Player Matchup

Ne Zha
Ne Zha
ATLFalconfury24
Ne Zha
Level 146
God Stats
3W - 3L
1,775 SR
Queue Stats
40W - 42L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
Ikragboar
Heimdallr
Level 184
God Stats
0W - 4L
1,205 SR
Queue Stats
47W - 44L
1,551 Elo+
Party 1
Ix Chel
Ix Chel
LeeNibs
Ix Chel
Level 159
God Stats
2W - 2L
1,460 SR
Queue Stats
44W - 41L
1,534 Elo+
Party 1
Chaac
Chaac
Trilobit3
Chaac
Level 154
God Stats
3W - 2L
1,642 SR
Queue Stats
55W - 48L
1,584 Elo+
Party 1
Sol
Sol
tupan00
Sol
Level 128
God Stats
22W - 18L
1,545 SR
Queue Stats
141W - 175L
1,425 Elo+
Solo
Team Averages
Level 154
1,525 SR
1,527 Elo+

VS

Team Averages
Level 130
1,670 SR
1,528 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IzMeBucket
Terra
Level 82
God Stats
1W - 5L
1,801 SR
Queue Stats
166W - 163L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KuzuKachu
Kukulkan
Level 158
God Stats
42W - 27L
1,637 SR
Queue Stats
125W - 126L
1,554 Elo+
Party 2
Shiva
Shiva
YNGDRIZZY
Shiva
Level 136
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 8L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
gotyouwetter
Ne Zha
Level 146
God Stats
35W - 20L
1,695 SR
Queue Stats
206W - 188L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,390
763
4,691
14,470
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Ikragboar
Heimdallr
13
0 / 3 / 0
8,362
760
5,762
12,649
5,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LeeNibs
Ix Chel
14
0 / 2 / 1
8,330
757
5,382
11,562
9,007
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Trilobit3
Chaac
15
1 / 2 / 2
8,872
807
8,172
11,753
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
15
2 / 2 / 1
8,977
816
7,022
11,095
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 0 / 6
9,580
871
7,257
7,556
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
14
0 / 1 / 5
8,614
783
7,069
12,134
13,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
KuzuKachu
Kukulkan
17
4 / 0 / 5
10,544
959
15,734
6,118
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
YNGDRIZZY
Shiva
15
4 / 2 / 5
9,716
883
12,056
9,945
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
4 / 0 / 2
9,780
889
11,616
8,928
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
6
4
L
0
4
2
0.25
L
Heimdallr
Ikragboar
Heimdallr
0
3
0
0
W
Terra
0
1
5
2.5
W
Kukulkan
KuzuKachu
Kukulkan
4
0
5
6.5
L
Ix Chel
LeeNibs
Ix Chel
0
2
1
0.25
L
Chaac
Trilobit3
Chaac
1
2
2
1
W
Shiva
YNGDRIZZY
Shiva
4
2
5
3.25
W
Ne Zha
4
0
2
5
L
Sol
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
53,732
61,529
Taken
44,681
40,031
Mitigated
34,687
15,574
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,257
1,487
0
3,294
7,556
3,860
1,429
2,718
4,838
38,818
739
L
4,691
331
0
1,693
14,470
7,790
0
6,648
7,620
0
23,395
L
Heimdallr
Ikragboar
Heimdallr
5,762
2,251
81
2,110
12,649
5,844
0
6,667
5,675
0
21,455
W
Terra
7,069
751
5,397
6,307
12,134
13,082
97
4,061
8,073
14,504
0
W
Kukulkan
KuzuKachu
Kukulkan
15,734
1,608
0
250
6,118
3,000
0
742
5,376
54,200
647
L
Ix Chel
LeeNibs
Ix Chel
5,382
505
1,933
2,992
11,562
9,007
0
6,004
5,393
18,969
0
L
Chaac
Trilobit3
Chaac
8,172
292
0
3,574
11,753
12,696
0
6,054
5,418
590
26,608
W
Shiva
YNGDRIZZY
Shiva
12,056
1,789
685
2,362
9,945
9,780
56
2,614
7,331
375
18,865
W
Ne Zha
11,616
995
0
698
8,928
4,965
0
2,565
6,363
0
26,659
L
Sol
7,022
1,991
0
3,191
11,095
4,694
0
4,770
6,110
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
48,234
189
Minions Killed
245
0
Camps Cleared
0
1,051,669
Distance Traveled
1,196,206
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,580
871
73
7
0
206,530
0
L
Ne Zha
8,390
763
25
2
0
224,692
0
L
Heimdallr
8,362
760
41
4
0
180,690
3
W
Terra
8,614
783
23
2
0
248,365
0
W
Kukulkan
10,544
959
96
9
0
268,349
2
L
Ix Chel
8,330
757
28
3
0
193,868
0
L
Chaac
8,872
807
55
5
0
243,396
2
W
Shiva
9,716
883
17
2
0
240,937
0
W
Ne Zha
9,780
889
36
3
0
232,025
0
L
Sol
8,977
816
40
4
0
209,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role