Player Matchup

Raijin
Raijin
VersacePineapple
Raijin
Level 135
God Stats
0W - 1L
1,703 SR
Queue Stats
55W - 53L
1,504 Elo+
Party 1
Surtr
Surtr
WingsOnly
Surtr
Level 115
God Stats
2W - 1L
1,883 SR
Queue Stats
6W - 10L
1,471 Elo+
Party 1
Athena
Athena
bagelss
Athena
Level 120
God Stats
2W - 4L
1,640 SR
Queue Stats
59W - 66L
1,480 Elo+
Party 1
Lancelot
Lancelot
brikybrik
Lancelot
Level 45
God Stats
36W - 30L
1,589 SR
Queue Stats
79W - 76L
1,464 Elo+
Party 1
Cupid
Cupid
talkyyo
Cupid
Level 67
God Stats
29W - 22L
1,654 SR
Queue Stats
48W - 46L
1,528 Elo+
Party 1
Team Averages
Level 96
1,694 SR
1,489 Elo+

VS

Team Averages
Level 114
1,562 SR
1,540 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fhlesh
Mercury
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
45W - 24L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
MARSHMELOS
Jing Wei
Level 66
God Stats
4W - 5L
1,718 SR
Queue Stats
62W - 44L
1,464 Elo+
Party 2
Charon
Charon
Mellow0058453
Charon
Level 126
God Stats
20W - 8L
1,686 SR
Queue Stats
176W - 167L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
oKx5o
Erlang Shen
Level 124
God Stats
27W - 18L
1,622 SR
Queue Stats
286W - 301L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
4,973
497
5,006
7,026
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
WingsOnly
Surtr
8
0 / 4 / 0
4,828
483
6,045
11,091
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
bagelss
Athena
8
0 / 3 / 2
4,939
494
3,802
8,410
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
brikybrik
Lancelot
9
0 / 2 / 1
4,869
487
2,158
7,741
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
talkyyo
Cupid
10
1 / 0 / 0
5,261
526
1,818
3,781
1,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 4
6,605
661
6,486
5,621
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Fhlesh
Mercury
11
6 / 0 / 2
6,316
632
4,310
8,836
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MARSHMELOS
Jing Wei
10
1 / 0 / 0
5,798
580
1,268
4,052
1,333
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 2 / 1
5,329
533
3,190
7,670
4,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
oKx5o
Erlang Shen
11
2 / 0 / 3
6,304
630
6,047
9,193
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
W
Mercury
Fhlesh
Mercury
6
0
2
7
W
Jing Wei
MARSHMELOS
Jing Wei
1
0
0
1
W
1
2
1
0.75
L
1
3
0
0.33
L
Surtr
WingsOnly
Surtr
0
4
0
0
L
Athena
bagelss
Athena
0
3
2
0.33
L
Lancelot
brikybrik
Lancelot
0
2
1
0.25
W
Erlang Shen
oKx5o
Erlang Shen
2
0
3
3.5
L
Cupid
talkyyo
Cupid
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
21,301
38,049
Taken
35,372
23,134
Mitigated
18,962
11,232
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,486
1,661
0
1,096
5,621
2,160
0
3,517
2,104
48,373
2,195
W
Mercury
Fhlesh
Mercury
4,310
2,546
0
3,073
8,836
3,164
0
1,544
7,180
0
33,755
W
Jing Wei
MARSHMELOS
Jing Wei
1,268
972
0
2,157
4,052
1,333
0
744
3,308
0
44,114
W
3,190
868
907
2,243
7,670
4,450
0
2,845
4,825
16,582
0
L
5,006
657
0
2,053
7,026
2,543
0
4,111
2,856
32,138
0
L
Surtr
WingsOnly
Surtr
6,045
2,681
0
3,984
11,091
8,579
0
527
9,783
355
30,882
L
Athena
bagelss
Athena
3,802
989
0
2,332
8,410
7,019
0
3,182
5,148
15,797
1,330
L
Lancelot
brikybrik
Lancelot
2,158
357
0
1,305
7,741
3,742
0
446
7,212
0
36,347
W
Erlang Shen
oKx5o
Erlang Shen
6,047
3,168
0
3,901
9,193
7,855
0
206
8,300
0
43,583
L
Cupid
talkyyo
Cupid
1,818
1,224
0
1,558
3,781
1,251
0
1,053
2,728
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
30,352
250
Minions Killed
308
0
Camps Cleared
0
1,012,940
Distance Traveled
1,005,733
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,605
661
85
9
0
185,419
2
W
Mercury
6,316
632
62
6
0
239,349
1
W
Jing Wei
5,798
580
70
7
0
185,965
0
W
Charon
5,329
533
19
2
0
194,112
1
L
Raijin
4,973
497
55
6
0
182,007
2
L
Surtr
4,828
483
44
4
0
169,866
0
L
Athena
4,939
494
26
3
0
210,825
0
L
Lancelot
4,869
487
61
6
0
260,588
0
W
Erlang Shen
6,304
630
72
7
0
200,888
0
L
Cupid
5,261
526
64
6
0
189,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role