Player Matchup

King Arthur
King Arthur
Bronze III
SanTrizzle
King Arthur
Bronze III
Level 109
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 1L
1,444 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
chonchis
Kuzenbo
Diamond IV
Level 123
God Stats
10W - 5L
1,571 SR
Queue Stats
279W - 191L
2,051 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
oDrac
Gilgamesh
Platinum I
Level 125
God Stats
6W - 3L
1,755 SR
Queue Stats
730W - 623L
1,879 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,657 SR
1,791 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,261 SR
1,113 MMR
Discordia
Discordia
Silver IV
Big_Thunda_65
Discordia
Silver IV
Level 107
God Stats
0W - 6L
1,302 SR
Queue Stats
2W - 17L
1,149 MMR
Party 1
Bacchus
Bacchus
Silver IV
IR1SH_HAMGRENAD3
Bacchus
Silver IV
Level 101
God Stats
13W - 29L
1,359 SR
Queue Stats
29W - 101L
1,047 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
XxlKlMOlNlEYxX
Erlang Shen
Silver III
Level 106
God Stats
0W - 2L
1,120 SR
Queue Stats
27W - 94L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SanTrizzle
King Arthur
15
1 / 3 / 8
10,609
624
6,162
16,820
16,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
chonchis
Kuzenbo
18
2 / 0 / 10
11,874
698
14,960
17,627
30,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
oDrac
Gilgamesh
18
9 / 1 / 3
12,542
738
17,192
22,989
14,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AchillesAresNe ZhaAthenaSobek

VS

Bans
SurtrVulcanMerlinNoxFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big_Thunda_65
Discordia
16
3 / 6 / 1
11,186
658
11,228
11,088
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 4
9,984
587
11,766
16,145
27,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
XxlKlMOlNlEYxX
Erlang Shen
15
1 / 4 / 1
10,116
595
16,502
17,721
13,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Big_Thunda_65
Discordia
3
6
1
0.58
L
0
2
4
1
W
King Arthur
SanTrizzle
King Arthur
1
3
8
1.67
L
Erlang Shen
XxlKlMOlNlEYxX
Erlang Shen
1
4
1
0.38
W
Kuzenbo
chonchis
Kuzenbo
2
0
10
7
W
Gilgamesh
oDrac
Gilgamesh
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
39,496
57,436
Taken
44,954
60,898
Mitigated
46,935
16,502
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Big_Thunda_65
Discordia
11,228
451
0
0
11,088
5,284
498
4,012
6,559
48,174
405
L
11,766
836
0
2,603
16,145
27,971
360
4,034
11,466
34,986
1,399
W
King Arthur
SanTrizzle
King Arthur
6,162
267
0
1,772
16,820
16,598
137
8,417
7,937
0
20,476
L
Erlang Shen
XxlKlMOlNlEYxX
Erlang Shen
16,502
7,208
0
5,023
17,721
13,680
836
3,635
13,738
0
51,434
W
Kuzenbo
chonchis
Kuzenbo
14,960
4,361
0
3,587
17,627
30,060
324
5,985
11,249
39,264
2,779
W
Gilgamesh
oDrac
Gilgamesh
17,192
7,666
0
11,143
22,989
14,240
2,439
8,959
13,403
0
76,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
31,286
159
Minions Killed
169
0
Camps Cleared
0
993,957
Distance Traveled
892,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,186
658
67
4
0
272,889
0
L
Bacchus
9,984
587
30
2
0
319,710
0
W
King Arthur
10,609
624
25
1
0
325,586
0
L
Erlang Shen
10,116
595
72
4
0
299,897
0
W
Kuzenbo
11,874
698
45
3
0
315,424
0
W
Gilgamesh
12,542
738
89
5
0
352,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role