Player Matchup

Cthulhu
Cthulhu
Gold IV
Djness2
Cthulhu
Gold IV
Level 153
God Stats
142W - 137L
1,601 SR
Queue Stats
611W - 666L
1,506 MMR
Solo
Medusa
Medusa
Gold III
SmotherySquid34
Medusa
Gold III
Level 181
God Stats
13W - 3L
1,773 SR
Queue Stats
113W - 115L
1,494 MMR
Party 1
Vulcan
Vulcan
Gold III
ugodz7mermo
Vulcan
Gold III
Level 142
God Stats
21W - 16L
1,616 SR
Queue Stats
147W - 162L
1,476 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,663 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 163
1,728 SR
1,490 MMR
Neith
Neith
Platinum IV
Kieon8
Neith
Platinum IV
Level 186
God Stats
2W - 5L
1,517 SR
Queue Stats
326W - 341L
1,471 MMR
Solo
Athena
Athena
Bronze III
Rokkwilder
Athena
Bronze III
Level 194
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
thewitcherjoe
Poseidon
Bronze III
Level 108
God Stats
0W - 2L
1,977 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djness2
Cthulhu
15
1 / 2 / 10
10,254
732
13,504
15,407
16,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 1 / 2
11,736
838
14,780
12,478
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
2 / 1 / 6
10,658
761
11,779
7,230
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAresNe ZhaChaacAtlas

VS

Bans
HerculesDanzaburouMorgan Le FayMulanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kieon8
Neith
15
0 / 4 / 3
9,221
659
10,146
15,903
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Rokkwilder
Athena
15
2 / 2 / 2
9,448
675
6,694
16,548
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
thewitcherjoe
Poseidon
15
2 / 5 / 1
9,628
688
8,762
12,360
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Djness2
Cthulhu
1
2
10
3
L
Neith
Kieon8
Neith
0
4
3
0.38
L
Athena
Rokkwilder
Athena
2
2
2
1.5
W
8
1
2
9
L
Poseidon
thewitcherjoe
Poseidon
2
5
1
0.5
W
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,063
Damage
25,602
35,115
Taken
44,811
24,687
Mitigated
30,465
7,826
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Djness2
Cthulhu
13,504
655
0
2,744
15,407
16,058
0
6,424
8,702
40,730
2,703
L
Neith
Kieon8
Neith
10,146
3,949
0
4,375
15,903
6,305
0
9,209
6,621
0
43,334
L
Athena
Rokkwilder
Athena
6,694
2,326
0
2,180
16,548
19,708
0
8,835
7,653
14,943
492
W
14,780
4,385
0
2,487
12,478
5,196
1,914
5,220
6,744
0
63,285
L
Poseidon
thewitcherjoe
Poseidon
8,762
2,265
0
1,670
12,360
4,452
0
6,259
6,024
49,635
668
W
Vulcan
11,779
314
0
2,595
7,230
3,433
803
2,536
4,492
52,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
28,297
203
Minions Killed
179
0
Camps Cleared
0
878,734
Distance Traveled
835,023
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,254
732
43
3
0
301,402
2
L
Neith
9,221
659
77
6
0
269,232
5
L
Athena
9,448
675
21
2
0
306,578
0
W
Medusa
11,736
838
75
5
0
289,089
2
L
Poseidon
9,628
688
81
6
0
259,213
0
W
Vulcan
10,658
761
85
6
0
288,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role