Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Clonaldinho2
Danzaburou
Level 40
God Stats
10W - 9L
1,426 SR
Queue Stats
53W - 65L
1,480 Elo+
Party 2
Mulan
Mulan
WinezFN
Mulan
Level 81
God Stats
3W - 4L
1,380 SR
Queue Stats
94W - 102L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
diiegaum
Tsukuyomi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 138L
1,463 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,481 Elo+

VS

Team Averages
Level 65
1,405 SR
1,485 Elo+
Anhur
Anhur
C4lamitys
Anhur
Level 16
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 2L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gmartinez210
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 106L
1,513 Elo+
Party 1
Bacchus
Bacchus
RezQpld
Bacchus
Level 87
God Stats
8W - 9L
1,592 SR
Queue Stats
170W - 192L
1,435 Elo+
Party 3
Scylla
Scylla
immortal-sand304
Scylla
Level 84
God Stats
2W - 4L
1,238 SR
Queue Stats
128W - 116L
1,514 Elo+
Party 1
Surtr
Surtr
whiskey1bravo
Surtr
Level 107
God Stats
8W - 13L
1,461 SR
Queue Stats
347W - 363L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 1
6,737
674
4,010
4,581
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
 
Baron Samedi
9
1 / 0 / 4
6,065
607
4,951
7,201
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Clonaldinho2
Danzaburou
9
2 / 2 / 0
4,966
497
3,487
5,220
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
WinezFN
Mulan
11
3 / 2 / 0
6,345
635
6,233
9,502
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
diiegaum
Tsukuyomi
10
3 / 0 / 3
5,875
588
5,046
8,567
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C4lamitys
Anhur
9
0 / 3 / 2
4,667
467
4,108
6,631
2,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Gmartinez210
Tsukuyomi
11
1 / 2 / 0
5,349
535
3,396
9,152
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RezQpld
Bacchus
8
1 / 2 / 1
5,019
502
4,288
8,449
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,539
554
1,225
3,973
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 2 / 0
5,563
556
6,346
10,101
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
1
0
4
3
L
Anhur
C4lamitys
Anhur
0
3
2
0.33
W
Danzaburou
Clonaldinho2
Danzaburou
2
2
0
1
L
Tsukuyomi
Gmartinez210
Tsukuyomi
1
2
0
0.5
L
Bacchus
RezQpld
Bacchus
1
2
1
0.75
W
Mulan
WinezFN
Mulan
3
2
0
1.5
W
Tsukuyomi
diiegaum
Tsukuyomi
3
0
3
4.5
L
0
1
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
19,363
35,071
Taken
38,306
16,850
Mitigated
20,447
16,674
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,010
95
0
1,456
4,581
1,624
0
584
3,997
63,547
1,023
W
Baron Samedi
 
Baron Samedi
4,951
659
438
3,764
7,201
5,612
0
2,439
4,762
24,355
0
L
Anhur
C4lamitys
Anhur
4,108
2,097
0
1,854
6,631
2,172
0
1,841
4,790
0
25,178
W
Danzaburou
Clonaldinho2
Danzaburou
3,487
1,198
0
815
5,220
1,763
0
1,623
3,597
0
27,328
L
Tsukuyomi
Gmartinez210
Tsukuyomi
3,396
730
0
4,334
9,152
3,655
0
1,558
7,494
0
42,374
L
Bacchus
RezQpld
Bacchus
4,288
366
80
2,604
8,449
7,653
0
2,339
6,110
20,835
0
W
Mulan
WinezFN
Mulan
6,233
440
0
4,423
9,502
4,731
0
491
9,011
0
44,293
W
Tsukuyomi
diiegaum
Tsukuyomi
5,046
861
28
5,750
8,567
3,120
0
848
7,719
0
37,384
L
1,225
41
0
625
3,973
1,352
0
2,816
851
34,724
894
L
6,346
2,497
0
2,655
10,101
5,615
0
0
10,101
1,128
36,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
26,137
340
Minions Killed
264
0
Camps Cleared
0
1,031,146
Distance Traveled
981,667
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,737
674
117
12
0
209,664
4
W
Baron Samedi
6,065
607
33
3
0
197,704
1
L
Anhur
4,667
467
48
5
0
165,338
0
W
Danzaburou
4,966
497
45
5
0
186,109
3
L
Tsukuyomi
5,349
535
72
7
0
248,200
0
L
Bacchus
5,019
502
22
2
0
191,101
0
W
Mulan
6,345
635
80
8
0
175,270
0
W
Tsukuyomi
5,875
588
65
7
0
262,399
0
L
Scylla
5,539
554
69
7
0
178,993
0
L
Surtr
5,563
556
53
5
0
198,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role