Player Matchup

Vamana
Vamana
F1F2F3FU
Vamana
Level 17
God Stats
1W - 5L
1,272 SR
Queue Stats
28W - 48L
1,197 Elo+
Party 1
Nu Wa
Nu Wa
Raloヅ
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,251 Elo+
Party 1
Bellona
Bellona
davyln_
Bellona
Level 69
God Stats
1W - 5L
1,232 SR
Queue Stats
146W - 152L
1,342 Elo+
Party 1
Cerberus
Cerberus
jordandeviney
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,339 Elo+
Party 1
Hachiman
Hachiman
k214
Hachiman
Level 9
God Stats
2W - 7L
1,423 SR
Queue Stats
10W - 25L
1,216 Elo+
Party 1
Team Averages
Level 30
1,385 SR
1,269 Elo+

VS

Team Averages
Level 94
1,559 SR
1,479 Elo+
Aphrodite
Aphrodite
BmAn2592
Aphrodite
Level 149
God Stats
6W - 2L
1,962 SR
Queue Stats
34W - 29L
1,541 Elo+
Party 2
Tiamat
Tiamat
Jakote7
Tiamat
Level 126
God Stats
2W - 1L
1,661 SR
Queue Stats
9W - 10L
1,426 Elo+
Party 2
Artemis
Artemis
TheftyNiefty420
Artemis
Level 29
God Stats
8W - 4L
1,523 SR
Queue Stats
8W - 4L
1,739 Elo+
Party 2
Odin
Odin
ZedUr666
Odin
Level 37
God Stats
1W - 0L
1,167 SR
Queue Stats
6W - 14L
1,249 Elo+
Solo
Thanatos
Thanatos
brownie34875
Thanatos
Level 131
God Stats
7W - 4L
1,481 SR
Queue Stats
64W - 63L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
F1F2F3FU
Vamana
2
0 / 0 / 0
5,788
276
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Raloヅ
Nu Wa
16
9 / 6 / 4
10,684
509
18,819
17,487
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
davyln_
Bellona
16
5 / 5 / 3
9,571
456
10,247
21,104
13,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
jordandeviney
Cerberus
15
2 / 2 / 6
9,754
464
8,980
23,124
22,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
k214
Hachiman
15
2 / 4 / 2
8,879
423
12,195
16,264
6,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BmAn2592
Aphrodite
17
2 / 1 / 11
10,599
505
13,717
18,207
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Jakote7
Tiamat
16
0 / 5 / 2
11,018
525
6,026
11,847
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
4 / 1 / 8
10,729
511
18,990
14,952
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
0 / 10 / 2
8,518
406
1,489
18,847
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
brownie34875
Thanatos
20
11 / 2 / 2
12,886
614
13,962
22,316
11,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
18
Kills
17
17
Deaths
19
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BmAn2592
Aphrodite
2
1
11
7.5
L
Vamana
F1F2F3FU
Vamana
0
0
0
0
W
Tiamat
Jakote7
Tiamat
0
5
2
0.2
L
Nu Wa
Raloヅ
Nu Wa
9
6
4
1.83
W
4
1
8
8
W
Odin
0
10
2
0.1
W
Thanatos
brownie34875
Thanatos
11
2
2
6
L
Bellona
davyln_
Bellona
5
5
3
1.3
L
Cerberus
jordandeviney
Cerberus
2
2
6
2.5
L
Hachiman
k214
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
54,184
77,979
Taken
86,169
47,346
Mitigated
45,630
26,177
Healing
46,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BmAn2592
Aphrodite
13,717
904
9,181
11,964
18,207
8,069
948
4,628
13,579
64,413
2,864
L
Vamana
F1F2F3FU
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Jakote7
Tiamat
6,026
321
0
2,890
11,847
6,199
5,078
5,552
6,295
79,011
3,199
L
Nu Wa
Raloヅ
Nu Wa
18,819
8,346
0
4,046
17,487
6,083
431
4,095
13,180
70,268
0
W
18,990
8,893
0
2,879
14,952
5,746
3,554
5,609
9,343
0
70,421
W
Odin
1,489
477
0
405
18,847
13,805
386
7,303
11,544
0
19,486
W
Thanatos
brownie34875
Thanatos
13,962
3,391
0
19,215
22,316
11,811
510
5,835
16,481
0
139,993
L
Bellona
davyln_
Bellona
10,247
3,625
0
8,283
21,104
13,116
0
5,909
15,085
0
79,353
L
Cerberus
jordandeviney
Cerberus
8,980
648
0
9,318
23,124
22,063
0
4,989
18,099
61,704
0
L
Hachiman
k214
Hachiman
12,195
7,874
0
4,530
16,264
6,084
0
3,822
12,442
0
57,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
53,750
411
Minions Killed
506
0
Camps Cleared
0
1,472,037
Distance Traveled
1,932,716
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,599
505
99
5
0
393,013
0
L
Vamana
5,788
276
1
0
0
9,293
0
W
Tiamat
11,018
525
140
7
0
314,132
0
L
Nu Wa
10,684
509
81
4
0
300,247
0
W
Artemis
10,729
511
72
3
0
407,082
0
W
Odin
8,518
406
25
1
0
397,325
0
W
Thanatos
12,886
614
170
8
0
421,164
0
L
Bellona
9,571
456
120
6
0
443,115
0
L
Cerberus
9,754
464
137
7
0
374,362
4
L
Hachiman
8,879
423
72
3
0
345,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role