Player Matchup

King Arthur
King Arthur
R3DR4PTOR
King Arthur
Level 122
God Stats
30W - 29L
1,503 SR
Queue Stats
180W - 167L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
xXSkinny-DemonXx
Ao Kuang
Level 97
God Stats
9W - 8L
1,751 SR
Queue Stats
203W - 201L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
xXSkinnyDemonXx
Danzaburou
Level 137
God Stats
5W - 4L
1,634 SR
Queue Stats
179W - 173L
1,494 Elo+
Party 2
Team Averages
Level 119
1,630 SR
1,510 Elo+

VS

Team Averages
Level 96
1,631 SR
1,535 Elo+
Arachne
Arachne
Danyx855
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Supernegrote
Baron Samedi
Level 22
God Stats
6W - 4L
1,625 SR
Queue Stats
19W - 17L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
crishadow17
Sun Wukong
Level 156
God Stats
1W - 0L
1,769 SR
Queue Stats
28W - 33L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
R3DR4PTOR
King Arthur
14
1 / 5 / 1
9,018
644
13,239
17,354
21,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
2 / 5 / 1
8,769
626
10,353
14,692
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xXSkinnyDemonXx
Danzaburou
14
0 / 3 / 2
9,403
672
16,404
11,414
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danyx855
Arachne
15
3 / 2 / 7
10,009
715
10,913
19,157
13,059
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Supernegrote
Baron Samedi
16
2 / 1 / 9
9,982
713
9,936
12,238
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
crishadow17
Sun Wukong
17
8 / 0 / 5
11,238
803
15,760
16,764
18,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Danyx855
Arachne
3
2
7
3.25
L
King Arthur
R3DR4PTOR
King Arthur
1
5
1
0.3
W
Baron Samedi
Supernegrote
Baron Samedi
2
1
9
6.5
W
Sun Wukong
crishadow17
Sun Wukong
8
0
5
10.5
L
2
5
1
0.5
L
Danzaburou
xXSkinnyDemonXx
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
36,609
43,460
Taken
48,159
40,551
Mitigated
38,403
3,629
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Danyx855
Arachne
10,913
6,312
0
6,485
19,157
13,059
1,262
6,115
12,431
0
32,811
L
King Arthur
R3DR4PTOR
King Arthur
13,239
537
164
794
17,354
21,059
0
5,567
11,281
0
26,775
W
Baron Samedi
Supernegrote
Baron Samedi
9,936
526
2,508
4,822
12,238
6,408
796
1,415
10,678
35,082
361
W
Sun Wukong
crishadow17
Sun Wukong
15,760
2,764
0
3,201
16,764
18,936
440
2,046
14,327
1,320
42,769
L
10,353
2,513
0
1,432
14,692
13,575
0
2,466
11,826
25,418
1,187
L
Danzaburou
xXSkinnyDemonXx
Danzaburou
16,404
4,478
0
1,239
11,414
5,917
0
2,863
8,071
0
65,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
31,229
198
Minions Killed
158
0
Camps Cleared
0
737,085
Distance Traveled
815,539
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,009
715
39
3
0
267,126
0
L
King Arthur
9,018
644
55
4
0
236,916
0
W
Baron Samedi
9,982
713
54
4
0
253,580
0
W
Sun Wukong
11,238
803
65
5
0
294,833
1
L
Ao Kuang
8,769
626
29
2
0
237,717
0
L
Danzaburou
9,403
672
114
8
0
262,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role