Player Matchup

Cthulhu
Cthulhu
Cordethefirst
Cthulhu
Level 65
God Stats
20W - 12L
1,605 SR
Queue Stats
102W - 108L
1,437 Elo+
Party 2
Bacchus
Bacchus
Delos22
Bacchus
Level 67
God Stats
32W - 28L
1,569 SR
Queue Stats
111W - 110L
1,502 Elo+
Party 2
Nox
Nox
Doubblenuggets
Nox
Level 55
God Stats
8W - 4L
1,640 SR
Queue Stats
142W - 172L
1,495 Elo+
Party 1
Thanatos
Thanatos
LoneWolfe_23t
Thanatos
Level 45
God Stats
19W - 26L
1,440 SR
Queue Stats
99W - 141L
1,375 Elo+
Party 1
Sol
Sol
Turpturtle
Sol
Level 29
God Stats
16W - 8L
1,619 SR
Queue Stats
157W - 191L
1,396 Elo+
Party 1
Team Averages
Level 52
1,575 SR
1,441 Elo+

VS

Team Averages
Level 97
1,485 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
HunchoPipe
Morgan Le Fay
Level 137
God Stats
2W - 8L
1,151 SR
Queue Stats
177W - 198L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
Milkdudxi
Nu Wa
Level 122
God Stats
0W - 1L
1,766 SR
Queue Stats
113W - 123L
1,462 Elo+
Party 3
Erlang Shen
Erlang Shen
Vizzuss
Erlang Shen
Level 57
God Stats
5W - 6L
1,501 SR
Queue Stats
116W - 104L
1,496 Elo+
Solo
Mercury
Mercury
WhiteJD
Mercury
Level 47
God Stats
1W - 3L
1,397 SR
Queue Stats
101W - 86L
1,515 Elo+
Solo
Heimdallr
Heimdallr
derflegnets
Heimdallr
Level 121
God Stats
1W - 2L
1,612 SR
Queue Stats
148W - 177L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 3 / 1
9,104
569
14,372
15,560
19,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bacchus
Delos22
Bacchus
14
4 / 2 / 9
9,084
568
8,805
15,891
22,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 2
8,241
515
6,437
9,197
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LoneWolfe_23t
Thanatos
15
9 / 5 / 4
9,585
599
10,018
16,028
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 8
9,011
563
15,536
12,157
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HunchoPipe
Morgan Le Fay
11
0 / 7 / 3
6,787
424
9,596
11,986
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Milkdudxi
Nu Wa
10
2 / 6 / 1
7,103
444
6,493
14,350
11,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Vizzuss
Erlang Shen
15
4 / 2 / 4
9,003
563
13,512
23,429
18,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WhiteJD
Mercury
16
5 / 3 / 3
8,839
552
7,361
15,612
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
derflegnets
Heimdallr
10
1 / 3 / 2
6,561
410
2,998
10,333
4,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
21
Kills
12
12
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
3
1
1.17
W
Bacchus
Delos22
Bacchus
4
2
9
4.25
W
4
1
2
5
L
Morgan Le Fay
HunchoPipe
Morgan Le Fay
0
7
3
0.21
W
Thanatos
LoneWolfe_23t
Thanatos
9
5
4
2.2
L
Nu Wa
Milkdudxi
Nu Wa
2
6
1
0.42
W
1
1
8
5
L
Erlang Shen
Vizzuss
Erlang Shen
4
2
4
3
L
Mercury
WhiteJD
Mercury
5
3
3
2.17
L
Heimdallr
derflegnets
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,168
Damage
39,960
68,833
Taken
75,710
58,703
Mitigated
46,175
24,500
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,372
1,818
358
3,048
15,560
19,064
99
3,015
12,545
69,915
807
W
Bacchus
Delos22
Bacchus
8,805
822
0
3,403
15,891
22,064
588
3,546
12,345
26,448
2,856
W
6,437
480
0
826
9,197
4,319
634
4,895
4,302
46,566
1,981
L
Morgan Le Fay
HunchoPipe
Morgan Le Fay
9,596
256
0
993
11,986
4,760
0
6,169
5,817
44,794
0
W
Thanatos
LoneWolfe_23t
Thanatos
10,018
2,676
0
10,163
16,028
8,323
0
3,056
12,972
0
69,630
L
Nu Wa
Milkdudxi
Nu Wa
6,493
2,457
1,611
1,850
14,350
11,762
0
9,137
5,213
21,189
0
W
15,536
6,275
0
6,702
12,157
4,933
4,382
1,577
10,580
88,112
0
L
Erlang Shen
Vizzuss
Erlang Shen
13,512
8,749
0
8,147
23,429
18,413
0
14,192
9,237
0
61,246
L
Mercury
WhiteJD
Mercury
7,361
3,897
0
986
15,612
6,914
0
5,846
9,766
0
83,355
L
Heimdallr
derflegnets
Heimdallr
2,998
945
0
1,368
10,333
4,326
0
8,772
1,561
0
27,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
38,293
452
Minions Killed
356
0
Camps Cleared
0
1,592,655
Distance Traveled
1,502,140
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,104
569
110
7
0
285,084
0
W
Bacchus
9,084
568
21
1
0
318,332
1
W
Nox
8,241
515
92
6
0
329,760
4
L
Morgan Le Fay
6,787
424
61
4
0
293,236
0
W
Thanatos
9,585
599
90
6
0
319,977
0
L
Nu Wa
7,103
444
24
2
0
254,196
0
W
Sol
9,011
563
139
9
0
339,502
0
L
Erlang Shen
9,003
563
95
6
0
333,013
0
L
Mercury
8,839
552
129
8
0
390,734
0
L
Heimdallr
6,561
410
47
3
0
230,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role