zeus
9,646
965
63
6
0
178,761
0
W
Horus
9,620
962
25
3
0
209,457
0
L
Thanatos
8,443
844
26
3
0
201,012
0
L
Scylla
8,035
804
46
5
0
167,321
0
L
Baron Samedi
8,198
820
38
4
0
149,312
0
W
Khepri
9,471
947
40
4
0
220,250
0
W
Izanami
9,752
975
52
5
0
174,400
0
L
Sun Wukong
7,904
790
31
3
0
203,254
0
W
Bastet
9,782
978
31
3
0
224,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role