Player Matchup

Atlas
Atlas
Darkeatermidir66
Atlas
Level 144
God Stats
7W - 5L
1,529 SR
Queue Stats
366W - 334L
1,521 Elo+
Party 2
Thor
Thor
JuniorUsatiy
Thor
Level 159
God Stats
10W - 13L
1,490 SR
Queue Stats
265W - 239L
1,477 Elo+
Solo
Vulcan
Vulcan
Truespartan044
Vulcan
Level 64
God Stats
12W - 13L
1,456 SR
Queue Stats
61W - 58L
1,518 Elo+
Solo
Olorun
Olorun
ondeado_gris
Olorun
Level 120
God Stats
2W - 3L
1,293 SR
Queue Stats
213W - 205L
1,486 Elo+
Party 2
Chaac
Chaac
zdropp24
Chaac
Level 61
God Stats
1W - 2L
1,692 SR
Queue Stats
70W - 70L
1,466 Elo+
Party 2
Team Averages
Level 110
1,492 SR
1,494 Elo+

VS

Team Averages
Level 87
1,585 SR
1,495 Elo+
Nut
Nut
Azalias
Nut
Level 49
God Stats
3W - 2L
1,316 SR
Queue Stats
91W - 75L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
JinnyDjinn
Ratatoskr
Level 135
God Stats
3W - 1L
1,821 SR
Queue Stats
136W - 105L
1,568 Elo+
Party 1
Poseidon
Poseidon
motorboatmyballz
Poseidon
Level 158
God Stats
3W - 0L
1,854 SR
Queue Stats
21W - 21L
1,504 Elo+
Solo
Cthulhu
Cthulhu
thesalaman
Cthulhu
Level 64
God Stats
4W - 10L
1,435 SR
Queue Stats
110W - 105L
1,438 Elo+
Solo
Ymir
Ymir
x187fish
Ymir
Level 28
God Stats
4W - 2L
1,497 SR
Queue Stats
61W - 46L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,762
576
3,105
8,512
5,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 2
4,759
476
3,247
9,197
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,084
608
3,451
5,621
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
10
2 / 3 / 1
5,761
576
2,349
5,600
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zdropp24
Chaac
11
0 / 0 / 0
5,965
597
5,126
8,247
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
4 / 1 / 4
6,206
621
5,127
6,339
2,372
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
JinnyDjinn
Ratatoskr
11
4 / 1 / 3
6,107
611
6,010
8,286
2,890
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 1 / 2
6,680
668
3,751
5,338
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
thesalaman
Cthulhu
10
0 / 0 / 0
5,955
596
4,477
8,868
7,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ymir
10
1 / 1 / 5
5,749
575
2,908
7,293
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nut
4
1
4
6
L
2
2
1
1.25
W
Ratatoskr
JinnyDjinn
Ratatoskr
4
1
3
5.5
L
0
4
2
0.25
L
0
3
1
0.17
W
3
1
2
4
L
Olorun
2
3
1
0.83
W
Cthulhu
thesalaman
Cthulhu
0
0
0
0
W
Ymir
1
1
5
3.5
L
Chaac
zdropp24
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
22,273
37,177
Taken
36,124
17,936
Mitigated
19,305
6,057
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
5,127
3,138
0
3,357
6,339
2,372
0
1,787
4,552
0
42,906
L
3,105
934
0
1,620
8,512
5,862
0
1,948
6,564
14,055
1,250
W
Ratatoskr
JinnyDjinn
Ratatoskr
6,010
2,683
0
4,008
8,286
2,890
0
1,467
6,819
0
42,144
L
3,247
384
0
380
9,197
3,464
0
1,598
7,599
0
27,296
L
3,451
170
0
1,230
5,621
2,235
0
2,451
3,170
42,251
1,160
W
3,751
633
0
1,328
5,338
1,750
0
2,688
2,650
56,442
0
L
Olorun
2,349
1,528
120
651
5,600
1,906
0
784
4,816
37,166
0
W
Cthulhu
thesalaman
Cthulhu
4,477
543
0
1,811
8,868
7,246
0
0
8,868
43,526
256
W
Ymir
2,908
472
0
2,015
7,293
5,047
0
2,632
4,661
19,029
0
L
Chaac
zdropp24
Chaac
5,126
645
0
2,056
8,247
4,469
420
4,099
4,148
0
46,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
30,697
309
Minions Killed
350
0
Camps Cleared
0
1,008,221
Distance Traveled
1,058,853
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,206
621
80
8
0
180,740
0
L
Atlas
5,762
576
16
2
0
204,474
5
W
Ratatoskr
6,107
611
73
7
0
246,830
2
L
Thor
4,759
476
48
5
0
217,681
0
L
Vulcan
6,084
608
94
9
0
202,552
2
W
Poseidon
6,680
668
100
10
0
222,629
0
L
Olorun
5,761
576
75
8
0
184,229
0
W
Cthulhu
5,955
596
71
7
0
190,149
0
W
Ymir
5,749
575
26
3
0
218,505
0
L
Chaac
5,965
597
76
8
0
199,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role