Player Matchup

Surtr
Surtr
GODDESS4ELF
Surtr
Level 142
God Stats
5W - 1L
1,375 SR
Queue Stats
50W - 47L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
MADJAX1998
Ao Kuang
Level 118
God Stats
10W - 12L
1,500 SR
Queue Stats
67W - 68L
1,457 Elo+
Party 1
Sol
Sol
MamaPogeon7
Sol
Level 68
God Stats
12W - 10L
1,394 SR
Queue Stats
40W - 39L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
Tacticalottr
Jing Wei
Level 27
God Stats
7W - 4L
1,342 SR
Queue Stats
24W - 19L
1,479 Elo+
Party 1
Anubis
Anubis
YeetoABurrito
Anubis
Level 88
God Stats
37W - 23L
1,616 SR
Queue Stats
44W - 44L
1,524 Elo+
Party 2
Team Averages
Level 89
1,445 SR
1,484 Elo+

VS

Team Averages
Level 111
1,507 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
DATMAGICALBOOTY
Tsukuyomi
Level 103
God Stats
3W - 3L
1,645 SR
Queue Stats
86W - 68L
1,509 Elo+
Solo
Neith
Neith
Galanock
Neith
Level 98
God Stats
18W - 16L
1,619 SR
Queue Stats
124W - 122L
1,476 Elo+
Solo
Aphrodite
Aphrodite
KingGiggity3416
Aphrodite
Level 117
God Stats
567W - 537L
1,597 SR
Queue Stats
896W - 947L
1,512 Elo+
Solo
Ah Puch
Ah Puch
LazyDelMundo
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo
Bake Kujira
Bake Kujira
Mandalore_King
Bake Kujira
Level 77
God Stats
2W - 5L
1,174 SR
Queue Stats
7W - 10L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
11,016
1,102
8,774
13,174
17,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MADJAX1998
Ao Kuang
17
8 / 3 / 4
11,240
1,124
12,235
14,604
8,409
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 0 / 8
10,018
1,002
12,556
6,449
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Tacticalottr
Jing Wei
16
0 / 1 / 10
10,357
1,036
12,234
11,315
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 7
11,319
1,132
14,740
5,927
3,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

256

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DATMAGICALBOOTY
Tsukuyomi
13
0 / 0 / 0
8,573
857
0
0
0
Neith
Galanock
Neith
15
0 / 5 / 2
9,621
962
6,805
13,897
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KingGiggity3416
Aphrodite
16
3 / 2 / 1
10,787
1,079
9,630
13,897
10,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
LazyDelMundo
Ah Puch
15
1 / 1 / 3
10,075
1,008
18,445
10,377
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
Mandalore_King
Bake Kujira
16
1 / 6 / 4
10,429
1,043
11,122
25,443
33,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
14
Kills
5
5
Deaths
14
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DATMAGICALBOOTY
Tsukuyomi
0
0
0
0
W
3
1
10
8
L
Neith
Galanock
Neith
0
5
2
0.2
L
Aphrodite
KingGiggity3416
Aphrodite
3
2
1
1.75
L
Ah Puch
LazyDelMundo
Ah Puch
1
1
3
2.5
W
Ao Kuang
MADJAX1998
Ao Kuang
8
3
4
3.33
W
0
0
8
4
L
Bake Kujira
Mandalore_King
Bake Kujira
1
6
4
0.5
W
Jing Wei
Tacticalottr
Jing Wei
0
1
10
5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,539
Damage
46,002
51,469
Taken
63,614
37,544
Mitigated
55,900
8,344
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DATMAGICALBOOTY
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
8,774
1,600
0
479
13,174
17,364
0
9,747
3,221
1,669
19,584
L
Neith
Galanock
Neith
6,805
2,765
0
848
13,897
6,385
0
9,708
4,189
0
23,442
L
Aphrodite
KingGiggity3416
Aphrodite
9,630
1,058
7,302
6,656
13,897
10,713
0
8,152
5,745
37,696
0
L
Ah Puch
LazyDelMundo
Ah Puch
18,445
389
0
382
10,377
4,847
0
5,802
4,575
44,949
1,066
W
Ao Kuang
MADJAX1998
Ao Kuang
12,235
4,300
0
2,947
14,604
8,409
0
9,866
4,627
19,069
1,065
W
12,556
2,781
0
1,582
6,449
3,033
0
4,765
1,546
30,098
2,622
L
Bake Kujira
Mandalore_King
Bake Kujira
11,122
7,270
0
510
25,443
33,955
0
15,486
9,957
36,492
253
W
Jing Wei
Tacticalottr
Jing Wei
12,234
6,414
0
0
11,315
5,165
0
8,743
2,316
0
37,397
W
14,740
74
605
2,731
5,927
3,573
0
4,563
1,345
45,106
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
49,485
285
Minions Killed
246
11
Camps Cleared
6
999,861
Distance Traveled
720,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,573
857
0
0
0
0
0
W
Surtr
11,016
1,102
30
3
3
189,732
0
L
Neith
9,621
962
25
3
1
138,127
0
L
Aphrodite
10,787
1,079
91
9
2
191,691
0
L
Ah Puch
10,075
1,008
81
8
0
198,885
0
W
Ao Kuang
11,240
1,124
21
2
2
208,076
0
W
Sol
10,018
1,002
63
6
2
200,420
0
L
Bake Kujira
10,429
1,043
49
5
3
191,406
0
W
Jing Wei
10,357
1,036
88
9
0
210,874
0
W
Anubis
11,319
1,132
83
8
4
190,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role